Kalastria Healer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kalastria Healer

Creature — Vampire Cleric Ally

Rally —, Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

plakjekaas on Pattern Recognition #303 - Allies …

4 months ago

Not even a mention of the most played ally, of which everyone says: Wait that's an ally?

Zulaport Cutthroat is probably the best ally ever printed, and my first prerelease deck ever had two of them. And 3 Kalastria Healer. And a Drana, Liberator of Malakir and somehow even a prerelease promo of Gideon, Ally of Zendikar. That's right, there's an ally-supporting planeswalker!

That deck was so enjoyable, I haven't skipped a prerelease since.

legendofa on Gajir, Nacatl Warlord

8 months ago

This might be too much value. Maybe drop power and/or toughness to 4, and/or add to mana cost. Kalastria Healer, Wayward Servant, and even Impact Tremors hit all opponents, and Ajani's Welcome triggers off any creature. Being able to trigger them multiple times each turn for free, though, would be very punishing. Add on some free combat stuff, and this might be too much pressure for a four mana 5/5.

GrimlockVIII on Representation: List of Tribal Support in Pauper

2 years ago

Aight, so here's some pauper tribal stuff you're missing out on.

Dinosaurs: Commune with Dinosaurs, Kinjalli's Caller, Pterodon Knight, Stampeding Horncrest, Sun-Crested Pterodon, Thrash of Raptors, and Knight of the Stampede.

Giants: Crush Underfoot, Elvish Handservant, Kithkin Greatheart, and Stinkdrinker Daredevil

Faeries: Spellstutter Sprite, Thieving Sprite, Faerie Trickery, Silvergill Douser, Boggart Sprite-Chaser, Violet Pall, and Latchkey Faerie

Wizards: Information Dealer, Ixidor's Will, Lavamancer's Skill, Stonybrook Banneret, Step Through, and Vedalken AEthermage

Warriors: Brighthearth Banneret, Expedition Champion, and Herald of Dromoka

Pirates: Buccaneer's Bravado, Fiery Cannonade, Headstrong Brute, and Sea Legs

Allies: Akoum Battlesinger, Bojuka Brigand, Graypelt Hunter, Halimar Excavator, Highland Berserker, Joraga Bard, Kalastria Healer, Makindi Patrol, Makindi Shieldmate, Nimana Sell-Sword, Ondu Champion, Oran-Rief Survivalist, Spawnbinder Mage, Tajuru Beastmaster, Tuktuk Grunts, Umara Raptor, and Zada's Commando

Also btw would you count the party mechanic from Zendikar Rising as semi-tribal support or nah?

Also you're missing Rogue and Elemental support, but some of said support overlaps with other tribes like Faeries, Goblins, and Warriors.

Also I'm leaving out Merfolk, Zombies, and Goblins cuz those are just a whole ass can of worms.

BruhYouFarted on Pauper Curses

2 years ago

I would also recommend Marauding Blight-Priest , but I would like to recommend taking out Kalastria Healer and Vermin Gorger . How about switching the Gorger to another gorger: Savage Gorger . With all the pings, Ol' Savage is almost guaranteed a counter each turn. Vermin Gorger just doesn't have good hits beside Kalastria Healer ; which isn't great. Regarding the Healer, I would either swap it for Dusk Legion Zealot or; If you are counting to go into the late-game, Bloodrite Invoker could be a serious threat, pummeling for three with drain while still synergizing with the theme of the deck. If not, Dusk Legion Zealot could be a good one-shot card draw while still holding a chump. With stall-y decks like this, Withercrown doesn't seem great. Go with Cast Down instead. On that note, I feel that Paralyze is self-deprecating in this deck. With the extra mana they have, they can just pay the tax needed for Paralyze , and swing in. If you want to keep their baddies at bay, I would recommend Typhoid Rats (in the main board), a Oldie but a Goodie. The Rats do a great job on defense, and most-often trade up. (Kill a creature with a greater mana value or alternate cost.) Vampire Envoy doesn't do much in a pillow-forty deck like this, i would take it out for Sign in Blood .

Misc. Recommendation: Mesmeric Fiend / Toll of the Invasion - Both snatch your opponents best cards and leave a body, which can be a Mirror-Breaker. (Although Mesmeric Fiend is a bit risky)

enpc on Help With Tazri

3 years ago

The problem the food chain Tazri list is that the entire deck is devoted to the food chain line. The deck also heavily relies on the forbiddent tutors (e.g. Tainted Pact ) which got expensive as hell thanks to Thassa's Oracle .

One good budget alternative is to use Deadeye Navigator + Great Whale or Peregrine Drake with Tazri and Kalastria Healer as the same infinite line that the FCT decks do. The benefit of this line however is that you can still go ally heavy in the build and deadeye has good synery with the list. You can also use Eldrazi Displacer or Eternal Witness + Ghostly Flicker (which are both good cards in ally decks anyway) as redundancy on deadeye.

plakjekaas on Whats The Best Tribal?

3 years ago

Well the trick with allies is that you don't necessarily need to swing to win, you can just play Hagra Diabolist or Kalastria Healer or Halimar Excavator before you cast the Turntimber Ranger, or even after, because they're allies themselves and will trigger the Ranger when they enter.

sirtherodar on 101% Mono Black Burn

3 years ago

I'd sub Kalastria Healer and Zulaport Cutthroat for Blood Artist and Blood Seeker. They have more interaction with your opponent's board than yours. I'd also add Sleeper Agent, it's a solid 1 drop that deals consistent damage.

gingerthewritingdog on Yarok, Aluren Alarm

3 years ago

Is Kalastria Healer really necessary? I run a similar list and my main wincons are Torment of Hailfire and Thassa's Oracle. Torment works when i generate infinite black mana by casting spellseeker with yarok on board, then fetching the appropriate cards to infintely loop it with Culling the Weak, Reanimate, Unearth, and Entomb, which i use to fetch eternal witness. This is essentially a one card combo with spellseeker, and i find it to be very powerful and explosive. Thassa's Oracle works when I can draw out my deck with any of the combos (spellseeker/aluren/intuder alarm), and is a much better wincon than the healer, which seems like a dead card in most situations. This is just a suggestion though, and I love the overall build!

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