Creature — Hound Shaman
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Printings View all
|Fate Reforged (FRF)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Abzan Beastmaster occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Abzan Beastmaster Discussion
1 month ago
Welcome to the community ClockworkSwordfish! Make sure to join the Official PDH Discord server.
3 months ago
We would like to recommend:
- Assault Formation/Wakestone Gargoyle: bit of redundancy in case Arcades is unavailable.
- Spidersilk Armor: provide all your defenders with reach (and a small toughness bonus).
- Tower Defense: instant, large toughness boost for all your creatures; can close out games in the right circumstances.
- Abzan Beastmaster: as your stuff is probably the toughest ...
- Indomitable Ancients: not defenders, but very tough and thus strong attackers if Arcades is present.
- Silklash Spider: tough creature AND a walking, repeatable Windstorm.
- Skinshifter: great value for a very versatile creature.
Some additional walls we would consider:
- Amaranthine Wall: because you can make it indestructible.
- Wall of Glare: fun if you can make this indestructible.
- Wall of Frost: because everyone hates facing it.
- Living Wall: because it regenerates and because it looks awesome (and disgusting).
Mrs. and Mr. NV_1980
5 months ago
I'mma be real with ya, chief... make Gargos, Vicious Watcher your commander. If not him, then Rosheen Meanderer. There is no reason for Gyrus, Waker of Corpses to be your general, as he's literally antithetical to casting X-spells! He can get almost none of your stuff back; just cut black and red, add some cards like Drumhunter, Abzan Beastmaster, Tuskguard Captain, Spearbreaker Behemoth, Moss Diamond, and heaping piles pf ramp.
In fact, if you want something a little less typical, it may be better to make a Marath, Will of the Wild deck with Paleoloths, Spellbreaker Behemoths, and all the removal, rocks, and ramp your heart could desire.
Still, that's all my opinion. Your deck is yours.
5 months ago
To start, I think I counted about 11 ramp spells, which is a good start. You may want to swap out Golgari Locket and Darksteel Ingot for some land ramp spells like Rampant Growth and Cultivate. Lands tend to be safer than artifacts.
As far as card draw effects, I think this is where your deck could use some work. There are a number of effect that will get extra cards into your hand like Grisly Salvage but most are conditional (you can only get a creature or land) and most only give you one card at a time. I think Shamanic Revelation wpuld be a good addition from your maybeboard because it will probably draw you 3 cards or more most of the time. Strive for card draw effects that either A) draw many cards at once or B) can draw a lot of cards over the course of the game. For category A Cards, I would recommend Read the Bones and Rishkar's Expertise and Disciple of Bolas and Damnable Pact. For category B cards, I would recommend Abzan Beastmaster and Beast Whisperer and Lifecrafter's Bestiary and Primordial Sage and Greed.
Hope this helps!
5 months ago
I'd recommend playing a little faster with Thromak. I just recently built a deck around him too (deck:the-very-hungry-caterpillar-sub-25), and I use a lot of quick creatures, as you at minimum need to get five creatures to get him to 25, which does commander damage. cards like Genesis Chamber, Fireshrieker, Forebear's Blade, Bladed Pinions, Goblin War Party, most walls/defenders, as they stay alive and keep damage off you, such as Wall of Earth, as well as Abzan Beastmaster for more card draws, Skyscanner to get a draw and an extra creature, Iron Myr and Copper Myr and such for mana fixing, as Vivid Grove and Vivid Crag for being low price multicolor land alternatives
5 months ago
That being said, solid includes in general include Abbey Matron, Brightling, Ensouled Scimitar (probably too slow but hey, +5/5 is wicked), if you're up against someone going wide, Give No Ground could be good, Honor Guard is really not bad, Might of Oaks is wicked, Ornamental Courage is Giant Growth with a free untap, Shape the Sands is super Giant Growth, Shield Mate is a solid bluff, Steady Aim is super Titanic Growth, Thornling, and Abzan Beastmaster?
6 months ago
Sylvan Caryatid is important to get mana setup and I believe should be a staple in a bant defender deck. It is a defenders deck's Birds of Paradise. The hexproof makes it hard to remove and it can be targeted by it's controller "unlike creatures with shroud." This means Assault Formation can target it. Other cards that may help your strategy are Shape the Sands, and these four creatures even though they don't have defender Abzan Beastmaster, Benthic Infiltrator, Elusive Krasis and Dragon's Eye Savants.