Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon
Magic 2014 (M14) Uncommon
Duel Decks: Garruk vs. Liliana (DDD) Uncommon
2010 Core Set (M10) Uncommon

Combos Browse all



Windstorm deals X damage to each creature with flying.

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Recent Decks

Windstorm Discussion

xaerusblade on Tuning my mono-green deck

1 month ago

Windstorm is good against lingering souls..:) or them trample as well.. :)

Pieguy396 on Stormy Horizons

3 months ago

Hello there! I don't see anything huge you're missing (other than lands), but I definitely think you should at least consider Sol Ring, Cultivate, Kodama's Reach, Eternal Witness, Mystical Tutor, Plasm Capture, Counterspell, and probably Blue Sun's Zenith and Stroke of Genius as well. If you're looking for cards to cut to make room for lands, I would start with the following. A lot of those cards are for what appears to be an Edric subtheme; I'd stick to just one plan, making a lot of mana and killing your opponents with it.

In any case, good luck! Feel free to let me know if you want some more suggestions!

Matrixxx999 on Rhonas God of Zoo

3 months ago

Thanks for your upvote on my Rhonas deck!

Some suggestions for your deck:

Izu_Korasu on Glorious Consumption [Budget Scavenge]

5 months ago

it might be worth swapping Corrosive Gale out for either Needle Storm, Hurricane or Windstorm or Squall Line ... but Arashi, the Sky Asunder allows for scavenge-able instant speed flying hate

Naksu on Beauties and Beasts

7 months ago

For a beginners deck this looks promising. I too like mono-green/gruul decks the most. I'll list a few cards I've found to be pretty effective against any meta, as they are all tackling some of the more common adversaries.

All depends on what your LGS is playing, but those should get you started.

jon_hill987 on Simic Counters

7 months ago

Against flying you have some good answers in green, Gravity Well is good, you could also consider some anti flying board wipes like Windstorm, Corrosive Gale or Whirlwind. Combine these with something like Evolution Charm and you can even use it to get rid of any non flying creature.

Ucenna on Queen Marchesa: Politics, Aikido, and Control

8 months ago

Okay, that makes sense.

For me Stinkweed Imp is a must. My playgroup plays a lot of fliers, and Stinkweed Imp is a solid rattlesnake that I can get back whenever I want.

Dictate has served me well in my play tests. Cast it end of turn and then through everything you've got into your next turn.

Thoughts on the Eiganjo Castle, Shizo, Death's Storehouse, and Shinka, the Bloodsoaked Keep? I run Shinka because deathtouch + first strike is nice to have. The others might be worth considering, and Shizo can be another Key to the City.

Reflect Damage is a card I'm trying out but haven't cast yet. It's not very mana efficient, but it has more versatility than others. It makes Windstorm effects almost instakills.

I'm not running Necropotence, mostly because I don't really enjoy the card. Instead I run Sin Prodder. My deck is a bit more aggressive than yours, and I appreciate being able to sneak the extra damage in when I can.

Another card that I can't decide about is Eight-and-a-Half-Tails. It provides solid pillowforting and permanent protection abilities as well as evasion, but it's rather mana intensive. Still, it has a lot of versatility.

I've also been using Gonti's Machinations. I know it's not great, but it provides a little bit of discouragement and affords me a lot of life gain. And sometimes that 3 damage is exactly what I need to close out the game. Yesterday it won me 1 game, and would have won me another if it hadn't been O-Ringed.

Also, Parallectric Feedback?

euananddalesaccount on Displace that Sh!t (infinite combo)

10 months ago

change Windstorm to Heaven / Earth and Stony Silence for Siege Rhino. swap out Lost Legacy for Extirpate and add some removal. Anguished Unmaking isn't enough. you're a combo deck, so you need to defend like crazy with Fatal Push, Path to Exile, Wrath of God (as a one-of), etc.

Instead of Caves of Koilos, try Godless Shrine, and same for Fortified Village (Temple Garden). add some fetches, Windswept Heath sice you seem to have a very ktk-ish abzan deck).

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