Sheltering Light


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Sheltering Light


Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

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Recent Decks

STD 2 / 0
BRL 0 / 0

Sheltering Light Discussion

Nert23 on Black White control

1 day ago

I might suggest Ixalan's Binding over Oblivion Ring. (Costs Aside...)

Maybe Dawn Charm, Valorous Stance, Rush of Vitality, Sheltering Light, w/ Phyrexian Obliterator.

Defensive enchantments - Brave the Sands or Always Watching .

Card draw-ish things - Necropotence w/ Eternal Thirst, Mark of the Vampire.

Removal possibilities - Swords to Plowshares, Dismember, or Oust.

All in all, W/B Control is very powerful, have you played against Ryan's Spirits Deck?

Looks like a fun Idea to build tho.. :D

-Arcanity- on Wielders of the Blackblade

2 weeks ago

Makes sense; I'd just tweak the numbers so you have 4 Sheltering Light and 1 Adamant Will. Charge could also be trimmed down to 1 or 2 copies to make space for a few Treasure Map  Flips in the sideboard in long matchups. I usually like to have at least 2 board wipes in main and sideboard combined but its not crucial for this deck.

Murphy77 on Wielders of the Blackblade

2 weeks ago

The original idea was to pair Jousting Lance with Kwende, Pride of Femeref - that idea got lost along the way. Considered On Serra's Wings, but was trying to keep the mana-curve down. I like Seal Away and Abrade for removal and Sheltering Light and Adamant Will for protection, but in a deck that focusses on equipping creatures, they would replace equipment cards. I would rather play game 1 with them in the side-board.

-Arcanity- on Wielders of the Blackblade

2 weeks ago

this is great use of the blackblade since u have many legendaries to put it on. One thing I realized is that a deck like this really needs some removal and also anti-removal spells. For removal Seal Away and Abrade are the best options, and the only good anti-removal there is for white is Sheltering Light. Also Jousting Lance is kinda a bad card. you can sub it with 1 On Serra's Wings and 2 Cartouche of Zeals.

Murphy77 on Through the Fire and Flames Part 1

1 month ago

Starting from a similar idea, I decided to play Blackblade Reforged as one of my enchantments. This led to me playing more legendary creatures, including Kari Zev, Skyship Raider and Danitha Capashen, Paragon. You could have one of the legendaries equipped with a Blackblade attacking for a bunch of damage from turn 4. I like your addition of Sheltering Light. I went more reactive with Gideon's Reproach

Although I am still developing the deck and haven't played it in competition, see if you can gain any ideas from Wielders of the Blackblade

Purple_Mage on Machine Head [Voltron]

1 month ago

The biggest weakness of a Voltron Deck is removal. There are several ways around this in RW at the moment in order to make your deck resilient. And these are:

  • Adanto Vanguard. Yes it costs life to make indestructible, but your life total is a resource and is an aggressive guy to put your Enchantments on.

  • Dauntless Bodyguard. This guy is aggressively costed and can chip away for decent damage for just one mana. He also protects your late game wins like Champion of Flame, Sram or Valduk.

  • Sheltering Light. A handy little cantrip again for keeping your key creatures alive with a slight upside of card selection with the scry.

What I'd take out/don't favour in this deck:

  • Artifacts, I think they're slow and clunky and you should focus on Enchantments. But that would change the deck considerably so that's your call.

  • Tragic Poet. This guy is just way too slow for the deck. Sure you get an Enchantment back at the cost of a creature. I'd swap this guy out.

  • Devenant Tracker. Again it's costly for three Mana. Adanto Vanguard attacks for The same amount of damage and is one mana cheaper. If you're that bothered about tapping things down there are other alternatives to this:

(Kinjalli's Sunwing,Authority of the Consuls or my personal favourite Compulsory Rest it locks down a blocker/attacker and triggers Srams draw ability.)

These are just a few ideas that you can feel free to use or not use as you wish that hopefully don't change the shell of the deck too much and are still in-keeping with the budget aesthetic.

Argy on Token Country Anthem... SING IT!

1 month ago

The two biggest problems I can see for this deck are:

  1. Opponent Fliers.

  2. Cards that can continually do damage to your Creatures eg. Skysovereign, Consul Flagship

You can just try to outrace decks with Flying Creatures, but you might also want to think about adding Sheltering Light and/or Adamant Will to your Sideboard (Sorcerer's Wand can come out) to protect your Creatures.

What does "Sweep" mean in your match report? That you won 2-0?

I wouldn't mind a bit more information.

What decks were your Opponents playing? How did you win or lose?

Check out the match reports I have written in the Updates for Flame-Chained. They give a very clear picture of how that deck performed.

Thebiggalactus on Boros Aura's

1 month ago

Hey Purple_Mage I am thinking about going down to 20 lands to add Sheltering Light or another Sram, Senior Edificer do you think that would be a good idea? I'm worried that I might be drawing too much mana, and every card in this deck is 1 or 2 mana so it seems like it would make sense.

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