Creature — Cat Soldier
At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
Printings View all
|Core Set 2019 (M19)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Leonin Vanguard occurrence in decks from the last year
All decks: 0.1%
Leonin Vanguard Discussion
3 weeks ago
Have you considered Proclamation of Rebirth to recur the Martyr of Sands or maybe Leonin Vanguard? Crested Sunmare feels like it would fit perfectly in this deck as a potential finisher. Hope this helps.
2 months ago
Looks fun! Brimaz, King of Oreskos and Leonin Vanguard are powerful cats you could consider. If you cut down on the non-cat creatures you could consider Metallic Mimic, Icon of Ancestry, and Obelisk of Urd. I'd consider running more removal than just Take Vengeance too - Declaration in Stone, Conclave Tribunal, and Cast Out are some of the best pioneer options in white. Blessed Alliance and maybe even Outflank are other potential options.
Also, 26 lands is on the higher end of what a control deck might run. An aggressive deck like this that focuses on 1-3 drops definitely doesn't want that many - I'd cut down to 22 or 23 lands.
Whatever you decide to do, good luck and have fun with it!
4 months ago
Nifty list. I don't have the cards or meta that you do, playing a more casual styled meta, and I play 1 v 1 30 life commander, so my list is very different, though in many cases I can see why we have different cards. But there are some things that I am curious about and I do have some suggestions. Hopefully you find some of them helpful.
Pouncing Jaguar has 2 power for a 1 drop cat, but 1 mana echo seems very annoying. Steppe Lynx may need landfall, but I imagine in the early turns this is achievable and you can save your mana for other things. Given your artifact hate I imagine players will trigger Leonin Elder often enough to give little life boosts. Glittering Lynx can also be randomly annoying for a 1 drop cat. Sure, they aren't 2 power starters, but at the start neither is Leonin Vanguard , which you run as an early game pressure card.
Do you love your life so much for your lifegain plan to use Spirit Loop ? I'm not sure I'd use a card with little other purpose. Given your buffs standards Battle Mastery seems ok, Silverblade Paladin should be a favorite, a creature to tutor for combos with cats, especially Lost Leonin , is good alongside its own 2/2 double strike frame. Grafted Wargear is nice, though I suppose with artifact removal the drawback stings, though it can't be much worse than a combat tricked creature removal on king of the pride. Still, grafted is faster than Heirloom Blade .
Pendelhaven is a better forest in most cases, a free 1 power boost in addition to being an untapped green source. I have enjoyed Mutavault as getting under the radar as a cat land. For ramp is burning a and to draw so good to use it over nature's lore or an artifact like Arcane Signet , even with your artifact hate out?
Skyhunter Skirmisher eats life quickly, though as a 3 drop that needs Arahbo to sink into it you might find it slow and weak to removal's tempo. Rhonas serves as such 3 drop support with a bit of added mana sink damage. As far as swarm boosts go Metallic Mimic is an early game 2 drop cat option that rewards swarming multiple cats.
4 months ago
Oh dang! I didn't even notice that! Ha. Good catch, Beluga2017.
Honestly, I wouldn't even run Gilded Goose , since there's no other cards to support Food tokens. And the deck doesn't need ramp that much — it just needs more lands to ensure consistent land drops for the first 5 turns, in order to land Regal Caracal on time. I'd much prefer 3 more lands in the Birds' place. Or at least 1-2 more, and then maybe another 1-drop cat — I'd recommend Charmed Stray or Leonin Vanguard , mentioned above — or an increase in one of the 2-drops, like more Ajani's Pridemate .
@9-lives — With the addition of Oreskos Sun Guide , I even more recommend replacing Heroes' Reunion with Blessed Alliance , since then you have TWO different creatures that benefit from being untapped.
I'm on the fence regarding Oketra's Monument . It acts as passive ramp and does benefit many of your creatures. But it doesn't benefit 10 of your creatures (4x Sacred Cat, 3x Pride Sovereign, and 3x Metallic Mimic). Not counting Birds of Paradise, which need to be cut anyways, that's 40% of your creatures! I'd have to playtest with it to know whether I am always happy to draw it or not. I think if you are going to run it, then the 2x you have right now is the correct number.
4 months ago
So I was thinking about this deck a little further, and I had a couple other thoughts:
MANA BASE — Your curve is too high to be running so few lands. I ran a few playtests of this deck against a couple different decks, and I found that it's imperative you get Regal Caracal out. That's always what won me the game (or lost me the game if I couldn't). But in several games, I was mana screwed for too many turns. In one game, I was sitting with 3 lands and a Bird for 2-3 turns before I finally drew another Bird, then had to wait another turn to use it. So I'd recommend adding at least 3 more lands.
You probably have already thought of this, but in case not, you'll definitely want better lands than guildgates. Even Blossoming Sands is better than those, since it gains you a life. But I'd recommend Sunpetal Grove and of course Temple Garden if you don't mind spending the $$. If you're worried about being mana flooded, then try Scattered Groves .
CARDS TO CUT — Other than creating tokens for Anointed Procession, Oketra has no synergy with your deck, and it's competing with other much more important 4-drops. I would cut these for 3 more lands.
Creeping Renaissance isn't Piorneer legal, sadly, so it has to be cut. But thankfully, cutting it helps lower your curve, and it won't compete with Regal Caracal for the 5-drop slot.
Finally, I don't love Watchers of the Dead mainboard. Perhaps sideboard? I'd much rather have 2x more Metallic Mimics.
TL;DR — I'd move Watchers of the Dead to the sideboard, and cut Creeping Renaissance and Oketra completely. In their place, add 2x more Mimics and 4-5 more lands. Also replace your current tapped lands with better duals. You'll still have 1-2 more slots to fill. Some suggestions:
5 months ago
Fabled Passage , Prismatic Vista , Terramorphic Expanse Evolving Wilds , Mana Confluence , City of Brass , Undiscovered Paradise , Reflecting Pool , Sungrass Prairie , Wooded Bastion , Nazahn, Revered Bladesmith , Balan, Wandering Knight , Avacyn's Pilgrim , Steppe Lynx , Scythe Leopard & Enlightened Tutor
6 months ago
Well, it kind of depends on what your goal is with the card. Is it the tap down or the lifelink?
Also, since you cut the 7 drops, I think it's fair to ditch one land.
I would personally look to continue lowering the average CMC, so I'd probably try and get rid of the Caracals. My suggestions would be:
-2 caracals -2 lands -2 bonds of discipline +2 bonds of discipline replacement (whatever than ends up being) +1 King of the Pride +1 Leonin Vanguard +1 Ajani +... something I'll look into more lifegain so that you can keep the pridemates online. I'll post another message when I think of something.
6 months ago
If you're looking to make this decent in Modern you'll have to bring the cmc down a little bit. unfortunately, Raksha Golden Cub is too slow for modern, seeing as you won't be able to get its effect before turn 8 at the earliest. Here are my recommendations -
Raksha Golden Cub - too expensive
Spirit of the Hearth - could be a sideboard card, still probably too expensive
Bond of Discipline - other cheaper options
Godsend - not useful without raksha
Ancestral Blade - not useful without raksha
Pride Guardian - Defender really goes against your plan here, and I feel like the only reason it's in the deck is because of the life gain
Cards to add:
Leonin Vanguard - gains life every turn for your pridemate, good if you have multiple creatures
Path to Exile - a modern removal staple
Brimaz is already in your maybe board, he's a monster
Sacred Cat - this coooould be an option, but it's pretty weak.
Leonin Arbiter - pairs nicely with path, slows many decks down.
Metallic Mimic - does this count or is this cheating?
Adaptive Automaton - same as above