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Creature — Minotaur Warrior
When Bloodrage Brawler enters the battlefield, discard a card.
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Bloodrage Brawler Discussion
1 week ago
I tried this deck out and its fantastic. its true that Combat Celebrant can only exert once per turn but thats really all you should need if you can get multiple out.
I changed up your version to -1Gate to the Afterlife, -4 Fanatical Firebrand, -4 Bomat Courier, -1 Trophy Mage, +1 Combat Celebrant, +2 Lightning Runner, +3 Warkite Marauder, +2 Siren Stormtamer, and +2 Bloodrage Brawler.
The storm tamers help with cards like Vraska's Contempt and other removal while also fueling the graveyard. The extra Celebrant and extra Runners give more combat turns if necessary. Plus having all 4 runners on the field is infinite combat. The warkite helps with powering down their biggest blocker and with extra combat turns that powers down even more blockers.
1 week ago
Bloodrage Brawler is just a cheap, but powerful creature to not be affected by the Heartless Summoning. I do agree that Serum Visions is a good card, but I wish to keep it Rakdos. As for the Lightning Bolt, may as well run some spot removal just in case.
2 weeks ago
Went to a standard showdown tournament got last place but mainly because I was screwed with bad hand, no lands or just bad hands in general.
This was the deck I used Fling I think Old-Growth Dryads is a very bad card, it puts the opponent 1 turn ahead and they can easily get rid of it with something like Fatal Push same with Bloodrage Brawler.
I had 2 Wayward Swordtooth out at one point but because it wasn't ascended I couldn't do anything with it.
I also put Zacama, Primal Calamity in for fun, but this was probably a bad idea as it screws with the mana, didn't manage to play this card so its a waste really.
Whenever I got this card out Rhonas the Indomitable I never had a creature with 4 power or more for some reason, just bad luck probably so never got to take advantage of it.
Most of the games I lost was because I didn't have enough lands, literally only had 2 lands for 5 games unbelievable luck and could only play Old-Growth Dryads puting the opponent further ahead.
I'm not giving up with this deck needs a lot of work and I really want to pull of the Ghalta, Primal Hunger Fling combo, the decks that abuse the explore mechanic and artifacts seem really strong though.
3 weeks ago
Here's what would do:I'd take out all the Ahn-Crop Crashers and any one (maybe even two)land. I'd add 2xRigging Runner and 3xBloodrage Brawler. Dire Fleet Daredevil would be good in your sideboard. I'm not too familiar with the Standard meta, but that's my bit of advice
3 weeks ago
I might be overlooking something, but wouldn't some kind of discard outlet be handy? Or do you reckon the CMC on most creatures are so low that you can hardcast them at first? Maybe Tomb Robber, Cathartic Reunion/Tormenting Voice, maybe even Bloodrage Brawler + some creatures with greater CMC, thinking Combustible Gearhulk, Polyraptor, Silverclad Ferocidons, Verdant Sun's Avatar - somwthing like that. I really like this deck. +1
1 month ago
1 month ago
Definitely recommend a playset of Gnarled Scarhide as a super strong 1-drop Minotaur. Burning-Fist Minotaur and Bloodrage Brawler are a couple other low-curve Minotaurs worth considering over Skeletal Changeling. Also strongly recommend upgrading the Lightning Bolt to a playset; best red common in the game.
Ahn-Crop Crasher is a super strong Minotaur that's good enough to be played in Standard right now.