Ragemonger

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ragemonger

Creature — Minotaur Shaman

Minotaur spells you cast cost BR less to cast. This effect reduces only the amount of colored mana you pay.(For example, if you cast a Minotaur spell with mana cost 2R, it costs 2 to cast.)

DarkKiridon on Minotaurs 2

6 months ago

Cards I recommend:

Felhide Petrifier for obvious reasons.

Bomat Courier to test. You need a one drop creature. Felhide Brawler possibly. I do not like Felhide Minotaur, the Petrifier is better and you need all your 3 drops to be worth it. I know Ragemonger helps in that regard.

Metallic Mimic :)

Fatal Push over Cast Down/Murder. Even Terminate is better. Dreadbore if you want to start a sideboard.

Just some thoughts. Happy building!

TypicalTimmy on Card creation challenge

9 months ago

Heartless Summoning and Ragemonger make him only cost >:333

My bad, wrong link

IHATENAMES on Minotaur Stomp

10 months ago

I love the minotaur tribe but.... to do it justice in legacy and be competitive it needs to go harder.

A few ideas I had previously simular to what was said before but i haven't been happy with a list.

Heartless Summoning power out creatures and kraguma warcaller

Cloudstone Curio combo with the minotaurs/ shapeshifters that are free with Ragemonger for infinite etb with Impact Tremors

A tempo deck with clone effects and counterspells adding blue 2 Kragma Warcallers will win a game quickly

Standstill plus Didgeridoo make good friends. Good version of the deck has been run by Boshandroll on youtube.

IHATENAMES on Minotaur Stomp

10 months ago

I love the minotaur tribe but.... to do it justice in legacy and be competitive it needs to go harder.

A few ideas I had previously simular to what was said before but i haven't been happy with a list.

Heartless Summoning power out creatures and kraguma warcaller

Cloudstone Curio combo with the minotaurs/ shapeshifters that are free with Ragemonger for infinite etb with Impact Tremors

A tempo deck with clone effects and counterspells adding blue 2 Kragma Warcallers will win a game quickly

Standstill plus Didgeridoo make good friends. Good version of the deck has been run by Boshandroll on youtube.

IXALAN_Crazy on Minotaur Stomp

10 months ago

Kolaghan's Command would be a good option here for utility. Also Heartless Summoning with Ragemonger would let you cast many of your minotaurs here for free.

seshiro_of_the_orochi on Yo' mama got banged by a bull!

1 year ago

Eldaron: Thanks for the upvote and your suggestion. In general, that should work out with regards to cards drawn. There's another problem with Gix: MV3 is already really crowded, but it works out due to Ragemonger. Gix isn't a minotaur, and Sign gives me more to do with two mana. I'd rather pass on Gix, here.

aholder7 on

1 year ago

I'm a big fan of minotaurs as well. The main thing you will need to contend with for minotaurs is that despite being red/black it's not very fast without something like Aether Vial to drop additional threats. And if it's trying to go fast cards like Kragma Warcaller are going to come down way too late. The second big problem you will be fighting is card advantage. I know that you are trying to get the 1 card or less ability on Neheb, the Worthy but every card is a resource and you are throwing yours away with cards like Bone Shards and Bloodrage Brawler. You'll get down to 1 card in hand pretty easily if your curve is lower. Third problem. All of the good creatures are at 3 mana. you have Neheb, the Worthy, Rageblood Shaman, Glint-Horn Buccaneer, Felhide Petrifier, and Ragemonger.

So is all lost for the horned and hooved? I think we can make it work (though if you just like tribal and don't care which tribe, vampires might be a better BR tribe for you). It might shift how the deck feels a bit. Even looking at other minotaurs not in your list there just aren't enough good ones at low CMCs to make this an aggro deck. Territorial Kavu is going to be a 2 mana 5/5 with no downsides for decks that want it. a Bloodrage Brawler just won't compete on speed and power. So i suggest embracing the slowness and trying to fight as a midrange deck where we want the game to go a bit longer.

I think you can utilize cards like Sardian Cliffstomper and Glint-Horn Buccaneer that work well in a grindier game. You could also use a couple discard spells like Inquisition of Kozilek to help fill out the low end of your curve. Neheb, the Worthy also pairs nicely with Felhide Petrifier.

lastly Rakdos Charm is an amazing spell, but it should probably be in your sideboard, not your mainboard.

could end up something like this

-3 Bone Shards -4 Rakdos Charm -4 Bloodrage Brawler -1 Neheb, the Worthy -3 Neheb, Dreadhorde Champion

+4 Inquisition of Kozilek +2 Duress (or whatever other discard spell you like) +4 Sardian Cliffstomper +2 Felhide Petrifier +3 Glint-Horn Buccaneer

Wyrbak on Spellstutter Sprite vs Ragemonger

1 year ago

I cast my Kragma Warcaller with a Ragemonger and a Hazoret's Monument on the battlefield bringing the casting cost to {2}. My opponent plays a Spellstutter Sprite with a Cloud of Faeries on the battlefield. Is the Kragma Warcaller countered?

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