Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
Metalcraft If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
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Molten Psyche Discussion
1 week ago
Mill is a term for putting cards into grave from your deck, its a way of winning by your opponent not having any cards left in their deck and drawing a card, in which you lose the game, wheel is Wheel of Fortune or any other kind of "everyone discards/shuffles their hand and draws X cards" spells like the ones listed,
Timetwister is a power 9 card, just think of what it does in a draw damage deck!
2 weeks ago
I love nekusar and everything about him, I started building him as soon as he was spoiled, and now have an insanely tuned and budgetless competitive multiplayer edh deck
Anyways, what would I recommend for budget casual constructed?
As you can see by my deck, i learned that nekusar loves Wheel of Fortune and is more of a spellslinger draw theme than zombie tribal.
That being said, if you want to build around the lich king, creatures should be your last priority,
In a 20 life format, nekusar only needs 3 "draw 7" or mass loot spells to kill an opponent, and thankfully a majority of these are cheap.
Second to wheels and forced draw, nekusar is kind of high cmc for a creature, so things like Nightscape Familiar can help you cast more spells faster, speaking of more spells, grixis has access to a beautiful array of rituals that you can chain into nekusar much earlier than turn 5 and also allow you to cast more wheels after refreshing your hand
The budget rituals include
Cards like Geth's Grimoire and Jace's Archivist can easily win you the game if left unchecked, and there are other forms of draw damage in Phyrexian Tyranny Fevered Visions Underworld Dreams Spiteful Visions
As far as cheap counterspells, Arcane Denial is BONKERS cuz it can deal draw damage with its draw, Sign in Blood is a cheap card draw that you can use to draw OR kill opponents by stacking it with nekusar.
Cards that save you from wheels decking you out
Other than "wheel" and countermagic, you can also mill opponents with Mindcrank or Sphinx's Tutelage, reanimate wheeled creatures with stuff like Stitch Together, or run discard like Despise or Duress, and Cephalid Coliseum is INSANE as a cheap 1-of in edh, id be scared to see what 3 or 4 could do.
Lastly, a spell decks worst weakmess is CREATURES
now im going to assume you're not going to be slinging Damnation around, but theres tons of budget alternatives in the likely case that opponents will have more creatures than you
And if you're still itching to run creatures even though i would not advise many, here are a few options thar nekusar has liked in the past
Hope this helps
2 weeks ago
I also play a very similar deck to this, I hope my opinion helps you, otherwise, wait for the original author to reply hehe
@TrentenEnder I usually play in at least 4 player table, blocking one out with Exhaustion won't do the trick, I rather have some other control cards available when I decide to start the drawing. Intuition is more expensive than other options, Vampiric Tutor, Demonic Tutor, Mystical Tutor. Could do the trick with Yawgmoth's Will but not sure I have space for that. Cerebral Vortex I like the card, but I don't like going target player. The advantage of this deck is you kill everybody else on the table. I think it's massive damage after a wheel or two is already taken by Molten Psyche. Finally, I'd not change those spells for their respective magus'. Creatures require activation, a whole turn needs to go before they hit and the good thing about wheels is destroying the hands as soon as they are casted. Following this logic I removed Wheel of Fate and Jace's Archivist. Archivist's effect is good and repeatable, but 90% of the time I would not untap with him.
3 weeks ago
Ever since Molten Psyche was printed I thought about making this. Some other suggestions are Teferi's Puzzle Box, Mindmoil, Fateful Showdown, Collective Defiance, and maybe Barbed Shocker. Idk about him though.
3 weeks ago
It was mainly a budget thing. Some of them can be quite expensive ahem Wheel of Fortune but I'm actually looking to pick up a few of the cheaper ones this evening on my way past my lgs. Molten Psyche Time Reversal Reforge the Soul Windfall and hopefully Mindmoil. The others I'll probably try to pick up one by one. I hadn't actually seen Wheel of Fate before so thanks for that! goblinguiderevealpls
3 weeks ago
Mindmoil Wheel of Fate Windfall Winds of Change Reforge the Soul Molten Psyche Teferi's Puzzle Box Memory Jar Commit / MemorySlate of Ancestry Time Reversal not many wheels? The most powerful draw spells in magic? May i ask why
3 weeks ago
So cuccboi, a few things...I don't really like counterspell heavy decks, which means have four instants because I'm not running counters. The land choices are solid when viewed with the rest of the deck's build, and its already running six lands which tap for either or . I don't have to spend money on this, it is stuff I already own 90%, or more of already. Ugin is a solid boardwide. Again, running enchantments because instants are not critical in any way to my win con. Kozilek, Butcher of Truth is there to keep me from decking myself in case Laboratory Maniac is not out, and recycle the graveyard into the library. Between our decks, there are 146 different cards which are not basic lands. Of those, we are both running 21 of the same cards in our decks, and all but three of these are draw/wheel effects, its just that I have more of them than you do, and I run Psychosis Crawler(just like you do), and Molten Psyche to do damage based on that plan. I did like your inclusion of Chasm Skulker, Impact Tremors, Jori En, Ruin Diver, Kraum, Ludevic's Opus, and Ral Zarek though.
That said, I doubt your deck would do well in my meta, or mine well in your meta. It is mostly just an interesting window into how different people build decks. As to your time spend contemplating what actually works, glad that's working out for you, but I do not recall ever saying I was looking for a competitive deck, and its hard to gauge how good you are at offering advice when you've only got one deck listed, and no other constructive comments on any other decks here. You probably are not intending to come off as a know it all, Johnny-come-lately, but you really did here.
1 month ago
I love the comic that's great! I made a Locust God build as well. Check it out >> Death by Locusts. I see that Molten Psyche is a maybe for you. I'll tell you that that card does some work in mine, which is pretty artifact heavy. I can see yours is too though so I would definitely give it some consideration. +1 from me!