|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Rare|
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Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
Metalcraft If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
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|Have (9)||Ashy , Antiat , Nemesis , aeonstoremyliver , Splashy , NixterFenix , Psycheretic , SketchyScribbler , xavierplaguelord|
|Want (2)||Ariumlegion , TheGrayMerchant|
Molten Psyche Discussion
2 days ago
You linked to a Selesnya Casual deck, not this deck...
is not the same as
Commander / EDH
2 COMMENTS | 104 VIEWS | IN 4 FOLDERS
The odds of that happening are hilarious :p
3 days ago
Couple of suggestions:
Teferi's Puzzle Box is a great card for this deck, as it turns ever upkeep into a wheel.
Helm of the Ghastlord also goes pseudo-infinite with Niv-Mizzet. However, where it really shines is as an enchantment on Nekusar. Every time they draw a card, they are forced to discard one. This is made more powerful when combined with a wheel, as they will discard their hand and never be able to draw and retain any new cards.
Sigil of Sleep - every time they draw a card, you bounce a creature.
Hive Mind - Simultaneously having 2+ wheel effects in play is extraordinarily powerful.
I would also recommend cutting any cards that also damage you when you draw cards. Nekusar works best when you are generating considerable card draw, and self-flagellation is a great way to get yourself killed.
6 days ago
3 weeks ago
How about Molten Psyche? Seems awesome in this deck
1 month ago
So I recently built a Niv-Mizzet, the Firemind deck as well, but mine is more focused on combos than control. Looking at your deck gave me a few ideas for my deck (I plan on adding Molten Psyche and Serum Visions soon), so maybe looking at my deck will help? Anyway, a few suggestions:
Foil is a great budget Force of Will.Dismiss is fantastic in Mizzet, since you counter a spell and draw a card (Arcane Denial works too, but you help your opponent as well).Forbid can be really powerful once you get your draw engine up and running.And Confirm Suspicions effectively reads as counter target spell, draw three cards once you've hit late game.
Hope I was useful to some degree!
1 month ago
Adding a larger ramp package would make the deck faster, as well as synergize very nicely with the wheels. Nothing's better than playing out a hand of mana rocks and then wheeling away your slower opponent's hands and refilling your hand. Some nice cheap rocks are Dimir Signet, Rakdos Signet, Izzet Signet, Fellwar Stone, Coldsteel Heart, Talisman of Dominance and Talisman of Indulgence.
In addition, you might want to add a few more wheel (or wheel-like) effects, like Jace's Archivist, Molten Psyche, Windfall, and Magus of the Jar. With the additional draw power these provide, you could cut back slightly on redundant copies of effects, such as counterspells (I feel like you have a lot, but I dislike counterspells, so what do I know?).
1 month ago
You should add a lot more wheel effects to this deck. Dark Deal, Molten Psyche, Reforge the Soul, Whispering Madness, Windfall, and Winds of Change are incredibly powerful, and deal massive amounts of damage to everyone in the game. Further, they disrupt players' hands, making their tutors/carefully calculated draws useless. Add Hive Mind to the mix, and suddenly there are myriad wheels in play, destroying your opponents' life totals.
Teferi's Puzzle Box nets a considerable amount of damage at the start of each players' turn.
The big problem with wheel effects is discarding your own hand. Library of Leng fixes that problem, allowing you to discard dead cards, while preserving in your hand the cards you want to keep (discard to top of library, draw them immediately).
Curiosity nets you a substantial number of additional cards.
I think Niv-Mizzet, the Firemind is better for this deck than Niv-Mizzet, Dracogenius. You are already generating considerable card draw, so its ability is both easier to utilize and provides an additional damage outlet.
Sigil of Sleep is delightfully mean. Every time they draw a card, you bounce one of their creatures.
If you really, really, really hate your friends, enchant Nekusar with Phyresis. Played alongside a wheel effect, you can effectively kill all opponents instantly.
I would also recommend cutting Spiteful Visions and any cards that deal damage to yourself. In my experience, Nekusar works best when everyone is drawing massive numbers of cards, including yourself. Self-burn is incredibly dangerous in this situation.
2 months ago
Underworld DreamsMolten PsycheHowling MineWindfallTemple BellWaste NotJace's ArchivistLiliana's CaressDark DealWinds of ChangeKami of the Crescent MoonMaster of the FeastFog BankWhispering MadnessCounterspellArcane Denial