|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Rare|
Combos Browse all
Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
Metalcraft If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Price & Acquistion Set Price Alerts
|Have (13)||Ashy , Antiat , Nemesis , aeonstoremyliver , Bad_Dog , angesoir , damo_rox , silvereh , rikertchu , Mortiferus_Rosa , Epidilius , Bluboltar , xavierplaguelord|
|Want (2)||Ariumlegion , TheGrayMerchant|
Molten Psyche Discussion
2 weeks ago
There are some solid options for Jhoira, Weatherlight Captain, which include:
Those should be a good start if you stick with Izzet.
4 weeks ago
Thank you all for the comments!
Fiftyshotzlater Thanks for the suggestions! Not a fan of "win the game" cards. Thinking about adding Molten Psyche, but the other wheel effects are to expensive/too slow. The copy effects are just alright, but Boros doesn't have enough draw to consistently get a burn and a copy spell in hand at the same time. They're bad topdecks. Elixir of Immortality seems alright, goes well with Sunforger. Thanks! Don't forget to upvote if you haven't already!
Rabid_Wombat hey thanks! It's one of my favorites and I'm glad you liked it!
Randomsome1 Thank you for the suggestions! I have actually already considered all of them, and have decided not to run them for various reasons. Appreciate the your time though! Please give an upvote if you have one to spare :)
4 weeks ago
Angelic Accord Can make you an army of flyers that avoid most of red x wipes.
Balefire Liege Mini Firesong & Sunspeaker
Take what you want. I am making a Firesong Sunspeaker deck too Burn Alive if you want more ideas.
1 month ago
Daedalus19876 I caved and bought everything besides some of the lands, Mox Diamond Force of Will Timetwister Time Spiral and Wheel of FortuneI put in Counterspell Thran Dynamo Molten Psyche Muddle the Mixture and Propaganda should that work ok?
1 month ago
This is a sweet list, +1 from me! I play almost exclusively cEDH on trice via the cEDH discord, you should join us over there if you're not already. How has Sorcerous Spyglass and As Foretold been for you?
So my initial thoughts on my small critiques of the deck:
Molten Psyche seems like an odd choice. Am I missing part of the combo with it? I don't think any cEDH deck wants to win by making your opponent's draw cards.
I think Frozen AEther is a pretty bad stax piece at 4 mana. But I know your a bit short on options in UR. I've heard of Smoke being some nice tech against creature heavy decks (i.e. selvala brostorm, blood pod, etc)
Dissipate is pretty bad, I don't think you ever want to be playing 3 cmc counters. I'm not sure you need the extra counterspell when you are already running 14. Remand and Delay are a bit suspect as well in my experience, although have niche functions.
Mana Maze. I love this card to death, don't get me wrong. However, I've played too many games where it's backfired on me. Once fast combo blue players figure out how to use it to their advantage, it becomes a double-edged sword. Casting ad nauseum, holding priority, and then casting a Brainstorm means they have an uncounterable naus. This card is too chaoticky for my liking in stax.
Mana Web. This card is alright, but i've never been very impressed with it for 3 mana. It's not the worst choice but certainly not the best. I think it's replaceable.
Thought Vessel. I really think this deck is hungry for colored rocks - even if that means ETB tapped. Isochron+reversal needs both blue and red mana to win you the game, which can be a little tricky.
Adds to consider:
Ponder and Preordain - these cards are surprisingly powerful. Being able to keep sketchy hands is a huge plus and these cards are never dead, outside of a rule of law effect. I've added them in my lists and haven't looked back. There's a reason why they are legacy staples, even more so in a 100 card singleton format where you need to dig for tutors, answers, or combo pieces.
Fellwar Stone: this should be an auto include in any cEDH using rocks. One of the best imo, always solid. Easily replaces thought vessel in my book.
Paradox Engine: You have some easy combo pieces you can shell into this list and this is one of them. Goes off with Isochron Scepter and a variety of random cards like Winds of Rebuke (if you swap it with into the roil), Capsize, etc to go infinite. There's the ol' infinite swans stuff as well if you have Copy Artifact. This is a fat card but certainly extremely powerful.
Transmute Artifact: a 2 mana tutor to find part of your combo is extremely good. I don't think you can leave home without this one, especially since you are so artifact heavy. Even Fabricate wouldn't be a terrible choice. Izzet is really hurting on tutors, even more so when you have a 2 card wincon.
Kindred Discovery: I think this is one of the spicier tech options with your commander. Goes infinite and wins you the game. It's fat and clunky, but a 1 card wincon with your general. I'd think it would be a solid back up plan to drama stick.
Hope this helps and the list overall looks very solid. I really like the deck and can tell you put a lot of work and thought into it. It's refreshing to see something new float around :). Nice work!
2 months ago
I REALLY don't like Day's Undoing because you can't "chain" your wheels with it.
2 months ago
2 months ago
The colors that I specifically need help with are red/blue/green.
Some of what I have so far: Mana Drain, Baral's Expertise Incendiary Command, Spell Swindle, Adverse Conditions, Rewind, Snap, Muddle the Mixture, Molten Psyche, Collective Defiance, Monastery Siege, Izzet Charm, Fateful Showdown, Combustible Gearhulk, etc.
I am trying to maintain a board state with my The Locust God and Animar, Soul of Elements decks, so while something similar to a Decree of Pain in those colors would be great, something similar to Baral's Expertise would be even better, but I am open to all suggestions.
Thanks in advance!