|Commander / EDH||Legal|
Printings View all
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
|Mercadian Masques (MMQ)||Rare|
Combos Browse all
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
3 weeks ago
I'm going to throw out Soltari Guerrillas as some seriously random, anti-illusion tech. The oracle text makes it a free, targeting, activated ability. It is traditionally combined with Horobi, Death's Wail or Cowardice to great effect. Play your cards right and it could easily be a one-sided board wipe.
1 month ago
Mystic Barrier is another good defense card in multi-player. Even if you give it away you can only be attacked by one player.
Illusionist's Gambit might also be a good fit
Instead of just harming an opponent, many cards from a group hug deck would work as well
1 month ago
Having no experience with Pingers, I do think you could use some more draw. You may have gone this route, but there's a whole avenue you can open up to ping yourself for value. I see Silverclad Ferocidons , but maybe consider Nin, the Pain Artist or Niv-Mizzet, the Firemind for on-them draw. Izzet Staticaster would be at home here with upside vs tokens, as does Willbreaker or Cowardice . I would look for untaps too, a la Intruder Alarm or Freed from the Real , but I can't think of many in these colors. The ol' dramatic scepter wincon (I use it in my awful Shu Yun deck) is popular, and can be sniffed out early, so pack loads of control to ensure you get it through.
6 months ago
Love the concept, if not the execution. Personal tip is to firstly add "budget" to your deck tags (unless that is not what you're going for outright), and secondly you could stand to add Cowardice or Charisma after getting a better balance between pingers and pinger enablers (this is found through playtesting only to my knowledge).
8 months ago
Meishin, the Mind Cage is freaking hilarious as you negate armies and only your guys can cause damage. 1 point at a time.
11 months ago
Yeah, sure. Keranos will work is my version of this deck.
1 year ago
I get that auras sound like a good idea, but they let a removal spell trade 2 cards for 1, which cripples midrange potential. You can do a great deal to overcome this- protection spells, combo tools and other methods of bypassing that weakness, but you need to plan and play around it.
Boggles uses hexproof, and it works by making it uninteractive. If you want a similar list to be viable with heroic, it needs to be heavy on interaction, with any enchantments resisting removal, because people are already used to fighting through boggles despite all their removal being blank.
If you're looking at making a semi-competitive heroic deck, I'd look at cards like Banishing Knack, Apostle's Blessing, Cerulean Wisps, Artful Dodge, Dive Down. I'd also look at adding a top end to the deck-Dismiss into Dream's cmc is far too high, and Cowardice doesn't play nice with heroic, but something to make all those targeted spells more efective as a disruption package would work wonders.
The only major card that has been printed since I last looked at it that might make it viable is Shapers' Sanctuary for a G/W or G/U/W list, as refilling your hand when you get 2-for 1'd seems ok, and the enchantment type can be relevant. Being in Rancor colours is nice too.
Best of luck, and I hope you come up with a list that works well.
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