|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Common|
|Duel Decks: Garruk vs. Liliana (DDD)||Common|
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Creature — Hound
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
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Wild Mongrel Discussion
4 weeks ago
1 month ago
Thanks a ton! Wild Mongrel is really good thanks for that suggestion.
1 month ago
Nice deck! Different from mine--I know you said you don't want suggestions but some cheap and incredibly effective cards are Skirge Familiar and Wild Mongrel to get somy easy discard going. I would recomend Squandered Resources but that's a tad pricey.
3 months ago
So I modified your list a bit, but I don't know if you want to see it. I'll offer some suggestions and leave a list at the bottom if you're interested in what it could look like.
I'd cut Hooting Mandrills. You're deck seems more interested in getting Threshold online. This card is contrary to that strategy and I think you found your beatdown body in Arrogant Wurm, which is just strictly better with trample.
After testing Rites of Refusal, I think it is just too cute and clunky. I found that this iteration of the deck doesn't run enough pure card advantage to justify "2-for-1"ing yourself. 8 counterspells may be enough anyway, but if you feel like you could use more, running Counterspell or Daze aren't bad options. They come with a little risk, not being mono U, but could be worth it.
I think you can cut Werebear. Breaks my heart to suggest it, but it might be risky to over-saturate your deck with threshold creatures. He's more vulnerable than Nimble Mongoose in the early game and I've already mentioned that the Arrogant Wurm seems like your 4/4 of choice. You aren't an aggro deck so, rather than just throwing a ton of 4/4's in the opponent's face, the tempo deck's concern is laying down select threats in the early to mid game and protecting/disrupting your way to victory.
I've found that with Careful Study and other looting effects, I'd rather have card advantage that gave me more to discard to cards like Waterfront Bouncer and Wild Mongrel. Accumulated Knowledge or Deep Analysis are good cards for stocking your hand to give strength to your discard engines.
Merfolk Looter and Obsessive Search feel super good in conjunction. The looter offers another instant speed dicard outlet that isn't as mana hungry as Waterfront Bouncer and, when combined with madness, it reads "tap: draw a card." Obsessive Search offers increased value to your discard engines and helps you to dig for relevant cards.
Consider Just the Wind. It's effectively a Vapor Snag in your deck which is a tempo staple in pauper. It can clear the way for attacks or save one of your own creatures while fizzling a removal spell.
AEther Tradewinds is another card I was looking at. This can bounce back pesky non-creature that dodged one of your counterspells the first time. Once again, fizzles removal while tempoing your opponent. Also, never hurts to have Basking Rootwalla back in hand.
Lastly, I toyed around with a mana base that is slightly slower but much more consistent. Ash Barrens and Thornwood Falls offer you fixing. Simic Growth Chamber does this as well and allows you the ability to cut back on lands (as one Growth chamber is effectively two lands on one card). Being able to bounce back a basic you no longer need to discard to one of your engines, all while hitting your land drop, is also not half bad.
Deck List: UG Madness Sample Deck
PS. Let me know if you have any sideboard questions.
3 months ago
So I recently came across Olivia's Dragoon and realized that I somehow missed this excellent creature that let's you discard to pump it. It's in the vein of Wild Mongrel and Noose Constrictor. What I want opinions on, is which 2 of these 3 pitch-creatures should I run? I'm leaning towards ditching Wild Mongrel due to the fact that Noose Constrictor has Reach and Olivia's Dragoon gains Flying when pumped... The seem more relevant than the Mongrel's ability to change colour.
Any thoughts, loyal subject of the Hypnotoad?
6 months ago
I think I'll be getting a Chains of Acid soon, it seems like a lovely card for the chaos Phelddagrif deck I'm considering.
Noose Constrictor is actually one way this deck can win lol. It's a discard outlet, though Skirge Familiar is preferable. It goes like this: discard Dakmor Salvage to Noose Constrictor, Noosy gets +1/+1, a land hit the graveyard but replace the draw with a dredge, repeat until Noosy is big enough to kill whoever's unfortunate enough to not have a blocker. And if winning off it isn't an option, you can still just discard lands to it for draw power. Wild Mongrel is often included in The Gitrog Monster decks for the same reasons.
Alright, you've convinced me. Summer is out, Azusa is in.
7 months ago
The whole deck is a sick beast. Totally love this. I really just don't get what drekavak is there for. Just to trigger the madness on alms of the vein? Noose Constrictor or Wild Mongrel might be better for that as you don't have to trigger the madness as the creature enters.
7 months ago
Nah, Wild Mongrel is pretty bad in a tortex deck. It's not really versatile and doesn't have much of a use for it. Sure, it combos extremely well with rootwalla, but you have much better discard outlets, such as the namesake card tortex! I was also a bit skeptical about witch, but it turns your deck into lantern control once you get it going with a rootwalla loop where you choose what your opponent draws.