As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the converted mana cost of the sacrificed permanent.
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|Commander / EDH||Legal|
Morbid Curiosity occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Morbid Curiosity Discussion
1 month ago
jakethewhale007, It's not updated on this list as I'm in the middle of playtesting them these next few weeks to see how it plays out, but I'm in the middle of experimenting with Infiltration Lens, The Ozolith, and Parting Thoughts.
Most people let the first hit with Licia through, but then they have to block her which makes Infiltration Lens pretty valuable as it basically says gain 7-10 life and draw 2 cards. I was looking for other cards like Morbid Curiosity and came across Parting Thoughts. Since Licia is capable of putting +1/+1 counters on herself, this seems pretty good and could garner about 6 cards for 3 mana.
The Ozolith is the card that I'm worried about the most as it doesn't do anything on its own, and I don't know if the stuff I'm dreaming of being able to do with it is just edh magical christmas land. However, since we're already sacrificing Licia for value, it feels good to be able to save her +1/+1 counters and either put it back on Licia, or put it on one of our other life linkers like Hushbringer or Lurrus of the Dream-Den which would make it easier to recast Licia after we attack with them. Plus it would give more targets for Parting Thoughts. To go with the ozolith, I also re-added Tymna the Weaver since these cards lean a bit more into aggression and Tymna is another life linker that turns aggression into card advantage.
3 months ago
I would get Dark Impostor in there. You could swap out Stromkirk Condemned,Vampire Hexmage, or Vampire Nocturnus. More than half your deck isn't black cards so Vampire Nocturnus might not be as handy not to mention showing your opponent your next draw is not usually advantageous.
Purphoros, God of the Forge is kinda expensive for a chance at extra damage. Consider Brutal Hordechief; relative same cost but more bang for your buck. Along with Sanctum Seeker and say Foul-Tongue Shriek you could be doing a ton of damage.
I think you really need some card draw in there but I'm not sure how to make those changes. You could use cards like Oathsworn Vampire as a way to sacrifice a creature for cards like Altar's Reap, Carnage Altar,Costly Plunder, Dredge, Merciless Resolve, Morbid Curiosity, Phyrexian Vault, Reprocess, Skulltap, or Vampiric Rites.
Idol of Oblivion could get you some extra card draw with all of Edgar's token generation.
Drana's Emissary is also nice to have early game.
3 months ago
Personally I think the logistics of the deck should always come down to playtesting and the local meta. That being said, here's what I'd change out from a glance. Also I avoided most of the discard to make room for card draw.
Remove - 15
- 4 Drainpipe Vermin - No evasion
- 2 Nezumi Bone-Reader - Resource intensive
- 1 Pack Rat - Even more resource intensive
- 1 ravenous rat - Terrible late game
- 4 Despise - To make room for card draw
- 1 Duress - Keep 3 to check for counters or board wipe before committing a lot of creatures to the board.
- 2 Barren Moor - Really bad in opening hand.
Add - 15
- 4 Swamp - Bringing the land count to 22 because a lot of cards in your deck still require mana for abilites. (Pack Rat, Bone-reader, Piper, Ink-Eyes)
- 3 Ayara, First of Locthwain - Not 4 to avoid dead draws because it is legendary.
- 4 Piper of the Swarm - Not legendary, earliest token generator, and works with pretty much everything in the deck/fuels Ayara and Marrow-Gnawler.
- 2 Morbid Curiosity - To fill up your hand mid to late game.
- 2 Read the Bones - More card draw
- Dark Prophecy - Extra value from sac engines here. Ayara should offset the life payment.
- Skirsdag High Priest - Rats heralding Demons!
You'll still have 20 rats in the deck, which should keep Marrow-Gnawler happy. Read the Bones and Morbid Curiosity are probably the easiest thing to change here for sideboard. I'd probably replace it with Throat Slitter and/or Okiba-Gang Shinobi (or two of the bonus cards) depending on the meta. Hope this helps and I wish you luck with you FNM =).
3 months ago
Haha Rat-ck, as it shall now be called, seems like an interesting idea maybe for another time.
So I guess my question now is what to take out/cut down on.
I put in 4 Barren Moor and threw in 2 Westvale Abbey Flip just in case. Not sure if Oketra's Monument can fit in the deck but it would be rather interesting to get double the creatures out in order to keep feeding Ayara, First of Locthwain and maybe Priest of Forgotten Gods as well if I am in a bit of trouble.
I like all these cards you have suggested, and I greatly appreciate the help.
The logistics are going to be difficult.
3 months ago
No problem, glad to help.
I like Ayara, First of Locthwain for card draw and it works nicely with Piper of the Swarm. I think these two work fine without the Nezumi Shortfang. I think you deal enough damage with the other rats in the deck without jumping through hoops for the "Rat-Rack" (Rat-ck?), also I think the Nezumi Bone-Reader is a little better anyway since you can make people discard more than one a turn.
As far as card draw goes, Barren Moor is fine, Castle Locthwain though might conflict with your ninjas a bit if you plan on returning creatures to your hand. Morbid Curiosity, Priest of Forgotten Gods, and Read the Bones might be better options than potentially losing more than paying four mana (including tapping the castle) and life for one card. Morbid Curiosity works particularly well with your expensive ninjas and fuels Ayara (or sac Ayara for 3 cards in a pinch).
Westvale Abbey is a great finisher for this deck. You can pair together with Oketra's Monument to set it up even faster. Hope this helps.
3 months ago
just a little laundry list of things i might do :)
5 months ago
Hey man love the adjustments! I haven't seen Soul-Guide Lantern yet. That's a good card!
One thing I'd like to point out is that you don't have enough card draw. You have 4-5 reliable sources of card draw in the deck. And their reliability is questionable. Card Draw is the most important thing in your deck. It's the backbone of all EDH decks. You need at least 10 forms of draw and ramp each.
2 card draw spells that have to be included in a deck like this is Windfall and Whispering Madness . They're incredible in a mill deck. I know as a newer player, it feels bad sometimes to see a couple cards in your hand and then discard them away, but you've got to trust your deck building skills and trust that you'll get something good. They're great for if someone just tutored so you'll make them discard it, and also if you need an answer to something on the board and you need to dig pretty deep.
Other great draw options for this deck would be Read the Bones , Morbid Curiosity , Dig Through Time WOULD BE AMAZING, Rhystic Study if your budget allows it, Phyrexian Arena , Dire Undercurrents , Jace's Archivist , Notion Rain , Night's Whisper , and theres much much more to choose from.
5 months ago
Hey man great build. Definitely a +1 from me!
A concept that takes a lot of new Commander players time to understand is the fact that Ramp and Card Draw are by far the 2 most important factors in every deck. The MOST important being Card Draw. You have a perfect amount of ramp in this deck. Around 10ish. On the other hand, you only have 2 forms of card draw. There are lots of great ones that will synergize really well with your deck and it's strategy:
The more draw you have, the more full your graveyard will naturally become simply from discarding at the end of turn. However if you'd like some good cards to fill your graveyard, there's plenty of those as well:
The last card I'd recommend is a win condition:
It's an incredible card, especially when paired with Gray Merchant of Asphodel
He is your win condition.