Ill-Gotten Gains


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Rare
Urza's Saga (USG) Rare

Combos Browse all

Ill-Gotten Gains


Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

Remove Ill-Gotten Gains from the game.

Ill-Gotten Gains Discussion

KrymsinViking on One Spicy Boi

1 month ago

Either Fire Covenant or Ill-Gotten Gains probably IGG. The discard is good but as many cards as they will be drawing they would probably have some decent stuff to take back.

Minathia on Its a Graveyard Smash

4 months ago

I wanted to stay away from as much combo potential as I could, so I left out Necrotic Ooze .

Torment of Hailfire is always a good card, but I wanted to stay more on the creature plan if I can.

Malfegor is awesome, I need to find a cut for him I think.

I stayed away from the Megrim effects as I wanted this to not have a heavy discard focus (you'll see I cleand up a good amount of the discard). The goal is more of play good threats, and evenutally when they and other creatures die, bring out the commander for a second round.

Cut: Tree of Perdition , Smallpox , & Ill-Gotten Gains

mrdehring on Its a Graveyard Smash

4 months ago

Looks like fun. Just wanted to put my comments in a place you can find them easier.

Not a fan of Ill-Gotten Gains , it allows your opponents to get back the good cards you forced them to discard earlier in the game.

Strongarm Tactics and Smallpox are card disadvantage for you. You lose two cards and your opponents each lose one.

Tree of Perdition seems bad, but might be pretty good with negative power creatures like Death's Shadow .

Adds? Necrotic Ooze , because activated abilities happen Angrath, the Flame-Chained , Burglar Rat , and Arterial Flow make your opponents' discards happen Sire Of Insanity and Mindslicer are pretty mean, but at least everyone is stuck in topdeck mode. If you want to be "fair" you could play Awaken the Erstwhile so at least people get some creatures when they discard.

Malfegor , enables your discard and kills stuff.

Liliana's Caress , and the more expensive Megrim , Waste Not , and Geth's Grimoire , since you are making people discard you should trigger something in the process.

Torment of Hailfire .... Oh, I made you discard your hand and you have no permanents left? I guess this is a Fireball .

Daedalus19876 on Hi Tower! Bye Hand!

5 months ago

Bloodgift Demon , Indulgent Tormentor , Mortivore , Ill-Gotten Gains , and Guiltfeeder to start. I think that the reanimation spells in your maybeboard are also a very good idea.

KeelHaul10 on Zur’s Paradox Theorem

8 months ago

Looks cool but Evershrike could play well into your enchantment theme as a big threat. Back it up with other auras and your opponents are finished. You could also use recursion for your combo pieces. I recommend Cabal Surgeon, Ill-Gotten Gains works too. Also Mnemonic Betrayal can also finish off opponents.

ohzemesmo on Guilt-Leaf (Needs Suggestions)

1 year ago

A Bloodchief Ascension with counters + Mindcrank + any discard, and you kill someone. If you use a Dark Deal that's a win. As Megrim effects, 2/3 of those cards in play, you can pretty much kill and entire table with a Dark Deal or an Ill-Gotten Gains. I've done it a couple of times. It's pretty fun and evil. But in my experience, there's is a fine balance in the amount of cards your opponents have in their hands for this deck to work. In my deck I run some group hug cards like Howling Mine so my opponents have some cards for me to discard. It's a gamble, bur usually pays off.

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Ill-Gotten Gains occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%