|Commander / EDH||Legal|
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Vizier of Tumbling Sands
Creature — Human Cleric
: Untap target permanent.
Cycling _(, Discard this card: Draw a card)
When you cycle Vizier of Tumbling Sands, untap target permanent.
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Vizier of Tumbling Sands Discussion
3 weeks ago
How does this deck work for you in standard? I have been working on a similar deck for a couple of months now and feel like it lacks a little. my deck is more cycling though. I use Flameblade Adept and Cunning Survivor but use Vile Manifestation . Since I am on the cycling route to boost creatures (mostly cunning survivor) I use Champion of Wits, bicycle lands (for the discard, mana fixing and cap my land drops), Censor, Vizier of Tumbling Sands and Hieroglyphic Illumination. The other big thing I use is Fateful Showdown since it discards my hand and draws that many cards (minus 1 because fateful gets used). Basically if you have 2 survivors on the board and can cast fateful showdown for 4 discards at the player, you can deal 14 damage on that swing (turn 4?). My plan b is a couple of locust gods since I have some draw power. Plan c is a single Abandoned Sarcophagus. if you wanna compare notes and try to improve this deck, I'd be up for improving on them. I am gonna post my version of the deck when I finish this comment.
3 weeks ago
I've been building gateway and I think you need to go wider on the CMC slots. Playing Farm / Market and Striped Riverwinder give you 6 and 7 cmc slots, while being cards you realistically only cast for 3 or 1 mana. I would cut out 4x Glint-Sleeve Siphoner 2x Shadow of the Grave and 3x Spell Pierce to the sideboard. add in 4x Farm / Market 4x Striped Riverwinder (or Consign / Oblivion) 1x Vizier of Tumbling Sands.
xxxavo on zurr blink
1 month ago
Looking at the deck it seems your main focus of the deck is an enchantment deck, with a sub theme of ETB effects, as well as Cycling. In my opinion the Cycling portion doesn't look so great in the deck so instead I would try to focus more on the enchantment and ETB side's of the deck.
Add the following
- Banishing Light
- Oblivion Ring
- Sphere of Safety
- Sigil of the Empty Throne
- Search for azcanta
- Seal of Cleansing
- Eldrazi Displacer
- Hour of Revelation
2 months ago
So with playing with a commander deck I'm been building... I realized I could add Paradox Engine and Conqueror's Galleon Flip to go infinite. Once the galleon has flipped to the foothold, you can pay 4 and tap it to draw a card, and then casting a spell will untap everything. If you have the Vizier of Tumbling Sands on the board, that means untapping either Itlimoc, Cradle of the Sun or Conqueror's Foothold to keep drawing and casting to your hearts content! Works best with 2 Vizier of Tumbling Sands on the board so you can untap both your draw and mana :)
I'm working on what I can take out to add these additional pieces, and any help would be greatly appreciated!
3 months ago
I just had a playtest with 34 mana on T8 into a 17/17 walking ballista without even getting the extra creatures from the monument. That's also with a flying 12/12 Majestic Myriarch on the board, so WOW lol.
Between Vizier of Tumbling Sands and Nissa, Genesis Mage I can just keep untapping and re-using Itlimoc, Cradle of the Sun. I use Itlimoc, then vizier, then Itlimoc, then Nissa which untaps them both, then Itlimoc, then vizier and then Itlimoc one more time. Then if I have multiple viziers... it's even crazier because I can untap 2 creatures and 2 lands lol! I'm having a lot of fun with all that mana and walking ballista.
4 months ago
My pleasure. I like your changes. A few more thoughts:
1) With 14 creatures, I'd get rid of Shapers' Sanctuary. If you're looking for a 1 drop, I'd go with Siren Stormtamer. It also gives you the ability to protect your fish. Alternatively, I'd recommend Blossoming Defense to protect against removal.
2) Also, I would drop Desert of the Mindful and Desert of the Indomitable in favor of the corresponding basic lands. You already have 8 desserts without them, and they slow do your turn since they come into play tapped.
4) I don't think Storm Fleet Aerialist fits well here. Channeler Initiate is your preferred 2 drop, and based on your creature based, you probably won't attack until Champion of Rhonas lands on the field; so raid won't trigger for Storm Fleet Aerialist. I would recommend Vizier of Tumbling Sands (untap Champion of Rhonas after exert); Watertrap Weaver (control/utility); or Siren Lookout (explore trigger to get through your deck).