Heliogabale Deckling

I am a player first but also a collector.

I love multiplayer Commander with my friends, hosting Cube events at my place and the occasional Modern, Legacy or Pauper event at a local venue.

My collection is extensive and includes many promotional and foil version of cards; if I am including it in a decklist, I have it.

I mostly enjoy creature-based archetypes, like tribal decks, Voltron, and Reanimator. I always avoid infinite combo in casual formats and I am not fond of playing counterspells.

My favourite flavor text is from the Odyssey Anarchist, and has actually become my personal motto : Those who will not follow are doomed to lead.

Please do comments on my decks, all constructive feedback is most welcome.

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Said on We Don't Need ......


Thank you Homelessguy!

People have been recommanding Overgrown Battlement and I didn't know what I would do with this much green mana, but Axebane Guardian is much better. I will include it.

September 23, 2018 10:29 a.m.

Said on Music of the ......


Thank you Darkshadow327; if you like it please upvote!

September 22, 2018 11 p.m.

This is exactly the style of deck I like. I also enjoy pushing the themes to their full extent, looking for unusual wincons and infinite combos are banned in my group.

I believe you have too many lands. I use the formula 40-(Rocks+Fetch+Other Mana sources), which in this case would be around 35. I suggest you lose the Vivids and the Bounce Lands, and add Crypt of the Eternals, Geier Reach Sanitarium and Crosis's Catacombs. If you own them or have budget, you could easily replace the lesser fetch lands (Evolving Wilds, Grixis Panorama, Terramorphic Expanse) with Blood Crypt, Steam Vents and Watery Grave.

If you are not going to use Nicol Bolas, the Ravager  Flip as your commander, should he not at least be in the deck? Maybe replace Nicol Bolas, the Deceiver, which is expensive and doesn't do much in here?

This deck needs Sire Of Insanity. And Rackling. And Bloodchief Ascension.

I would add more wheels: Reforge the Soul and Wheel and Deal.

I am not usually very fond of tutors, but you really need Megrim or Liliana's Caress (or Bloodchief Ascension) to kickstart, so in this case I would run 2 or 3.

Many of your discard spells, like Cruel Ultimatum are single occurrence, whereas Liliana of the Veil can activate each turn.

Scourge of the Throne is a nice dragon.

If you have one or your group allows proxy, add Chains of Mephistopheles will turn these wheels into double the discard and prevent your opponents from building hands. Note that it affects you as well.

Oath of Scholars may very well backfire; if you are the only one holding cards, you are basically letting your opponent draw 3 each turn. I am not sure what the rationale is for including it.

I hope this inspires you!

September 22, 2018 8:17 p.m.

I have significantly reworked this deck since last posted, looking for final tweaks and original ideas. All constructive comments and upvotes welcome!

Things to know:

Multi-player environment

No budget restrictions

Banned list for our group : Banned List - The Command Tower

No infinite combos

Music of the Spheres

Commander / EDH* Heliogabale


September 22, 2018 7:32 p.m.

The latest brew is ready for your comments!

September 18, 2018 10:15 p.m.

Thank you Kaleo42 for the great comments!

I will reduce my land count to 36 for now and see how it fares. This deck cannot afford to miss a land drop. I mostly agree on your suggestions of lands to cut, but I would keep Crosis's Catacombs.

Again with spells and creatures your cut suggestions make sense. However I enjoy Nezahal, Primal Tide as an alternate way to score some damage in late game.

I have found that my opponent don't actually discard that many cards; this will become especially true with the addition of Anvil of Bogardan, which I fully admit I was unaware of, so thank you for that! This means cards relying opponent's discard are a bit moot.

I find adding tutors reduces the possibilities and will end up making me play the same power cards each time; I enjoy that each game is different.

Izzet Guildmage can't copy wheels because of the CMC cap on the ability, so it is pretty useless to me. Actually, the other Guildmage and Melek have yet to prove their worth in here, not sure if it is circumstantial or if I should let them go.

General's Kabuto was an attempt at playing something different; I think it has possibilities in another deck with more creatures.

This deck does need Memory Jar; Psychosis Crawler was added already but I seem to not have made that edit online.

Overall really great insight, I will make some changes and let you know when the next version is ready.


September 16, 2018 7:15 p.m.

Things to know:

I am mostly interested to know what you would cut if you had to pick a few cards to take out.

Drawing Your Last Breath

Commander / EDH* Heliogabale


September 14, 2018 1:48 p.m.

Said on Exalted Leaders...


This is a great deck in essence. You are covering all our bases; ramp, control and aggro, with some defensive measures.

What screams to me when I look at your list is the 29 lands. I don't see how you can not constantly be missing land drops with such a low number. My method is to have (40-Number of alternate land/mana source and fetch lands) lands in a deck, which here would be 31. Even that is low, I don't usually go under 34, meaning I would cut 5 cards.

Suggestions for cuts : Kumena's Awakening seems a poor effect for the cost, there are so many better draw engines, like Rhystic Study mentioned above.

You probably don't need 3 mass removals, Day of Judgment could easily go.

One fewer counter would also not be a big problem, you have a lot in here; maybe Hinder is the weakest.

Ponder and Brainstorm are good cards, but they are not really doing much here. If all you cards are good, you don't need the selection, and the cantrip is really just a draw.

Ajani, Mentor of Heroes doesn't seem optimal in this environment.

Suggestions: Felidar Umbra - Octopus Umbra - Dolmen Gate - Land Tax

Hope this inspires you!

September 14, 2018 1:42 p.m.

Said on Music of the ......


DrkNinja Reminds me when I found out Khabal Ghoul was a Zombie. :)

September 7, 2018 12:11 a.m.

Said on The Partnership...


Thank you usaDiabetic, I appreciate both your honesty and humor!

If you browse my decks, you will notice I never play any signets, and also that ramping seems to be the one aspect of decks that I always neglect in favor of aggression and control. I guess I'm greedy that way. It does sound like a good idea to have a bit of a booster, I'll ponder and see if it is signets or something else.

I hate playing against Skullclamp, it is another card I never played myself. I may try it if only to surprise my friends, it would be really funny.

You are correct about Mathas, I wanted to give him a chance to shine but he never really did anything. Twilight's Call is going to give way to Patriarch's Bidding as soon as I get one (soon). Also to be acquired and added is Reconnaissance, which is just ridiculous in here.

As for Vampire Nocturnus, 73% of my spells have black in them, it has been working well so far. He would be better with a Top or a Scroll Rack, I used to play Explorer's Scope in Vampires that works too, but I can't find room here for one of those.

Feel free to comment some more, I have started looking at your other deck too, I like your style.

September 7, 2018 12:05 a.m.

Said on Music of the ......


Thank you DrkNinja!

I checked the ruling for Domain spells, and subtypes do apply when checking basic land types: A number of nonbasic lands have basic land types. Domain abilities don’t count the number of lands you control — they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you’ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out. (2009-02-01)

There is a stigma on extra turns in my play group; I picked Time Stretch and even then I would like to win without stacking turns.

I chose Plague Wind over In Garruk's Wake because it prevents regeneration, which seemed interesting at the time. It may be too situational, though I have yet to play this version and see what works or not.

I'll keep you posted on the results!

September 4, 2018 6:17 p.m.






We Don't Need No Education

Commander / EDH* Heliogabale


The Partnership

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Music of the Spheres

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Drawing Your Last Breath

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The Wildling Tribe

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Sometimes They Come Back

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Noli Me Tangere

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cube chart

The Puzzle Box

Heliogabale — 7 months ago


Finished Decks 19
Prototype Decks 9
Drafts 0
Playing since Revised Edition
Points 1000
Avg. deck rating 4.33
T/O Rank 89
Helper Rank 22
Favorite formats Legacy, Commander / EDH, Modern, Pauper
Suppressed formats Standard, Limited, Brawl
Good Card Suggestions 38
Venues L'Expédition
Last activity 17 hours
Joined 8 months