Steelclaw Lance

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Steelclaw Lance

Artifact — Equipment

Equipped creature gets +2/+2.

Equip Knight

Equip

Balaam__ on Red black knights

2 years ago

ModernMonday: Alright, so I think / Knights is an awesome design to build around, although it should be noted it’s not really tournament caliber on the competitive meter, especially not in the current Modern landscape. That said, you can certainly make something semi-competitive if you make wise choices. Think, ‘kitchen table competitive’.

At a glance, you already have some great cards here but you’ve also got a few that don’t really add much to your strategy. Terminate is solid (although if you include fetchlands than Fatal Push is arguably better). Echoing Return is not that helpful. You don’t really have a single key creature that is absolutely essential to your gameplan, and you’re also not running a 30-of Persistent Petitioners style deck. I’d cut it.

Night's Whisper or Sign in Blood > Foreboding Fruit if you’re in black. Red has lots of draw spells, some with additional options like Cathartic Pyre. Speaking of Red, Lightning Bolt is a class A spell all around. It retains its usefulness no matter when it’s drawn.

Aside from that, Knights <3 equipment. There are tons of Modern legal equippables that can augment your knights in various ways. Something like Shadowspear comes to mind, and then there are Knight-specific equips that give a bonus to that creature type (like Steelclaw Lance which you already have).

Lastly, as a general rule of thumb it’s better to pick a smaller number of specific creatures that work well together and run 3-or 4-ofs as opposed to a whole bunch of different creatures at 1 or 2 copies apiece. Your consistency is increased and the deck becomes more streamlined when you can reliably draw into something predictable and useful each turn. I’d pick maybe 4 or 5 different Knights you especially like and run 4 copies each. Hope this helps. Pay attention to the feedback various users give; there’s a plethora of extremely knowledgeable individuals on this site, and I know I myself have been given fantastic suggestions by other users that I’d never have thought of, and my decks have been markedly improved just from other people’s advice.

Rorolith on Knights work better as a TEAM

3 years ago

Worthy Knight is good in knight decks in my opinion, if you splashed red in there you could add Inspiring Veteran. Venerable Knight is good for early game aggro. If you splash red in there, a good land for that is Tournament Grounds. Blacklance Paragon is pretty good as well. I don't know how good Steelclaw Lance would be, but you could give it a try.

rdean14 on Card creation challenge

4 years ago

Btw, in my previous challenge, I meant a card like one of these:

and/or

So, if someone wants to do that instead of fateful hour, that's also very cool.

Evidently I need to be more clear on what I mean. I mean, this is twice my challenge was misinterpreted, so clearly it's on me, lol.

Sorin_Markov_1947 on 5 color Knights

4 years ago

Hypnotic Sprite is very under-powered. Replace it with more of any of the following: Faeburrow Elder , Smitten Swordmaster , or Acclaimed Contender (this would almost remove blue, which means you can take this down to a four-color build without too much trouble). This actually isn't a horrible build, but you need more interaction. Opt can be replaced by interaction, as can Steelclaw Lance .

TheShadowNite on Mardu Ember Knights

4 years ago

nvm murderous rider, just saw it in the sideboard. What about Steelclaw Lance ? It's free to put on Fervent Champion , and it's even better with embercleave

razelfark on B/R Knights Standard

4 years ago

Steelclaw Lance I find more useful for early game agression and makes things harder for opponets to use sweepers like Cry of the Carnarium or Flame Sweep .

Skyler1776 on Aggro Eldraine Knights

4 years ago

Might I suggest Icon of Ancestry over Steelclaw Lance ? The buff from Icon is more widespread and allows for a consistent engine.

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