Fiendslayer Paladin

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Magic 2014 Rare

Combos Browse all

Fiendslayer Paladin

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

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Fiendslayer Paladin Discussion

IlGuale on White Knights Unite (Without White Knight)

3 weeks ago

Hello again! I generally suggest you to Lower your cmc in order to mantain an aggressive playstyle. You have a lot of back-up cards, in the case the game goes long, but i would rather try to win before that point. In this sense, i'll drop some (if not all) of rhose heavy equipment for something likeAccorder Paladin or Hero of Bladehold, since they can deal respectable damage on their own and power up your army with Battlecry. If you wanna remain in the equip way, you will love Puresteel Paladin. Some else value card can be: Fiendslayer Paladin and Paladin en-Vec (these are probably better as a side card like); Silver Knight and White Knight, i read the title, but their ability to avoid most frequent removal is really something, Knight of Meadowgrain; Knight of the Holy Nimbus; Kinsbaile Cavalier and Silverblade Paladin if First Strike is not enough.I hope i have been of some help.

wfja on "For Camelot!" A Knight Tribal Deck

3 weeks ago

IMO not "strictly." For Burn and red direct-damage match-ups, Fiendslayer Paladin gets the job done while providing Lifelink - a very powerful effect especially if you can keep it alive. I've used it with Spirit Mantle to great effect!

In general though, yes, Paladin en-Vec is better, especially if you want applicability in black creature match-ups.

wfja on "For Camelot!" A Knight Tribal Deck

3 weeks ago

Just to clarify, Fiendslayer Paladin does not have protection. It can still be blocked, targeted, and dealt damage by creatures, passive enchantments, artifacts, mana abilities, and other on-board sources with the chosen colors.

A small distinction, but a relatively important one.

kamarupa on Sucker Punch

3 weeks ago

Assuming 4x of each spell:

A very strong Soldiers tribal here. Maybe check out my soldiers concept Colonialists?

All your creatures are White and there aren't really non-creature permanents of importance, so 4xBrave the Elements over Faith's Shield.

1-2xBrave the Sands over Serra's Blessing.

Mainboard spells to consider: Knight of the White Orchid, Journey to Nowhere, Oblivion Ring.

Lands: 20xPlains, 1-2xSejiri Steppe

I think Fiendslayer Paladin is probably mostly sideboard creature, albeit a good one. maybe 1x Mainboard.

Sideboard considerations: Aegis of the Gods, Revoke Existence, Sanctimony, Elixir of Immortality, Pithing Needle.

RustBeltGames on Keyword Bingo

1 month ago

I appreciate the info, and took your advice on Lone Rider  Flip. They are straight up better then the Fiendslayer Paladin they replaced, costing 1 less W and having the flip ability.

JararoNatsu on Twilight Knights

2 months ago

You currently have no means of putting Haakon, Stromgald Scourge onto the field, as you have no means of pulling him out from the graveyard and he can't be played from your hand. Unless you include a means of doing so, consider dropping him. Similarly, Enduring Renewal is not helping you here at all. You have no means of reanimating, so you would be hurting yourself with its use.

Right now you have a lot of Knights that pretty much only have Protection from White, and don't provide much synergy at all. On top of that, they have a lot of and which may be difficult to pull of with your land base, especially during early game. Concealed Courtyard is a good land to have in here, and it's Modern-legal.

Everything above considered, here are some Knights that may work well in this deck. Blood-Cursed Knight could be useful here, considering how many enchantments you have in the deck. Fiendslayer Paladin is quite good. Lone Rider  Flip would proc off of Lifelink rather easily. Stillmoon Cavalier is versatile and functions similarly to Stromgald Crusader.

I should mention that Sorin, Grim Nemesis's Ultimate ability creates the tokens you want.

You could also consider giving your other Knights Lifelink, via Enchantments like Gift of Orzhova or Whip of Erebos. This deck has little ways of generating 1/1 Vampire Knight other than Call the Bloodline and even with that you will have to dump a LOT of cards into your graveyard, which with this deck has no benefit whatsoever, just to get a sufficient amount of tokens (and I need not remind you that you have no means of using any of the cards you will have discarded). You may even be better off not working with tokens and instead focus on your creature base.

Other potentially helpful suggestions include True Conviction (for that late-game win) and Kinsbaile Cavalier.

Hope this helps!

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