Urza's Factory

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
Time Spiral Uncommon
Promo Set Uncommon

Combos Browse all

Tokens

Urza's Factory

Land — Urza s

: Add to your mana pool.

, : Put a 2/2 Assembly-Worker artifact creature token into play.

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Urza's Factory Discussion

gonzospapa on Big Red Relics

1 month ago

I bought this deck. Trading out the Urza's Factory for Haven of the Spirit Dragon works great.

HurricaneZach on Mono Black Tron

2 months ago

I like this list a lot! +1! The only thing I would try is going -1 Swamp and +1 Urza's Factory. Seems like more Tron decks should consider running 1-2 of those. Great utility land for Tron.

waffledevouror on Myrtastic

3 months ago

A few suggestions: Replace Urza's Factory and Shimmering Grotto with more Urza lands, and replace Alloy Myr with Plague Myr. Also, Sol Ring isn't legal in Modern (sigh)

UniqueUserID on When token names are the ...

4 months ago

I've been doing a bit of research around Spy Kit seeing if what token "names" it can actually create. I was surprised to find it had a few! Such as the Crib Swap token has the same name as Shapeshifter and Urza's Factory and Assembly-Worker.

So the following questions all have to do with these "token names" and creature names, cause I'm not sure how many of these play out!

1) Does using Mask of the Mimic allow me to tutor out ANY card with the same name, such as Splinter from a token from Splintering Wind?

2) if I cast Runed Halo naming "Shapeshifter", it would give me protection from the terrifying Shapeshifter AND the token made from Crib Swap?

3) Cards like Pack Hunt, Retraced Image and Bifurcate do not card about card type, just name. So using them on a Spinter token from Splintering Wind means I can search for Splinter?

4) And finally, if I was to Donate any artifact creature or artifact token with Spy Kit equipped on it, then use Splinter on it. Does it exile ALL their creatures (non-legends) in the deck, hand and graveyard??

Busse on

8 months ago

Tumble Magnet and 2x or 3x lands of your choice. Urza's Factory I'd say.

sylvannos on About to Buy Tron, How ...

9 months ago

You have too many creatures. You just need a single Wurmcoil Engine or Ulamog, the Ceaseless Hunger to close out the game. Only 2 Eldrazi titans and 2~3 Wurmcoil Engines are needed. Spellskite is an excellent card to have mainboard, so I think you're fine with the 2 copies you have.

4 Pyroclasm is a must. Without them, you will just lose turn 3 to Infect, Boggles, Burn, and Affinity since you aren't doing anything until then. Often, you're using them to kill whatever is in play on turn 2, or at least force them to commit unnecessary resources.

With 4 Pyroclasm, Oblivion Stone is much, much better in the deck because now you can stall until turn 4 to play it. The most important aspect of Oblivion Stone, however, is that it's the closest thing Tron has to an instant. Normally, midrange and control decks would just play something like Abrupt Decay, Path to Exile, or Cryptic Command. R/G Tron doesn't have those options. Oblivion Stone is in the deck so you can interact on your opponent's turn. Otherwise, they can just combo out with Melira, Sylvok Outcast + Viscera Seer or clock you for a bunch with Reckless Bushwhackers off the top of their library.

Oblivion Stone also forces Infect to come up with a Blinkmoth Nexus, which you're going to blow up with Karn Liberated, Nature's Claim, or Ghost Quarter.

Your sideboard is a bit out of whack. There's a lot of cards that have too many colored symbols in their casting cost that can be replaced by colorless spells.

Feed the Clan can be where Wurmcoil Engines go, along with Platinum Angel and/or Platinum Emperion.

Boil and Life from the Loam are easily replaced by Crucible of Worlds, which can be used with Ghost Quarter to lock the opponent out of the game. You also beat other Tron players in the mirror who rely on Crumble to Dust/Sowing Salt.

I'm not a big fan of Emrakul, the Aeons Torn since Eye of Ugin got banned. He's become too hard to cast. Sundering Titan can be used for a similar effect of wiping out all of your opponent's permanents.

All Is Dust, Warping Wail, Grafdigger's Cage, Witchbane Orb, Defense Grid, and Urza's Factory are also worth considering for either the main or the side.

The primer I wrote is a bit out of date since I haven't taken the time to update it. I do have an updated deck list worth looking at for notes and breakdowns of matches and tournaments.

jandrobard on Utility lands: What are your ...

10 months ago

Homeward Path and Urza's Factory are my favorites so far.

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