Land — Mountain
(Tap: Add (Red) to your mana pool.)
Madblind Mountain enters the battlefield tapped.
(Red), Tap: Shuffle your library. Play this ability only if you control two or more red permanents.
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|Commander / EDH||Legal|
Madblind Mountain occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Madblind Mountain Discussion
1 month ago
I love the idea of Madblind Mountain but can never run it bc it etb tapped and costs a mana to activate. So i bring you:
: Add .
, pay 1 life: shuffle your library.
What do you think? Is it printable???
4 months ago
Hey man! Good first draft! I like some of the ideas in here. I have some constructive criticism for you, so, as brutally honest as I will be with my suggestions, keep in mind I’m just offering my best advice on how to improve this list. I tested this deck a bit and here’s some thoughts I have:
More Tutor / Draw: You’re running very little card advantage, which I noticed when I was testing this deck. There isn’t enough dig or deck manipulation going on here. Basically every time I found myself durdling. Here are some suggestions:
- Sensei's Divining Top
- Scroll Rack
- Crystal Ball
- Courier's Capsule
- Wheel of Fortune
- Stroke of Genius
- Mystic Remora
- Jace Beleren
- Long-Term Plans
- Land Tax
- Academy Rector
- Idyllic Tutor
- Madblind Mountain
- Fetch Lands. Literally any fetches.
More spot removal: Your deck doesn’t have a lot of ways of dealing out targeted removal. Mass Land D and other sweeper spells are great and all, but you also need ways of handling individual problems as they arrive. Here are some suggestions I have:
- Path to Exile / Swords to Plowshares
- Seal of Cleansing / Dispeller's Capsule
- Return to Dust
- Crush Contraband
- Shattering Pulse
- Shattering Spree
- Chaos Warp
- Lightning Bolt
More Persistent harassment: You’re running MLD, Tax, but you aren’t running a whole lot of effects to consistently torment the opponent. Smokestack, Pendrell Mists, Kataki, War's Wage, Manabarbs keep pressure on your opponents. Even just running more stuff to slow things down (Winter Orb, Tangle Wire, Kismet, Rule of Law, Stranglehold etc.) would be useful here.
Consider less creatures, more enchantments: Hatebears are cool, but consider the fact that they are easier to kill than their enchantment counterparts. Magus of the Moon dies much easier than Blood Moon and you want these effects to have a good return on investment. This one is more food for thought than actual criticism.
Suggestions for cuts: Hall of Heliod's Generosity (?): It’s a great card, but right now you aren’t running enough Enchantments to justify it. Most of the time it’s going to just tap for colorless. If you run more Enchantments, it’s a keeper! (I think I’m going to try and find a slot for my own deck)
Jhoira, Weatherlight Captain: This is pretty vestigial. It’s not really pulling much weight. Cut it.
Karn, Silver Golem: See above.
Tomik, Distinguished Advokist: I get what you’re going with here, but you’re blowing up your lands anyway, making them untargetable is kind of moot. There’s a bunch of hatebears I’d rather run in this slot.
Saltblast: This card is kind of bad. Costs waaay too much for targeted removal. Also, is completely dead against decks that run white. I’d honestly remove this and replace it with Wrath of God instead.
Karn, the Great Creator: Not doing enough. I see the combo with Mycosynth Lattice, but Hellkite Tyrant is a much better combo.
Empowered Autogenerator: Too slow, too expensive. It’s not as good as it looks. Ideally, rocks should slot into the 0-3 CC range. If you desperately wanted something in the 4 slot, why not just run Thran Dynamo instead? It’s more consistent.
Firemind Vessel – See above.
9 months ago
Looks good, especially considering the tight budget. You might like these: Charmbreaker Devils , Quasiduplicate , Murmuring Mystic , Ral, Storm Conduit , Swarm Intelligence , Call to Mind , Relearn , Spark Double , Magma Jet , Doublecast , Brass's Bounty , Dual Casting , Isolated Watchtower , Madblind Mountain
11 months ago
Chandra, Awakened Inferno is an excellent card to consider.
I think Neheb, Dreadhorde Champion is an excellent source of card selection. You should consider it in conjunction with your current Neheb.
Krenko, Tin Street Kingpin seems like a good token-producer.
Stranglehold is a good stax-style enchantment.
11 months ago
Finally got around to updating this list with new cards from the last few sets, as well as adjustments to the main deck that I liked. I also missed Beetleback Chief , that should have been in here for a long time.
I also cut the number of lands by 2 so more align with the actual performance of the deck. This change may make Walking Atlas and Terrain Generator less strong, so if you like the lower landcount you may want to remove these two to make room for more cool stuff!
Let me know what you think!
1 year ago
Sweet deck! Gotta ask, though: Why Madblind Mountain ? It looks like you don't have a way of knowing what your top card is?
1 year ago
So I got to playtest and play with a few of the changes I made last night.
First thing's first: Experimental Frenzy , Ghirapur Orrery , and Gauntlet of Power out on the field together is absolutely nuts. Also had a Madblind Mountain for when I hit my third land like 8 cards down. Absolutely swimming in mana. I wasn't expecting Experimental Frenzy to perform as well as it did, even if I didn't have the Gauntlet it would still have been potent. Damping Engine resoundingly out for Mana Web . Sure, it was nice having the Engine to slow my opponents down a tad, and sac a mountain so that I could just Crucible of Worlds it right back, but I really would have preferred the Web when playing against Baral, Chief of Compliance . I took out Mycosynth Lattice , Goblin Welder , Treasure Nabber , Hellkite Tyrant , and Spine of Ish Sah , and didn't feel their presence missing at all. Shared Animosity was immediately removed by Ashen Rider
How do you feel about Chandra, Torch of Defiance ? I also really want to make a spot for Goblin Wizard but my deck is really starting to compete for spots, I don't feel like there are any dead cards 99% of the time, and I probably don't need him anyway.