Gain control of X target creatures and/or planeswalkers.
|Have (2)||CompleteWaste , jecder|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Mass Manipulation Discussion
1 week ago
When I think of Nagato, the card that comes to mind is K'rrik, Son of Yawgmoth since he uses his life as a means for power. Reminds me of Nagato and how messed up his body ends up being. But being mono black wouldn't let you represent his other abilities effectively. I would use Jodah, Archmage Eternal since he has that "I can do anything" feel that Nagato has with all of his insane abilities.
1 month ago
Let's say I cast Ghostly Flicker. Does this mean I can flicker two artifacts, two creatures, AND two lands? Obviously not right?
However, according to "Kaalia, Zenith Seeker",
which says "(You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand.)", you can get all three types of cards from this ability.
So which is it? Does and/or mean you can choose AND or do you have to choose "OR"?
What does this mean for cards that have X in their effect, like Mass Manipulation or Heliod's Intervention? (That's where this originally came up, another player was saying that they could destroy four permanents for four mana at instant speed by playing Heliod's Intervention.)
Also, I was trying to find the exact ruling in the actual rulesbook but I couldn't find it. An official ruling would be appreciated as well.
2 months ago
Hey, nice upgrades on a budget so far for the precon.
Opponent mill strategy is an interesting choice/change from the precon. Opponent mill that's not an infinite combo, but done over many turns can be risky in multiplayer Commander because graveyards are a huge resource for so many decks.
The precon has too high of a mana curve with over 20 cards that are 5 CMC or higher. You haven't really changed this, but you have reduced the number of lands to 34 from 40 in the precon. By reducing the number lands, but not reducing the mana curve you risk not being able to cast spells until much later in a game. You're right to reduce the land count and 34 lands is fine, but the rest of your deck also needs to be reduced especially since you've added Bolas's Citadel.
Upgrading to better high CMC cards which you have done with Rise of the Dark Realms and Bolas's Citadel is good, but you really should consider cutting other high CMC cards from the precon to add these such as Gorex, the Tombshell and Gravespawn Sovereign. Gravespawn is also a reanimation effect, but is worse than Rise. Tombshell can be reduced in mana cost, but that has negative interaction with wanting to reanimate Zombies.
Death Tyrant is an example of a budget high CMC card that's an upgrade for another five drop in the precon such as Eternal Skylord. Tyrant has excellent synergy with decayed Zombies because when they attack and are saced at end of combat then you create a 2/2 Zombie for each one. This interaction is also good with sac outlets such as Carrion Feeder to sac all your attacking Zombies in combat to create that many 2/2 Zombies which can then with Wilhelt, sac them to create 2/2 decayed Zombies and repeat the next turn with Tyrant.
Some budget lower CMC cards to consider adding:
- Pyre of Heroes: repeatable sac/tutor/cheat Zombie onto the battlefield.
- Master of Death: repeatable Zombie to sac since can return itself from your graveyard to your hand at your upkeep for 1 life.
- Necromancer's Stockpile: repeatable discard, excellent with Master of Death and good way to get Zombies into your graveyard for reanimation.
- Siege Zombie: combos with at least two other Zombies + Throne of the God-Pharaoh for lots repeatable opponent life loss.
- Apprentice Necromancer: can be repeatable reanimation source with Gisa and Geralf.
- Lazotep Plating
- Arcane Denial
Some cards to consider cutting: Gorex, the Tombshell, Switcheroo, Mass Manipulation, Aetherspouts, Eternal Skylord, Eloise, Nephalia Sleuth, Gravespawn Sovereign, Shadow Kin, Vilis, Broker of Blood, Open the Graves.
Good luck with your deck.
6 months ago
7 months ago
DoctorLovehammer Thanks! He has quickly become one of my favorites in my rotation. I built the deck to steal stuff but every time I play him he pops off pretty quick before I get to troll my play group with a Villainous Wealth or a Mass Manipulation
8 months ago
9 months ago
Dig Through Time Underworld Breach Mana Geyser Birgi, God of Storytelling Flip Blood Moon Jaya's Immolating Inferno Ignite the Future Ruination Scour from Existence Mnemonic Deluge Thousand-Year Storm Expansion / Explosion Narset's Reversal Beacon of Tomorrows Mass Manipulation Narset, Parter of Veils Ral, Storm Conduit Mystic Sanctuary Spell Swindle Past in Flames Runic Repetition
1 year ago
The difficulties in doing this would entirely depend on how the data structures for the cards are currently set up, as well as how the actual mana curve tool is built. If you were to build this from scratch, you could relatively easily have a boolean within each card called "ContainsX" or something, and have the mana curve tool check for it before putting it under any given CMC.
Difficulties aside, I'm not sure how I personally would feel about this. I do like the general idea, especially since it would my Zaxara, the Exemplary deck much easier to manage, but it also seems a little disingenuous to put cards like Diabolic Revelation or Mass Manipulation within the same mana cost category as something like Stonecoil Serpent or By Force.