Rune Snag

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rune Snag

Instant

Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.

Balaam__ on Remand of the Second Sun

1 year ago

Thanks dnthymamai, I’ll go ahead and add Rune Snag to the maybeboard for now. Can’t say I’ve ever come across that card before, thanks for bringing it to my attention.

dnthymamai on Remand of the Second Sun

1 year ago

Nice combo!!!

Although not strictly better than Mana Leak, I would maybe use Rune Snag in its place.

I really like your Haughty Djinn as a second winning condition

DeVerbalen on Esper Control

1 year ago

I think its going the right way with that change. Do keep in mind that, like you have correctly identified in your intro, the deck is slow and you want to stall it out. A typical control deck trives on keeping the opponent in check and having heavy cardadvantage. If you are going for Rune Snag you might want to consider Mana Leak instead, it has a greater benefit if you have only one copie on your starting hand. Also one last suggestion, Subtlety is imo a great way to deal with Murktide, making their next draw a loss and when you play it early they probably won't have the graveyard + mana combo to comfortably cast it a second time.

Symph0nyS0ldier on Esper Control

1 year ago

I can normally get UU turn 2 but it's not 100% and delay is just in a spot where it's the next best 2cmc counter I think. A suggestion for something else that isn't dependant on my opponent's yard like Drown in the Loch or Anticognition is something I'd for sure look into.

UR Murktide was about 1/3 of the decks last week. It's legit insane. I don't run Rest in Peace purely because of my snap package and instead rely on my other cards to handle it in conjunction with my snaps being able to support it by flashing back a Kaya's Guile if I need to.

Your point here on Murktide Regent vs Shark Typhoon makes sense. I'll for sure keep that in mind as it hasn't been long since I added both of them to the list but I for sure see why I'd run Sharknado instead. I'll see how it plays both ways since I do already have murktides but only one Sharknado so I'd have to borrow other copies to test.

Burn isn't a part of my meta that was just an example of why it's there as there are situations where thaT concept is applicable. It's really a card that I probably should get rid of and I agree but I'm not quite sure what to replace it with.

I'm working on making a top list and I have looked at both UW and WUB control lists while making and editing this list. I know it'll take some tuning and a couple revisions more than I've done to get it solidly where I want it though. How would you feel about some changes that look like this?
-2 Murktide Regent
-3 Delay
-2 Sunset Revelry
+1 Counterspell
+4 Rune Snag
+1 Shark Typhoon
+1 Dovin's Veto/Archmage's Charm

drwombat on Mono Blue Illusions The Setup

2 years ago

Looks fun. The Rune Snags look out of place. With only 2 they won't ever play off of one another. I suggest something like Didn't Say Please instead. Help you mill your opponent a bit and counter at once.

Kazuhahaha on Top 5 Counterspells Of All …

2 years ago

Grubbernaut it's helpful to tag a person if you want them to know you responded. btw it's not about "which deck", its about how much card draw you have. after that first Rune Snag , the rest become better than Mana Leak . hence with reliable card draw, it will outperform mana leak in any deck it's put in, even today. if you can't think of a deck for something, make a new one. no netdecking required.

Kazuhahaha on Top 5 Counterspells Of All …

2 years ago

if you've got reliable card draw then Rune Snag becomes better than Mana Leak .

Grubbernaut on

3 years ago

I can get behind that. I think 8 fetches and 6-8 fetchables is fine for a delver deck, if he wants to go that route; I only meant to say that it's probably worth doing a shakeup if it means Counterspell over Countervailing Winds , but it looks like the OP swapped for Rune Snag , which is another decent option.

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