Prismatic Ending

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Prismatic Ending


Converge — Exile target nonland permanent if its converted mana cost/mana value is less than equal to the number of colours of mana spent to cast this spell.

wallisface on What is the "best" way …

6 days ago

A word of advise against Isochron Scepter, is that there are a LOT of mainboard cards that can deal with it - Prismatic Ending, March of Otherworldly Light, Boseiju, Who Endures, Teferi, Time Raveler… and then there’ll be even more hate pieces post-sideboard. Hate against Scepter is particularly miserable because it’s basically a free 2-for-1 for the opponent, which will set you faaar more behind than if they’d targeted anything else

Grubbernaut on 4C Miracles (2.0)

2 weeks ago

Mishra's Bauble seems like a solid include, possibly over some number of Gaze/Brainstone/Revival. Hall of Storm Giants might also be a safer play over Colonnade, both for conditionally entering untapped, but also having the Ward on one of your wincons. Spell Pierce also seems fairly weak, IMO; I think Force of Negation, or more removal for opposing Ragavans would be good. Prismatic Ending is a good option, but getting bonked with a monkey will screw up the Counterbalance plan, so Bolt seems pretty important, here.

Delphen7 on Knowledge pool, Void mirror and …

1 month ago

Because Arbiter is an increase, Void Mirror will not counter it.

Relevant ruling on Prismatic Ending: "If there are any alternative or additional costs to cast a spell with a converge ability, the colors of mana spent to pay those costs will count. (2021-06-18)

The notable text here is "If there are any alternative or additional costs to cast a spell...the colors of mana spent to pay those costs will count".

It's worth nothing that an effect like Mana Tithe is not an additional cost, as the mana paid here goes towards the counterspell tax and not the cast spell, and so paying colored mana does not matter.

plakjekaas on what is the better option?

1 month ago

wallisface March of Otherworldly Light can't kill Wrenn and Six. That's Prismatic Ending you're probably talking about, or maybe the wrong March (March of Wretched Sorrow which wouldn't be played in a Jeskai deck). March of Light explicitly mentions target artifact, creature or enchantment. It's great against tokens, and artifact-/creaturelands. Killing an opposing Celestial Colonnade for just is great. But no planeswalkers, unless they turn into creatures.

420MensRightsActivist on what is the better option?

1 month ago

personally i wouldn't run either, but i think march is definitely better in a 3 color deck unless somehow all your cards are multicolored and white, which likely isn't happening since jeskai control demands Lightning Bolt and Counterspell at a minimum. being able to kill w6 isn't worth 2 for 1'ing yourself imo. if you need enchantment/artifact removal, Disenchant is the same mana cost as rip part, but an instant. if you need creature removal, run Path to Exile. even Prismatic Ending would be a better option if you "really" want to be able to remove all 3 in a single spell.

AbyssusDraconem on Rakdos Reanimental

1 month ago

Mattydap Yeah, did not remember the unearth. Didn’t glance closely enough at the list - still would advise Prismatic Ending and Expressive Iteration and I think Faithful Mending beats out Cathartic Reunion in my book, but totally up to you.

AbyssusDraconem on Rakdos Reanimental

1 month ago

Mattydap Hey there. Long time no see as far as this list is concerned; if you want to make it more modern, one of the first things I'd recommend is going 4c, honestly. You gain Spark Trooper that way, but also more importantly get access to Faithful Mending which is an excellent way to start binning cards. You also get access to some excellent removal pieces such as Prismatic Ending and excellent card advantage such as Expressive Iteration, all of which I think would make this deck excel. Let me know if you need any other help and I'll try to keep an eye on this list. Thanks!

lhetrick13 on Titania lands

4 months ago

Shadowdragonlink - I really like the concept of this deck as it is pretty easy to get lands into the graveyard and yank them back out and if doing so creates a nice 5/3 elemental, that is pretty neat.

Take any of my feedback with a grain of salt as I a a bit of a newer player but when I look at this build I feel like it would struggle against most modern decks. Mostly due to the fact that Titania, Protector of Argoth is pretty expensive and you do have not way to force her into play so you are kinda left hoping you can stall long enough to find/play her, hope that the opponent does not just immediately remove her, and then deck really hits its stride.

You are running Lightning Bolt, Prismatic Ending, and March of Otherworldly Light for some low cost/lower CMC removal which will likely helps you get to the mid game against most decks. The fact that some of the the creatures give you life when you play a land is really nice as that will continue to buy you time but I feel as though this deck might benefit from some board wipes. It looks like you have plenty of ramp so mana should not be an issue and with most your creatures costing 3+ CMC anyways, not exactly like by turn 4-5 you are going to have lots of creatures out but a well placed Wrath of God or Winds of Abandon would likely buy you and extra couple turns to let this deck hit its stride. Just my two cents though.

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