Spelltithe Enforcer

Spelltithe Enforcer

Creature — Elephant Wizard

Whenever an opponent plays a spell, that player sacrifices a permanent unless he or she pays (1).

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Set Rarity
Guildpact (GPT) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Spelltithe Enforcer occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Spelltithe Enforcer Discussion

Gidgetimer on Group Hug vs Group Hate

3 months ago

"Group hate" isn't as well defined to me as it seems to be to you. Resource denial such as stax and MLD are only fun to play against if you are prepared for them. Most casual tables I have sat down at are not prepared. Once a meta shift happens and people are prepared I have noticed these players often complain about being "hated out". I'm not sure they are looking out for everyone's enjoyment by providing a challenge so much as trying to pubstomp.

On the other hand, taxation and "death by a thousand cuts" group hate provides a challenge that you can confront in-game instead of during deck building. Kataki, War's Wage , Pendrell Mists , and Spelltithe Enforcer require you to prioritize mana usage or permanent importance, but don't stop the game dead if not immediately answered.

Group hug I put on a level with the second category. Though I prioritize getting rid of hug pieces much higher than other people do. I often destroy hug pieces before the end of my next turn because they are horrible disadvantage. Every round a Howling Mine is out is 2 cards of disadvantage in a 4 player game.

IMMG54 on Oloro, Annoying Ascetic.(Budget Control Life Gain)

9 months ago

Excellent I love under a dollar cards. A card worth including on the stax plan under a dollar could be something like Authority of the Consuls or Spelltithe Enforcer . This would create a sort of death and taxes plan, but it's a neat way to slowly whittle at opponents resources until you find a way to win

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH [REDUX]

1 year ago

Darkshadow327: My meta is one where spot removal is more helpful than full wraths, honestly? Not to mention that Ghostly Prison is often better than a wrath against token decks (in terms of combat), and Avacyn, the Purifier 's damage can often do the trick against mana dorks and smaller creatures. But in this deck I mostly want to prevent my opponents' silliness from happening at all (say, with Spirit of the Labyrinth or Containment Priest ) rather than focusing on answering it after-the-fact (which Boros is very bad at generally).

hkhssweiss: Thanks for the comment. I'd like to avoid ETB-hate (because several things in my deck only work with ETBs, and Containment Priest tends to deal with dedicated ETB spam well enough). However, Devoted Caretaker is very interesting (sorta like a second, less-good Mother of Runes ), and Grand Abolisher is something I really should be playing :/ I'm not a fan of Spelltithe Enforcer or Leonin Arbiter (I don't like giving my opponents choices when using hatebears), and while Gorilla Shaman is really good in Vintage I'm not much of a fan in EDH (he's only good dealing with 0-cost artifacts, and there's rarely more than 5 of those in any deck save Jhoira). Harsh Mentor was something I considered here, but I have found it's very meta-dependent and doesn't do enough work for me. And while I like Sunforger packages, I think that I have enough in those slots (and most of those options are pretty bad outside of their synergy with Sunforger itself). Thanks for your thoughts!

Any of you have any ideas on what you would cut?

hkhssweiss on Judgment Day: Avacyn the Purifier EDH [REDUX]

1 year ago

Heya Daedalus19876,

Here are some cards you can try out:

The thing about going the hatebears route is that it is adjusted to your meta, how is your meta been like? I would also say going heavy in the Sunforger route would be great. Including cards like Wear / Tear , Chaos Warp , Oblation , Forsake the Worldly , Teferi's Protection , Tithe , Comeuppance , Faith's Reward , Lapse of Certainty , Rebuff the Wicked , Ghostway , and Eerie Interlude .

Hope that gives you some ideas you can toy around with!

Arvail on Nahiri EDH

1 year ago

Mono white doesn't have many ways to draw cards. It's pretty standard for mono white to run more lands to compensate to ensure they can hit their big spells. I'd go with 36 or 37 lands. Weathered Wayfarer is great. Ancient Tomb is a must. Stuff like Mind Stone, Everflowing Chalice, etc. help. You want rocks that come in untapped and tap for mana with an upside at 2 CMC. If you're going to proxy, go with Mana Crypt as well. Scroll Rack is great, especially with Land Tax. Unexpectedly Absent is great.

Try to go up to 20 creatures. Cut your artifacts when necessary. Serra Ascendant, Linvala, Keeper of Silence, Ethersworn Canonist, Magus of the Tabernacle, Hushwing Gryff, Eight-and-a-Half-Tails, Elspeth, Knight-Errant, Ugin, the Spirit Dragon, Grasp of Fate, Spirit of the Labyrinth, Kinjalli's Sunwing, Eidolon of Rhetoric, Aura of Silence, Phyrexian Revoker, Tocatli Honor Guard, Alms Collector, Spelltithe Enforcer, Lodestone Golem, Michiko Konda, Truth Seeker, etc. You've got options.

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