Nether Spirit


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Rare

Combos Browse all

Nether Spirit

Creature — Spirit

At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.

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Nether Spirit Discussion

IAMtheBW on A Journey of Self Exploration

3 months ago

Hey man! There are a lot of good choices for recursion, and you've hit a lot of them. Just gonna make a few more suggestions.

Shallow Grave, Stitch Together, Diabolic Servitude

Also consider Tortured Existence to not only fill your graveyard, but get key creatures back on the off chance they get milled.

Other good creatures are things that can recur by themselves like Bloodghast, Nether Spirit, and Ashen Ghoul

consider a few Delve spells like Temporal Trespass, Dig Through Time and Treasure Cruise to thin your graveyard and make it easier to find stuff you need.

Hope this helps!

felipe3142 on Póques

7 months ago

Austin_Smith_of_Cards, you are right, those are very solid suggestions.

As for The Rack, however, I just wouldn't replace my other damage sources with it. While Nether Spirit works also as blocker and Cursed Scroll as a removal ability, The Rack would provide only the damage.

And Funeral Charm is an interesting call, I could see it beig useful in some situations. Even though early on it would be bad as a discard spell because of the choice the opponent gets to make, it would still be viable as a removal. Then it would be the other way around later, because, as you said, it might lock the opponent for a turn.

It does seem like a versatile card, but here is what I think: the chance to actually deny a top deck with it is rather low. Liliana of the Veil + land/permanent destruction usually takes care of the lock down more consistently, even if at only sorcery speed.

I'm looking forward to test them further, thanks.

ghostfire86 on Pox Deck

8 months ago

Check out my Pox deck for some ideas: Ring Around the Rosey

Innocent Blood or Fatal Push are great options. Fatal push is more effective if you add some fetch lands.

Liliana of the Veil is needed as a 3-4 of. Poxshould be a 0-1 of depending on player and play style.

Sinkhole and Wasteland are staples for this deck and a must.

If you like using Nether Spirit then add in Contamination andEntomb.

Duress is...underwhelming. Switch to Inquisition of Kozilek or Thoughtseize.

ghostfire86 on

8 months ago

I use to run Nether Spirit in this but it doesnt have the oomph I wanted unless I wanted to use more control tactics like Contamination.

Also to note on the Ring around the Rosie part, thats old news. The name is just an attention grabber that ties into what I wrote about and people can make reference to.

cdkime on

8 months ago

I've always been a fan of decks like this, and find this deck quite enjoyable. Bitterblossom is a fun addition, and adds to the "all in" vibe of decks that destroy your own life. Have you considered Nether Spirit? It is a fairly easy card to get into your graveyard, essentially letting you cast a 2/2 for free, giving you a bit more board-presence.

On an somewhat tangential note (I have a hard time not sharing interesting facts), the story about Ring Around the Rosie being a reference to the Bubonic Plague is almost certainty an urban legend, and is overwhelmingly disfavoured among experts. The explanation is fairly new, having not appeared until the 20th century, and the symptoms of the illness do not align perfectly with the disease. The near-unanimous discrediting of this theory by folklorists, has, unfortunately, been unable to prevent this myth's proliferation in schools, museums, and popular culture.

felipe3142 on Póques

10 months ago

Erich_Zann,The only card that withstood the test in WB was Vindicate. It has been good to get rid of Planeswalkers, enchantments and artifacts that eventually slip through the disruption and get on the battlefield. Black has a hard time dealing with noncreature/nonland permanents and I've always hated diverting mana from the disruption to cast things like Ratchet Bomb early on to start stacking counters.

Lingering Souls is never worth casting. Only later on the game I would have spare mana to get two tokens from the Flashback. It would work if you wanted to be more aggressive rather than focusing 100% on control. Nether Spirit has proven his superiority, I can get him going as soon as turn two and start swinging for damage faster.

I would still keep Innocent Blood over Swords to Plowshares in the Maindeck because of stuff like True-Name Nemesis and Leovold, Emissary of Trest. So there is even less room for Swords in the Sidedeck, it would be too much single creature removal.

And, dude, Balance would be so nice...

shrapnel_ on Discard and Sacrifice

10 months ago

If you haven't heard of Pox decks, I think it is worth looking into for you. Pox might be the strongest and most annoying deck for monoblack in legacy right now. You basically kill/discard everything and grind the game to a halt with some tiny card advantage until you slowly kill them with something like Nether Spirit, Gurmag Angler or Phyrexian Obliterator. They run low CMC cards like Innocent Blood, Sinkhole, Smallpox, Thoughtseize, Wasteland, etc to get rid of everything on the field and in your opponents (and sometimes your own) hand then drop the big creature for the kill. Some run The Rack as well.

Pox seems right up your alley if you like that style of play and you sort of built it partially. Pox is also established so if you want to compare look up some decklists. Hope that gives you some ideas.

B0effe on Bontu, the Unstoppable Sac

1 year ago

I've always had a thing for mono-Black decks, and this looks fun. I have a lot of suggestions, which i'm taking the liberty just to provide, without suggestions for what to take out. But the main focus of my suggestions is that I think you really need to have more creatures, which can come back by themselves. Preferably you could take out some of the eqiupments?


Relentless Dead - Very easy to get back = great for sacrificing.

Shriekmaw - Lets you kill something off of your opponent and if you use the evoke cost, you activate your commander as well.

Reassembling Skeleton - As I see it, this is a must have in your deck. It is clockwork for sacrificing.

Nether Traitor - Functions very well in this deck, as it can make it easy to have multiple creatures being sacrficed cheaply. Maybe this actually also a must have.

Bloodghast - Very easy to get back into play, and with some card draw its almost destined to crawl back from the grace once wach turn; Especially if you put in some fetch-lands.

Some of the more utility minded cards:

Crypt Ghast - Very good in mono-black.

Dark Prophecy - Very efficient card draw.

Some of the more tricky cards:

You can also put in Nether Spirit, Nether Shadow, Death's Shadow and Haakon, Stromgald Scourge but they require a little more to get working.


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