Jace's Sanctum

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare

Combos Browse all

Jace's Sanctum

Enchantment

Instant and sorcery spells you cast cost less to cast.

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Jace's Sanctum Discussion

Gobo_bot on UR Paintertwin - American Style

6 days ago

I don't have much experience with canlander so please be understanding if this is a foolish idea, but would Jace's Sanctum have a place here, or is it just too slow? also in the same vein would Sapphire Medallion or Ruby Medallion fit? Also what format would this be the best comparison to?

KongMing on Party in the Graveyard

2 weeks ago

Living Death is a classic gravepower card that can help you win the game in one or two turns. It fits in pretty well with what you're doing already.

Grim Discovery is similar to Aid the Fallen, and can help keeping up with the early and midgame curve. Hermit Druid also helps keep your hand stocked with land early game, and lets you throw a bunch of creatures/other cards into your grave.

Covenant of Minds is great draw power in a deck like this, and can be used politically as well. Foster can not only help your creatures replace themselves, it can throw some more cards into your graveyard on the way.

Genesis Wave is a fun way to throw a bunch of permanents on the board for free, and everything else into the graveyard. The nice thing is the effect isn't compulsory, so you can choose to throw a particular creature into the grave if you want.

Try Phyrexian Delver , too. It's a great two-for-one because the creature it brings back hits the battlefield immediately.

As far as making good use of your Instants and Sorceries, try Jace's Sanctum , Pieces of the Puzzle , and Archaeomancer .

Sub out Warped Landscape with Myriad Landscape instead. Speaking of making land more efficient for you, I would pack Ramunap Excavator , Realms Uncharted , and Crucible of Worlds .

CRKFIEND on Shu Yun Budget Boi [Help]

1 month ago

Shu Yun, Swag King - This is it in it's current form. I'm probably changing out a couple cards. Mentor of the Meek seems a bit too situational, and Primal Amulet  Flip and Jace's Sanctum don't do enough for me.

awalloftext on Mistakes Into Miracles: God-Eternal Kefnet

1 month ago

Cryomancer good call - if Jace's Sanctum ends up being too slow I may replace it with Remora.

eliakimras on Riku of Two Fireballs

2 months ago

Nobody will use a card to remove a Jace's Sanctum . In most metas, creatures are the most wiped among all card types, so Baral, Chief of Compliance , Curious Homunculus  Flip and Goblin Electromancer don't last long, while Jace's Sanctum (and its underrated scry) stays for all game if there is no enchantment boardwipe.

eliakimras on Riku of Two Fireballs

2 months ago

If you want to reduce your costs even further, Jace's Sanctum is harder to remove. You might consider Reality Shift for exile effects. // It looks like you don't like lands that enter tapped, so Blighted Cataract or Arch of Orazca should replace Memorial to Genius . Spire Garden , Exotic Orchard and Kessig Wolf Run might be good here.

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Jace's Sanctum occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.25%