Jace's Sanctum

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Magic Origins (ORI) Rare

Combos Browse all

Jace's Sanctum

Enchantment

Instant and sorcery spells you cast cost less to cast.

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Jace's Sanctum Discussion

Killa556 on Awaken Land

1 month ago

Jace's Sanctum is a little pricey for the effects, I think it would be more beneficial to switch those with Curious Homunculus  Flip. It fits the same role for making things cost less, just when you don't have instants or sorceries to play you still can get a use out of it.

Sheld on I'll hold on to that for you!

1 month ago

Alright, here comes part 2! As I said before, it is really hard to give advice without playing the deck so these are just cards to consider not something you have to include in the deck.

  • Mystic Confluence is a counterspell, removal and card draw in one - very versitale card.

  • Commit / Memory is a counterspell, removal, grave-hate and wheel effect in one - again very versitale card.

  • Wild Ricochet can be a lot of fun and it is a counterspell and fork in one.

  • You may consider adding one or two more wheel effects (for example Fateful Showdown) to support Niv-Mizzet's and Psychosis Crawler's draw-pain theme. I know that it is not the main theme of the deck but I feel like they could get some more love and it could also make the deck more versitale.

  • Ral Zarek works with quite a few cards in your deck (including Niv-Mizzet) and he is my favourite planeswalker. :)

  • Jace's Sanctum - I am really not sure if it is worse or better than Goblin Electromancer but you may consider it.

  • Djinn of Infinite Deceits could fulfill the role of sac-outlets in your deck because you can exchange a temporarily stolen creature for a different one and keep it permanently. (At least I think it would work that way.)

  • Cultural Exchange - Again, I am really not sure about this fun but it could be a lot of fun.

As for what to take out, I really don't know. There are no bad cards in the deck, only card I question a little bit is Guttersnipe but I may be totally wrong about it. How often does it really help you to win?

UnlikelyParadox on Melek's Free Spell Giveaway

1 month ago

If you want Instant/sorcery tribal, try Epic Experiment. It's absolutely mindblowing because you can cast so many cards off of the top without paying their mana costs if you get the X up high enough.

Personally, if you're making a Melek deck, I'd suggest slimming way down on creatures. Instants and sorceries are the show here, but here are a few creature suggestions, to help with Instant/sorcery casting:Hypersonic Dragon turns all of your sorceries into instants, very good for any Izzet spell-based decks.For sideboard, Baral, Chief of Compliance is something to consider. He gives the nice RU draw/discard ability when you counter something, and he slims the cost on instants/sorceries.Teferi, Mage of Zhalfir not only slows your opponent but makes cards like said Hypersonic Dragon be able to be cast at instant speed.

Now to the spells. They aren't all instants and sorceries, but that is the main focus of the deck.Leyline of Anticipation is just great all around.Cards like Swarm Intelligence are great, especially because if you cast the spell from you library, it stacks with Melek's ability. I noticed you have SI in your deck but there are more like that.Cast Through Time is fun, but it is a bit slow and such.Jace's Sanctum is not only a great early-game spell slimmer, but it also lets you dig a card to put instants and sorceries on top, to allow you to get Melek's trigger.Metallurgic Summonings: This card is absolutely broken in commander. I'll say no more.Mystical Tutor is so broken here it's not even funny.Past in Flames gives everything in your graveyard Flashback, which is so broken. Everything is broken here lol.Spelltwine lets you recast a spell from yours and an opponent's graveyard which is so good. You get something back for free and potentially a huge bomb from some other player's graveyard for free. Auto include right there.Volcanic Vision deals a ton of damage to all creatures and gets you a card back. It's ok, I'm including for fun.

MagnusMagicus on School of the Dragon

1 month ago

Thanks for looking at my deck! I thought I'd return the favor :)

I think Anticipate is too small an effect. Sure, with rebound it's nice, but it takes up a card slot where you could something cool.

I chose to not play so much counterspells because you can't rebound them usefully, but I understand why they're in :). I do love Supreme Will, because you can rebound that one.

Dragonlord's Prerogative is nice, but in Ixalan you can draw 7 cards for just one more mana (even though it's a sorcery). Might be worth looking into Overflowing Insight . What a rebound card! :D

I think primal amulet is an awesome Jace's Sanctum replacement and I think you really should try Metallurgic Summonings, that card is great!

Monastery Loremaster seems a bit low powered...I think Vexing Scuttler or Mnemonic Wall are better.

Have fun with Taigam!

CynicalCzech on Izzet Talrand? Yes, it is!

1 month ago

I like the idea of Dissolve, I think I will do that change. I like the idea of Dissipate and Void Shatter because of their ability to exile cards from the opponent's deck, but I may just leave one of those in my Sideboard.

I was considering Foresee when I was drafting this, but I am not too keen on the cost. However, I may go for that in lieu of Augur of Bolas. While Augur lets me have that one sorcery, throwing the rest of (potentially useful) cards to the bottom of the deck can be annoying. Scry at least lets me choose. Jace's Sanctum is cool, but doesn't combo with Talrand well, and I am not sure what to cut for that.

Valengeta on Izzet Talrand? Yes, it is!

1 month ago

Really cool idea! A budget yet competent version of the real thing. I have a few suggestions, such as swaping Dissipate with Dissolve because it gives you scry, which improves the chances of you drawing Talrand, Sky Summoner, maybe Foresee for the same reason, and you have the Goblin Electromancer to reduce the mana cost, or a Jace's Sanctum. You get the idea, I think scry would benefit this deck a lot. Magma Jet is also a strong option. Other than that I'll check your deck further and then post again with more opinions. +1!

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