Pieces of the Puzzle

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Shadows over Innistrad Common

Combos Browse all

Pieces of the Puzzle

Sorcery

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

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Pieces of the Puzzle Discussion

ChrisClement on Kiln Fiend

3 weeks ago

kimthefunguy would you say 2 Temur Battle Rage for the 2 Pieces of the Puzzle?

ChrisClement on Kiln Fiend

3 weeks ago

kimthefunguy, how does this look? Added 2 Temur Battle Rage and 4 Nivix Cyclops for 2 Exclude, 1 Searing Spear, 2 Flurry of Horns and an Island.

Too many creatures for Goblin Electromancer and Pieces of the Puzzle to be relevant?

sealofd00m on Wake the Hatebound($16 reanimator)

3 weeks ago

Having a tough time slipping in Pieces of the Puzzle without slowing the deck down though, but it was in my original plans for a deck list I have called Don't Wake the Dead, the not as good version of this deck.

Triton on Wake the Hatebound($16 reanimator)

3 weeks ago

I think Pieces of the Puzzle works very well in this deck. Also maybe Marchesa of the Black Rose? She's very good in this since your Undying creatures are very hard to kill. Really cool deck concept!

KablamoBoom on a way to make "the unspeakable" work

3 weeks ago

Decent list. I run The Unspeakable in an EDH deck, and I find that Isochron Scepter and graveyard recursion spells a la Call to Mind work wonders. Things like Pieces of the Puzzle, Taigam's Scheming, or even Windfall would work well with these as well. Just some suggestions, I realize in GU you're going for a different take on the deck than me though. It looks good!

Lmoyer on Viable Mill

3 weeks ago

How are you getting your 4 card types in your graveyard to activate Delirium on Manic Scribe? Is 3 Pieces of the Puzzle the only enabler for that to get a land in the grave? Without milling yourself at first I see Delirium as a bit of a challenge to get with this deck. Maybe in practice it won't be the case, but theoretically it seems problematic.

Idk much about the mana curve in Standard, as higher costed cards can see play while in Modern they can't, but your curve seems top heavy. Thriving Turtle seems decent as it's a small wall and it provides 2 energy to be used by Minister of Inquiries.

I know you're trying for a Mill strategy, but maybe Curious Homunculus  Flip could replace Manic Scribe. Getting instant/sorceries in the grave should be easy, and the 1 less casting cost when it transforms turns your Disallow into a card better than Counterspell, something considered too powerful for Standard/Modern. Also, Negate would cost which is pretty crazy since it counters everything that isn't a creature. It would also turn Pieces of the Puzzle into a better Anticipate.The other option for this role is Baral, Chief of Compliance, which also draws you a card every time you counter a spell at the cost of discarding the worst card in your hand. These options also make Startled Awake  Flip cost 1UU, potentially leaving you open to use Negate on T4, assuming you use Baral and not the Homunculus.

These suggestions might drift farther away from Mill than you would like, but mill would still be a viable win strategy with Startled Awake.

BilboBaggins on Little Shop of Horrors

1 month ago

ej133 Thanks for your input, I appreciate you taking the time to make suggestions.

I will try to justify the reasoning behind my choices.

Pieces of the Puzzle, in most cases gives me 3 Thing in the Ice  Flip and/or Docent of Perfection  Flip triggers on the turn in which it is cast. It also gives me specific selection, as I run a lot of removal. I had both Think Twice and Thought Scour in early iterations of this build, but they both just didn't provide enough utility for what I'm trying to accomplish here.

I like Telling Time, and I might play test a little bit with it. Vapor Snag is just so versatile, as it allows me to bounce and recycle my Snapcaster Mage, save my own win cons, or bounce and counter my opponent's.

Path to Exile is obviously a premier piece of removal, but sometimes I don't want to give my opponent that mana advantage. The Paths are in here specifically as a Meta call for things like Eldrazi, etc.

Once again, I really appreciate the input. Thanks for the insight. I will definitely give Telling Time a shot!

Cheers

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