Healing Salve

Healing Salve

Instant

Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Masters Edition IV (ME4) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Eighth Edition (8ED) Common
Seventh Edition (7ED) Common
Battle Royale Box Set (BRB) Common
Classic Sixth Edition (6ED) Common
Urza's Saga (USG) Common
Fifth Edition (5ED) Common
Mirage (MIR) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Healing Salve Discussion

DreadKhan on Healing deck

3 months ago

I feel like even the (very, very) humble Healing Salve is almost always way better than alabaster potion, but I'm not certain either is worthy of inclusion. If you are interested in damage prevention, I used to use Orim, Samite Healer as a budget EDH Commander, and she did some funny stuff for sure, be it blocking big creatures or helping negate slow damage sources entirely. Hard to win with her, but she was fun.

I feel like you could also consider Chalice of Life  Flip, in case you can't get the Sovereign out, it can be a back up win condition that is direct damage.

I think Shield Wall could be booted too, I wonder if you couldn't make Mobilization useful, as a mana sink that can delay the opponent with chumps, or push for the win in some situations I guess.

In terms of general problem solving good old Oblivion Ring is a nasty customer, being able to remove all kinds of annoyances preventing you from winning the game. Exile might be good fun, and theoretically, you might toss in up to 4 Swords to Plowshares as you don't care at all most of the time what your opponent's life is, just yours, and in a pinch, you can use swords on your own biggie to get your life total high enough to win.

Looks like a fun deck!

Funkydiscogod on Mono U aggro

4 months ago

I disapprove of Constricting Tendrils , Dazzling Lights , and other -X/-0 spells: These are basically Healing Salve , and I think they can be replaced with no loss.

I don't recommend splitting your win condition on infect, but I'd like to point out that Blighted Agent + Unstable Mutation = win over 4 turns, because 4+3+2+1 = 10

Snowmen1 on BR Bob Party!

5 months ago

Thanks for the comment lagotripha. Rakdos Charm is a card I looked at, but decided against it. It is a good card, and can be played easily since it has some really good utility. I looked at Death's Shadow , but don't really want to end up trying to lose life to play it as a threat. As for Stillmoon Cavalier , I dont see it worth playing another 3 drop without it gaining me life or just like winning the game or something. I played Wizard's Lightning in a previous version of the deck that I actually have linked in the description. The problems with the card that I have had is that it is 3 mana, which hurts a lot with Dark Confidant , and you cant flash it back very easily with Dreadhorde Arcanist . Finally, I think Shadowfeed has a spot in this deck unless I find a better replacement. It gains life, which is pretty hard to find in black actually, and with a 1 mana cvc, I can flash it back with Dreadhorde Arcanist . Additionally it can be just a little bit more hate for the graveyard, being able to take out that one Vengevine or that one Arclight Phoenix . Shadowfeed has been really good which is funny. I guess that Healing Salve is good when its in black. Thanks for the comment and suggestions.

Snowmen1 on BR Bob Party!

5 months ago

Thanks for the comment lagotripha. Rakdos Charm is a card I looked at, but decided against it. It is a good card, and can be played easily since it has some really good utility. I looked at Death's Shadow , but don't really want to end up trying to lose life to play it as a threat. As for Stillmoon Cavalier , I dont see it worth playing another 3 drop without it gaining me life or just like winning the game or something. I played Wizard's Lightning in a previous version of the deck that I actually have linked in the description. The problems with the card that I have had is that it is 3 mana, which hurts a lot with Dark Confidant , and you cant flash it back very easily with Dreadhorde Arcanist . Finally, I think Shadowfeed has a spot in this deck unless I find a better replacement. It gains life, which is pretty hard to find in black actually, and with a 1 mana cvc, I can flash it back with Dreadhorde Arcanist . Additionally it can be just a little bit more hate for the graveyard, being able to take out that one Vengevine or that one Arclight Phoenix . Shadowfeed has been really good which is funny. I guess that Healing Salve is good when its in black. Thanks for the comment and suggestions.

StopShot on Mardu Instant Burn (Budget)

5 months ago

I'd recommend running Healing Grace over Healing Salve and to run Burst Lightning over Shock . Both cards are strictly better than their counterparts and are Modern legal.

rdean14 on Card creation challenge

6 months ago

Explosive Powerstone

Artifact

Whenever mana is added to your mana pool from a nonland source, it deals 1 damage to you.

: Add .


I'd like a fixed spell for the Boon cycle Healing Salve , Ancestral Recall , Dark Ritual , Lightning Bolt , and Giant Growth . I think the last two are the most fair and optimal for the power level.

I'd like to see a or or Instant on par with Giant Growth and Lightning Bolt , featuring the number 3.

xtechnetia on Which is stronger? Causing life ...

6 months ago

It's worth noting that lifegain has historically been grossly overvalued by Wizards. Healing Salve and Lightning Bolt were "symmetrical" boons from Alpha; one of them is amongst the greatest spells ever printed and a staple of every format it is legal in, while the other is so laughably bad that a strictly better version from Dominaria likewise sees no play. Swords to Plowshares was thought to be balanced because you were...giving opponents life; today we simply know it as the best creature removal ever printed and a gross design mistake.

SynergyBuild on Budget Anti-Gobbo Proc

10 months ago

I feel like more Proclamation of Rebirth s over a Prison and Circle could clean up this list when going against 8whack gobbos.

Often they have big swings turn 2 or 3 so Prison may not be fast enough (if they swing turn 3, but were on the play)

For budget reasons, consider Oust as a second Condemn , that can also be a bad Healing Salve

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