Elven Cache

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Classic Sixth Edition (6ED) Common
Portal (POR) Common
Visions (VIS) Common

Combos Browse all

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

Price & Acquistion Set Price Alerts

6ED

POR

VIS

Ebay

Elven Cache Discussion

Gwent on Marine Biology & The Benthic Zone

4 months ago

Good catch! I replaced Regrowth with Elven Cache, I believe Feldon's Cane can also suffice

Bxbx on Gorgeous Girls Deck

4 months ago

Hi,

that's quite an impressive list! A lot of artworks I didn't know of. But you also missed a few:

Aggression, Alexi, Zephyr Mage, Archangel of Strife, Azure Mage, Blood Cultist, Crossway Vampire, Deathless Angel, Elven Cache (6th edition), Fishliver Oil (9th edition), Game of Chaos (5th edition), Inkfathom Infiltrator, Jasmine Boreal, Juniper Order Advocate, Mortiphobia, Remembrance, Snuff Out (duel decks), Sylvan Ranger (M11), Tormented Angel, Vine Trellis, Vitalizing Cascade

HeroInMyOwnMind on Freaks Come Out @ Night

1 year ago

Things I would drop:

Dolmen Gate: Doesn't help you win.

Door of Destinies: I know it's a tribal deck, but it is too slow. Use Coat of Arms instead if you really want the theme, but you'd be better off leaving out both.

Decree of Savagery: Too small of a increase for too much of a cost. It's out of place in the deck as well.

Setessan Tactics: Only useful when your creatures are in Werewolf form, which might be too inconsistent.

Gruul War Chant: Personally I find this card underwhelming.

Parallel Lives: You are not running enough token generation to justify the spot.

Spidersilk Armor: If you want to block flyers, use Akroma's Memorial instead.

I would also cut down the creatures to 25-30. Your weakest links are:

Master of the Wild Hunt

Purphoros, God of the Forge

Pyreheart Wolf

Reckless Waif  Flip

Silverfur Partisan

Village Messenger  Flip

Your average CMC is kind of high, so I would put more ramp in. Skyshroud Claim, Kodama's Reach, and Rampant Growth.

The Humans/Werewolfs are also pretty puny overall (design flaw IMO), so you'll need to help them with more damage. Gratuitous Violence, Shared Animosity, and Berserkers' Onslaught are options.

You might want to consider some more recursion to get back Moonmist more often. Shreds of Sanity, Surreal Memoir, All Suns' Dawn, Elven Cache, Eternal Witness, Nostalgic Dreams, Praetor's Counsel, Recollect, Revive, Seasons Past, and about a million more. I would stick to the low mana cost spells personally, as I'd really only try to get back Moonmist, but I would put 3-5 of them in the deck.

The last thing I would suggest is some more card draw. With all your win-cons in creatures that aren't very strong to begin with, you are going to need to out resource you opponents to secure kills. Next time you come over we can play a few rounds with it, and we'll see how it needs to be tuned.

Ryuujin_Sukai on Yeva's Flash Mob

2 years ago

I have Nature's Spiral and Elven Cache in there already. I do have to say though. I'm liking Praetor's Counsel, Creeping Renaissance, Recollect, and Regrowth Those could really help with the flow of the deck for sure.

Any idea on pull cards? Something that isn't a creature that could let me pull cards from my library?

GearNoir on Yeva's Flash Mob

2 years ago

Den Protector, Dowsing Shaman, Elven Cache, Eternal Witness (a personal favorite), Greenwarden of Murasa, Holistic Wisdom, among others. The best ones are ones that you can find ways to get back multiple times and use over and over.

Lanzo493 on Sliver EDH

2 years ago

If you want, you can check out my deck The Hivemind for how I built my deck. +1 if you want. My suggestions will be based on my experience.

Amoeboid Changeling is GREAT for taking control of opponent's creatures by turning them into slivers. If you the shroud sliver out, Arcane Lighthouse can get around that (it can't get around Ward Sliver which I suggest you remove for the changeling). Unnatural Selection can also let you steal stuff (multiple times in a turn too)

Training Grounds is great for searching up slivers. Urza's Incubator is great for playing those slivers.

In my experience, the best cards for cheating slivers into play are Lurking Predators and Call to the Kindred.

Aphetto Dredging > Elven Cache

Darksteel Ingot, Spectral Searchlight, etc. > Mardu Banner, etc.

btw, take Sliver Overlord out of your mainboard. The site is counting the card twice towards your deck count for being your commander and being in the main deck.

raefgall on Allies of Meaves

2 years ago

The big thing that stands out here is that a lot of cards in your list don't make a big impact. While the "vanilla" creatures (like Expedition Envoy) still trigger other allies, they don't contribute to the overall ally strategy. Several of your sorceries look at the top few cards of your library and have a fairly low chance to hit in a 100 card deck. Caravan Vigil and Rampant Growth only fetch one land when other cards can get you more for similar mana (Cultivate, Kodama's Reach, Sylvan Scrying). Reclaim doesn't return the card to your hand, while other options do, even if they are a bit more expensive (Restore, Recollect, Elven Cache).