|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Uncommon|
|Rise of the Eldrazi (ROE)||Uncommon|
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You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Survival Cache Discussion
4 weeks ago
thank you Funkydiscogod for your suggestions and here is what I think:
i'm also going to keep Murder because I really need to be able to kill some creatures and not have them choose what I kill.
Path of Bravery can definitely find a place in this deck. It could power up some weaker creatures and could solidify my place ahead however in an effort to keep my deck "ULTRA BUDGET" I am going to put it on the maybe board.
Radiant Fountain could drift into the Scoured Barrens spot because it does not tap when it enters the battlefield and it gives you two life instead of one, it could also find a spot of its own, I will have to decide later.
Thank you for your valuable insight and may all of your opponents get only creatures.
4 weeks ago
Ooh...I love Ultra-Budget brews.
I've always thought Heroes Remembered would make a good 1-drop for a lifegain deck, but it seems to me that for your deck, it doesn't matter how much life you gain, only that you gained life. So, quantity over quality, shall we say.
I feel like Path of Bravery can fit in to your deck somewhere.
You might have enough generic costs in your deck to be able to support a playset of Radiant Fountain.
Anyway, I'm just brainstorming.
1 month ago
TheTindell179 Whoops sorry about that should've been more careful. Now an actual recommendation with the release of Iconic Masters Survival Cache will be downshifted to common. Might be worth considering?
1 month ago
2 months ago
That Mentor of the Meek and Bygone Bishop give a much greater number of cards over the course of the game, but are more fragile and more conditional. That the mentor gets completely shut off if I have more than one Honor of the Pure on the battlefield, and then I only have 19 creatures for the bishop...
If we add Smuggler's Copter into the list of potential card advantage tools, which do you think would be the strongest? Or should I just test with each of them on MTGO. I was planning on cutting the Elspeth, Knight-Errant and the Zealous Persecution for a 3x of the card advantage spell.
Finally, is Desert of the True too slow for this deck? The cycling would give a bit of flood prevention.
2 months ago
If the cards at your maybeboard are the suggestions you've gotten thus far, it would be a high time to hear about this one. It's the only non-creature card in mono that lets you draw TWO cards. That's already +1. It also has the benefits of healing up and conditions being easier to meet due to the nature of your deck.
The first being my favourite, these two draw cards hardest in mono when synergized with small weenies. they are slow and prone to spot removal, but if left alone Mentor will draw you all the cards you need for the rest of the game.
3 months ago
By the way, I found Survival Cache as well, throw in a couple of those to get some nice card draw!
7 months ago
You need the artifacts to ramp and keep up.
Porcelain Legionnaire he doesn't do anything for you in this list
Chief Engineer: you aren't playing enough artifcats
Puresteel Paladin: again, not enough to utilize him
Stonehewer Giant: ditto
Trinket Mage: ditto
Steel Hellkite: you have better options in what I gave you
Wall of Denial: eh.
Skullclamp: I don't even know if this is legal, keep it if you add elspeth and other stuff that will allow you to utilize it
Cloudshift: kind of meh
Survival Cache: not as good
These are the one's staring me in the face