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Cool deck. However there are some inclusions i find very odd.
The bouncelands are very bad from my experience. Its a tapped land, but you cant play it turn 1, where you would usually want tapped lands. You also have to tap for both types of mana at once. All this for the added slight card advantage. Not worth it in my experience. Usually you only include them as budget dual lands, but the budget does not seem to be your main concern. I would just replace them with basics.
I dont understand what Athreos, God of Passage does for the deck. Fun card, but when all your creatures are fatties you are not gonna get more than 5 or so triggers in a reasonable amount of time. It's in your three-drop slot, the time you most likely wanna jam your commander. Giving your opponents the choice to return the creature to your hand might actually hurt you quite a bit.
Is decking an issue? Is steady mill viable in your meta? Otherwise I dont understand Elixir of Immortality. I guess you might once in a while want to shuffle back Omniscience but that's not worth a card slot. Especially when you can play Mistveil Plains. If you want protection against mill (for some reason), I would suggest just adding an eldrazi titan or alternatively Cranial Archive, as that card also serves as GY hate, or cycles at worst.
Coool deck though, +1 from me ;)
August 12, 2018 2:44 p.m.
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