Ignite Memories

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Uncommon

Combos Browse all

Ignite Memories

Sorcery

Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.

Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)

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Ignite Memories Discussion

Spirits on Mizzix, the Storm EDH

2 weeks ago

Hi Krankkx,

Thanks for the comment. Grapeshot is a great card, I would recommend it as an include.

There are 2 specific reasons I don't use it in my build, 1) It has the word Storm on it and people don't like that, and I really don't need Storm to win, I can do it anyway; and 2) By itself, outside of a "Spell-Storm" scenario, it's not all that great, most cards I want to have derived value, in any situation, or at least that's part of the evaluation

Other Storm cards like Ignite Memories or Mind's Desire also work great as finishing as well, so you compare power levels with your Grapeshot for evaluation.

hardhitta71194 on The Izzet League

1 month ago

Do you think I have too many X spells? I’ve been thinking about that a lot and comparing my list with others.

I like your list a lot, I’ve been considering making mine more of storm deck with Ignite Memories and Empty the Warrens.

SirSh4ggy on Goro Goro no Mi

1 month ago

This isn't really a storm deck. It's a quasi-storm combo deck that relies on creature swarm for a win-condition. If you want to go full on storm you definitely need cards like Aetherflux Reservoir, Mind's Desire, and Ignite Memories. Those are all excellent storm win conditions.

Other attributes of a storm deck help you renew your hand so you can keep casting spells. Reforge the Soul, Wheel of Fate, and Windfall are all affordable.

You'll also want to untap your lands repeatedly so you can keep casting. Add in Rude Awakening and Turnabout.

If you're trying to do storm, you need to go all in. Otherwise, if you're doing a true combo-deck, drop the storm aspects to make it more focused.

TheRedeemed on Jhoira, Combo Captain

2 months ago

I feel like you could do well to put a Laboratory Maniac, Ignite Memories, or Grapeshot as there are multiple ways to storm out.

Phaetion on Yidris of the Grave Storm

3 months ago

Have you considered either Ignite Memories, Mind's Desire, and Aetherflux Reservoir? These might be slower to pull off, but they could be rewarding (Grapeshot too)? Idk. I'm not a competitive player, so I'm not sure how they'd fare.

DrkNinja on Super Smash Boros | Firesong & Sunspeaker EDH

4 months ago

It's really unfortunate that Soulfire Grand Master is technically blue...

Suggestions! Since you are playing this very Neheb like, which is the most fun way to play it, I'll use my deck as reference so feel free to do the same. The Eternal Flame Of Surtur!

Rogue_Toaster on Floop's Fooglies

4 months ago

Brought in Reforge the Soul because it's consistently better than Slate of Ancestry, which would hilariously always draw either 0 cards or more than the whole deck. Reforge can also be Recouped and have its cost lowered by all of the static reduction artifacts.

Seize the Day also takes the place of Ignite Memories mainly just because Ignite is bad 80% of the time. This also opens up some neat lines with Krenko, Mob Boss by just using it as a utility spell

Force_of_Willb on Maximum Discount

4 months ago

I feel like Mizzix's Mastery could warrant some play testing. I know its not good with X spells but maybe as Long game win out of no where with Storm cards like Empty the Warrens, Ignite Memories, Temporal Fissure, Volcanic Awakening and/or Grapeshot. Or the dream Crow Storm if your playgroup allows UN sets.

Even with Lightning Bolt you might have enough copy spells to kill an opponent in 1 V 1.

lastly (and this depends on whats in the graveyard) you might be able to stack the spells to add multiple counters at one time. I also don't know what the interaction is with alternate costs like buyback if you can use them.

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