Ignite Memories


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Uncommon

Combos Browse all

Ignite Memories


Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.

Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)

Ignite Memories Discussion

Master_J on Gently

1 month ago

After a first play round, I'm making the following changes:

IN: Veilstone Amulet , Plains , Orim's Thunder

OUT: Ignite Memories , Assemble the Legion , Grapeshot

Bewmz on Spell Slingin'

4 months ago

Found this through your reddit thread.

Your deck description doesn't really fit what it is that you seem to be doing with the deck. You say you want to combo out quick, which is fine you do you. BUT, if thats the case why are you playing Expropriate ? Or Part the Waterveil ? They're not bad cards but they don't contribute to attempting to storm out and kill with a Grapeshot . Speaking of Ignite Memories tends to be a more consistent Storm kill at lower storm counts I have found since each copy can deal more than 1 damage per copy.

Storm lists need access to two things to storm out, plenty of cards that draw cards and make more mana. You have a good start here with cards like High Tide and Turnabout . Next step would be stuff like Doubling Cube for your storm turn, but otherwise I think you're good there.

My Biggest general suggestion is that you need more than two wincons. The two that I notice are your Grapeshot and Laboratory Maniac . I like Maniac, I used him once too, and I would still advise Ignite Memories over Grapeshot . Psychosis Crawler is a good way to win games too just by drawing most your deck you win without having to cast a storm spell. Talrand, Sky Summoner and Young Pyromancer give you a way to still come back at someone if you fizzle. Mind's Desire makes it near impossible to fizzle though.

Granted my list is years old, I left the game for a while after I made it, but There may be some ideas you could snag from my old Mizzix storm build. It was pretty consistent T4-6 kill.

☣ And then, she just stormed off! ☣

Commander / EDH Bewmz


NV_1980 on

6 months ago

Indeed we do not know you and we also can't know what you would consider to be fun or whether you'd care whether others had fun; which is why we didn't state these things, we just asked some questions. We were a bit puzzled because the deck's style differs a lot from what we come across on a regular basis, so we were just curious.

We saw your revisions just now and we think they'd fit very well. We were wondering why you would cut the Flail though, since you have few offensive spells/permanents we would think that other players not being able to counter those would be a good thing (although you do also already have City of Solitude, we thought this was a nice bit of redundancy) :) And as long as you're adding Tendrils, would you also consider adding stuff like Empty the Warrens, Grapeshot, Ignite Memories and Temporal Fissure?


Mrs. and Mr. NV_1980

hkhssweiss on BMH: The Inverted Brainchild (Melek Superstorm)

6 months ago


Focus on cutting down your cards to 100 first. From there test and revise, see which card is your weakest link. What card are you not happy to see and what card are you happy to see. Work backwards in terms of efficiency. What is your main storm combo? Your alternative?

Start with 36 lands, add in your main lines of winning, add in your back up line, than start adding pieces. The community here can help you as well but you have to know what you want to do. As for recommendation on cuts, here is a list that I see that is the weakest links.

Pyromancer's Goggles, Talrand, Sky Summoner, Archaeomancer, Rise from the Tides, Mystic Speculation, Mystic Retrieval, Mizzium Mortars, Invoke the Firemind, Infernal Plunge, Ignite Memories, Howl of the Horde, Empty the Warrens, Devastation Tide, Bribery, Blatant Thievery, Will Kenrith, Jaya Ballard, Jace's Sanctum, Metallurgic Summonings, Wild Ricochet, Opt, Insidious Will, Firemind's Foresight, Cryptic Command, Counterflux, Comet Storm

The above list is one of either things, it's too redundant, doesn't help your plan to storm, doesn't add any value, or it's too high cost on storm turns. Cut the cards first before thinking of swaps, if you keep on adding cards you won't be able to refine and get too clustered in deciding. Hope that helps.

Spirits on Mizzix, the Storm EDH

10 months ago

Hi Modern_Brews,

I've run Mind's Desire it's amazing. I've also ran Ignite Memories. The reason they are not in the build is 1) I don't like the randomness of them (in an Infinite Storm situation, it's just another win-con of which I have others, but it is one way) 2) Outside of an Infinite Storm situation it's high CMC and low ability as a "stand on it's own". As a guide I value cards that have utility outside of the combos (although some don't), I will agree this one is worth it, just didn't make my cut 3) I don't actually need the Storm ability in an Infinite Storm situation anyway, and it bother some other players, when I factored that against my needs to win, I didn't end up needing it.

Spellseeker is fabulous, Tutor a Merchant Scroll and then a Firemind's Foresight to Tutor Reiterate + Comet Storm + Mystical Tutor > Turnabout | Infinite Mana + Infinite Damage. Thanks for the excellent suggestion, I'll try and figure out where she slots in later this week, also being a Wizard is a bonus, perfect!

cldennis89 on Mizzix EDH

11 months ago

Hey amigo, I was checking out your deck. It looks fun. I’ll probably give you a more detailed help comment later, but at the moment I think there is one card that needs to be in there as a win-con.

Ignite Memories, it’s won me many-a-game and I have played it in several different playgroups. I feel like you should definitely check it out and give it

Spirits on Mizzix, the Storm EDH

11 months ago

Hi Krankkx,

Thanks for the comment. Grapeshot is a great card, I would recommend it as an include.

There are 2 specific reasons I don't use it in my build, 1) It has the word Storm on it and people don't like that, and I really don't need Storm to win, I can do it anyway; and 2) By itself, outside of a "Spell-Storm" scenario, it's not all that great, most cards I want to have derived value, in any situation, or at least that's part of the evaluation

Other Storm cards like Ignite Memories or Mind's Desire also work great as finishing as well, so you compare power levels with your Grapeshot for evaluation.

hardhitta71194 on The Izzet League

1 year ago

Do you think I have too many X spells? I’ve been thinking about that a lot and comparing my list with others.

I like your list a lot, I’ve been considering making mine more of storm deck with Ignite Memories and Empty the Warrens.

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Ignite Memories occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%