Dictate of Heliod

Dictate of Heliod

Enchantment

Flash 

Creatures you control get +2/+2.

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Trade

Have (2) metalmagic , jecder
Want (1) Skranbets

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Legality

Format Legality
Custom Legal
Commander / EDH Legal
Pioneer Legal
Highlander Legal
Vintage Legal
Quest Magic Legal
Leviathan Legal
Unformat Legal
1v1 Commander Legal
2019-10-04 Legal
Block Constructed Legal
Quest Magic RPG Legal
Duel Commander Legal
Tiny Leaders Legal
Limited Legal
Canadian Highlander Legal
Oathbreaker Legal
Casual Legal
Legacy Legal
Modern Legal

Dictate of Heliod occurrence in decks from the last year

Latest Decks as Commander

Dictate of Heliod Discussion

Mcat1999 on 7 Days to the Wolves

2 weeks ago

I see you have 9 creatures who are wolves, and another dozen or so that produce wolf creature tokens with a good portion of these being repeatable, either triggers or activations. However, these wolves are also very small bodies compared to what EDH games can see. Fighting will cause you to almost certainly lose your wolf while doing little to shake up the boardstate of other players.

I see you have Elesh Norn, Grand Cenobite and Beastmaster Ascension but I feel like this isn't enough. You definitely need some more anthems to pump your wolves up so they are far more threatening. So here's a list of permanents that can really help you out.

  • Collective Blessing I'd recommend slotting in others before this, but if you have the room it can be a good fit
  • Commander's Insignia this is a far better option. You have a lot of lands, and casting your commander is advantageous, meaning the more you cast her the more powerful this becomes
  • Dictate of Heliod again, not the best as the one below is better since it can be free-cast, but if you have the room why the heck not
  • Force of Virtue this is basically a free-cast
  • Mirari's Wake this will really help with some of your repeatable activation costs
  • Path of Bravery this combos extremely well with the next card
  • True Conviction the doublestrike won't help you, but you will gain life from your wolves fighting as it's still considered damage the creature dealt, and yes the doublestrike really strengthens your boardstate since you're trying to go wide here
  • Adaptive Automaton counts as a wolf and carries a banner for them
  • Door of Destinies while it's true that you only get the counters on DoD when you CAST a wolf, it's equally true that ALL of your wolves get +X/+X, tokens included
  • Hall of Triumph not the best but hey, it's good on curve

Also

Now you'd also want to build up your draw. Your wolves may not naturally be this large, but with one enchantment on the field they will be. So...

ellie-is on Kykar's Tokens & Cantrips

3 months ago

Okay, more changes... Relatively large ones this time. Keeping track of them here in the comments in case I want to take any of it back.

Removed more mana-intensive buffs (Force of Virtue, Dictate of Heliod, Soulblade Djinn, Strongarm Monk), some token generators (Goblinslide, Launch the Fleet, Battle Screech, Docent of Perfection  Flip, Finale of Glory) and and some other cards (Sphinx's Revelation, Firemind's Research, Fumigate) to make room for new ones.

Removed a land for Wayfarer's Bauble and Mind Stone.

Added Path to Exile, Swords to Plowshares and Muddle the Mixture.

Added Divine Visitation because it's really good on its own and makes Bishop of Wings better (I was wary of keeping Bishop of Wings with so little that synergized with it and without having tutors, at least now there's one more chance of drawing something that's good with it).

Added Purphoros, God of the Forge, Impact Tremors, Isochron Scepter, Dramatic Reversal, Retraction Helix and Spellbook because after giving it some consideration, infinite combos are fair-ish and fun if I'm not using tutors.

Added Fireball and Comet Storm to make use of infinite mana, since there's now a couple ways to do that.

I'll probably temporarily proxy some of the more expensive cards, but it's gonna be so long before I'm playing games in person again that I might even be able to buy all of them before that happens, lol.

TheVectornaut on Enlightened Equipments (Budget)

5 months ago

Your switch to modern did in fact get you more attention since I normally pass by vintage and legacy lists XD Kor Duelist seems like a natural inclusion that'd be better than Auriok Edgewright a lot of the time. I recently reviewed another deck making use of Duelist, Colossus Hammer, and Kor Outfitter, and Sigarda's Aid seems like a natural fit with that package so maybe more copies of Hammer could be viable. If you want to focus more on Kemba, I've had a lot of success with Konda's Banner as a sort of cheap Dictate of Heliod, at least in commander. Infiltration Lens and Sword of the Animist are some other equipment options that I think are underrated and can work on a budget.

askurz on "Can I offer you an egg in this trying time?"

5 months ago

DeinoStinkus - I didn't know full board wipes still triggered Atla Palani's second ability, a quick google search confirms such for me. I will definitely be looking to add in a board wipe or two, probably among those you suggested, but do you have any suggestions on what to remove? I'm thinking Collective Blessing, Dictate of Heliod, and Soul Foundry would all be candidates. The first two were just for buffs and the latter was a precon staple, but having to pay the full CMC makes it far less useful than I hoped. Thoughts?

MagicMarc on I hate cathars' crusade but …

5 months ago

If the card makes the deck unfun for you, just remove it. If what it provides is important to you, just replace it with something similar. When you produce tokens, your deck is going wide. Upping the power of the tokens is only helping you win a turn or two sooner than you would anyways.

Replace the crusade with Divine Visitation. You get basically the same thing without a lot of tracking. Or go with stuff like True Conviction, Dictate of Heliod, Intangible Virtue, Akroma's Memorial or Eldrazi Monument.

There are many creature-boosting enchantments and artifacts that would aid your wins without the hassles.

Or put the tracking on one card like Call for Unity. This would give you what you are getting from the crusade but all the bookkeeping is only on the one card and not all of your tokens. It's slower to grow but a lot less bookkeeping.

sub780lime on Rin and Seri

5 months ago

I really like Oketra's Monument in here. I would probably drop Fiery Emancipation (this may move too far away from your commander's activated ability being a primary strategy) and go with an anthem strategy overall as you acquire cards to slot in. Glorious Anthem, Gaea's Anthem, Dictate of Heliod, and, Beastmaster Ascension would all be solid in here. Other targets for removal for me would be Commander's Insignia and True Conviction. True Conviction can be great, but it seems a bit win more as opposed to just going wide and pumping through anthems. Beyond those, if you do lean into the anthem strategy, consider Mirari's Wake, Force of Virtue (can be a fun free play), Collective Blessing, and Spear of Heliod. You might even consider Intangible Virtue.

Have you considered Strionic Resonator to copy your commander's triggers?

Consider Blasphemous Act to replace Chain Reaction.

Consider Shared Animosity in place of Volatile Claws.

I see Heroic Intervention. I think I would also want Teferi's Protection. As a budget replacement, Eerie Interlude can still save a big junk of your board.

Card draw seems light. Just some various options: Runic Armasaur, Mind's Eye, The Immortal Sun (anthem as well), Shamanic Revelation or Collective Unconscious, and, if you want to play in further on tokens, Ulvenwald Mysteries.

I agree on getting the token doublers in here and I also agree they are pricey :). A more budget option would be Second Harvest.

For win-cons, if you decide to switch to a Timmy approach, Craterhoof Behemoth is an obvious choice, and Thunderfoot Baloth would also fit nicely. With all your anthems (assuming you go that route), Humility would certainly be fun. Doesn't see much play, but a janky win con requiring setup is pairing Touch of the Eternal with enchantment destruction on the last end step before your turn, plus you usually want some protection in there. Like I said, a lot of setup :).

multimedia on Isperia's Super Budget Flying Circus

8 months ago

Hey, I like the name, nice budget deck.

What are you using infinite mana of Peregrine + Deadeye for? It appears you have removed the mana sinks and other combo pieces. Brago, King Eternal's no mana cost repeatable flicking can do a lot more than Deadeye and Brago is a flying creature. Bident of Thassa for half the price would do a lot more than Deadeye with your flying creatures.

It seems that Deadeye is most expensive price card in your deck and it's not doing much. You could cut Deadeye to clear some price to improve the manabase with some better budget lands such as Command Tower, Prairie Stream, Port Town and Ash Barrens. Consider Bident of Thassa and Mask of Memory? These have excellent budget repeatable draw effects with attacking flying creatures. These cards could replace Failure and Deadeye Navigator.

Consider Sephara, Sky's Blade, Emeria Angel and Empyrean Eagle? All are good budget flying creatures. These could replace Devious Cover-Up, Sandstone Oracle and Dictate of Heliod.

Could cut Marble Diamond/Sky Diamond and add Azorius Signet/Mind Stone. These are better two drop mana rocks especially with Brago because they ETB untapped. Could cut Mask of Avacyn/Neurok Stealthsuit and add Swiftfoot Boots. The haste and hexproof of Boots especially haste is overall better than Mask/Stealthsuit.

Good luck with your deck.

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