At the beginning of each upkeep, all players untap all creatures and lands they control.
Combos Browse all
|Commander / EDH||Legal|
Awakening occurrence in decks from the last year
Latest Decks as Commander
1 week ago
You might like these: Alpha Status , Sadistic Glee , Blade of the Bloodchief , Fallen Ideal , Ivy Lane Denizen , Crown of Skemfar , Pennon Blade , Vicious Betrayal , Patron of the Orochi , Awakening , Illusionist's Bracers , Seeker of Skybreak , Wirewood Lodge , Toski, Bearer of Secrets , Benefactor's Draught , Zulaport Cutthroat
1 week ago
You might like these: Alpha Status , Sadistic Glee , Blade of the Bloodchief , Fallen Ideal , Ivy Lane Denizen , Crown of Skemfar , Pennon Blade , Vicious Betrayal , Patron of the Orochi , Awakening , Illusionist's Bracers , Seeker of Skybreak , Thousand-Year Elixir , Vitalize , Benefactor's Draught , Zulaport Cutthroat
2 weeks ago
You might like these: Alpha Status , Pennon Blade , Fallen Ideal , Sadistic Glee , Blade of the Bloodchief , Eternal Thirst , Cryptolith Rite , Song of Freyalise , Druids' Repository , Awakening , Benefactor's Draught , Curse of Bounty , Mobilize , Zulaport Cutthroat , Poison-Tip Archer , Umbral Mantle
1 month ago
Power Surge is a great punishment card for Yurlok, as it forces your opponents into no-win scenarios where they take damage either from tapping or not.
If you want any more ideas feel free to check out my own list.
1 month ago
You might like these: Alpha Status , Fallen Ideal , Ivy Lane Denizen , Immaculate Magistrate , Pennon Blade , Might of the Masses , Coat of Arms , Seedborn Muse , Awakening , Throne of the God-Pharaoh , Shamanic Revelation , Hunter's Prowess , Return of the Wildspeaker , Joraga Treespeaker , Pitiless Plunderer , Black Market
1 month ago
Here are some others that might be worth considering: Storm the Citadel , Attrition , Shamanic Revelation , Moldervine Reclamation , Wilderness Reclamation , Awakening , Parallel Evolution , Carnival of Souls , Revel in Riches
2 months ago
Looks great so far. Personally I would make these swaps:
Voice of the Woods -> Pitiless Plunderer ; while not an elf, I think the Plunderer is more impactful here, especially since you'd probably rather tap your elves for mana or toward Lathril's ability than toward making an elemental, right?
Llanowar Tribe -> Fallen Ideal ; Fallen Ideal allows Lathril to make exponentially more elves every time she hits. The extra evasion is nice too. I think the mana boost from llanowar tribe is unnecessary here especially since it won't get Lathril out any faster.
Abomination of Llanowar -> Ancestral Mask ; similar to Fallen Ideal, and i think it'd be more impactful than the Abomination.
End-Raze Forerunners -> Ivy Lane Denizen ; ok hear me out: the turn that Forerunners drops relative to the turn Lathril was played, you will have made 8 elves with Lathril, so Forerunners gives you an extra 25 damage that turn (7+(2*9)). Ivy lane Denizen, on the other hand, will have increased your damage output by 32 in that timeframe AND will also leave you with 24 more elves and a 32/32 Lathril. Oh and you will have killed 1 opp via commander damage. And the Denizen is not a dirty eyeblight :P
Springbloom Druid -> Paradise Druid ; Paradise gets Lathril out a turn faster, Springbloom doesn't.
Elvish Rejuvenator -> Priest of Titania ; same as above. Also PoT is busted.
Bounty of Skemfar -> Heart Warden ; similar to above.
Farhaven Elf -> Quirion Elves ; similar to above.
Wolverine Riders -> Immaculate Magistrate ; Magistrate will allow you to deal more damage and generate more elves in the long-run v.s. the Riders.
Casualties of War -> Storm the Citadel
In Search of Greatness -> Awakening ; I think the Search is a bit lackluster since its effect is that the free-casted card must be equal to 1 + highest-cmc, so it's kinda hard to play around. Meanwhile Awakening would win you the game if uninterrupted.
Skemfar Avenger -> Skullclamp ; Skemfar only triggers on nontoken dudes dying which is kinda a bummer. Skullclamp is nice because it draws you cards but could also go on Lathril for extra damage/elves.
Pyre of Heroes -> Shamanic Revelation
Poison the Cup -> Attrition
Rhys the Exiled -> Throne of the God-Pharaoh ; I think the Throne is more impactful than Rhys
3 months ago
Insidious Dreams --> Discard a bunch of permanenent cards, which is essentially just saving them for later, and then stack your deck with combos.
Forgotten Creation with Golgari Grave-Troll --> Every upkeep, you discard your hand, and then draw that many cards. Then, in your draw step, mill 6 and get the grave-troll back. Repeat every turn for some massive self-mill. It gets even better with Underrealm Lich.
Mindslaver --> a salty, one-card combo that basically says "Pay during your main phase to control your opponent's next turn... every turn, forever."
Glacial Chasm is a one-card combo that basically says "sacrifice a land every turn, but you can't be attacked anymore." If you choose not to pay the cumulative upkeep cost, you just get rid of it and then you can attack with your creatures. Play it again in the post-combat main phase to stop any incoming attacks. This card is great.
Memnite is a really great card in this build. When you run out of mana, you're still able to cast it, and it's a great, repeatable sac outlet or chump blocker that just keeps coming back. Counts as an artifact or a creature.
Kodama of the East Tree is great with Muldrotha, because you will want to be casting stuff from the graveyard and generally ignoring your hand. Well, every time you get something from the grave, you can also get something from your hand.