Bloodbraid Elf

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Uncommon
Commander 2016 (C16) Uncommon
Eternal Masters (EMA) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Alara Reborn (ARB) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Bloodbraid Elf

Creature — Elf Berserker

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Bloodbraid Elf Discussion

averagenovice74 on B&R announcement tomorrow

1 week ago

Yeah, I knew Bridge from Below was on it's way to the ban hammer. Really just a matter of time honestly because it's just one of those cards that has always been on the fringe of possibly being broken. Hogaak, Arisen Necropolis & Altar of Dementia just pushed it over the edge in my opinion.

After seeing cards like Bloodbraid Elf and Jace, the Mind Sculptor in action in a this modern "cycle" I feel comfortable saying that I like to see Stoneforge Mystic be unbanned now. Something I was VERY NOT inclined on a couple years ago perhaps but now I can see where SFM would fit in. I would be good and maybe cross fingers slow down the format a little but it wouldn't "break" it. If jace and BBE couldn't then I'm sure SFM can't neither.

I just don't want to see Splinter Twin again because it's not because it's too strong or busted...... it's because every control deck conceivable eventually morphs into a twin deck and makes the format super redundant, hurting the diversity in decks(particularly control decks) and kills any type of suspense to the meta. Games against twin are fun.......having 1/3 of the field be a twin deck isn't just because it's the "de facto control deck".

ToolmasterOfBrainerd on [[Primer]] - Jund Midrange

2 weeks ago

Ha, I wish. I'm expecting no changes. It's Eldrazi Winter all over again, except now it's Hogaak Summer. In the eyes of WOTC, Hogaak is selling packs of Modern Horizons. (He's a $5 card, so clearly he's not selling $8 packs, but WOTC isn't very smart.) If history sets any precedent, WOTC will take no action until Modern Horizons is out of print.

The best case scenario, to me, is if WOTC bans Bridge from Below . Then at least sweepers become almost okay against them and they can't use the mill combo. And it'd be nice to see Manamorphose get the hammer too. And in Magical Christmas Land they'll unban Twin, SFM, and Pod. After those unbannings and bannings, modern can maybe start to be fun again. And in that world Jund would still be a great deck. Bloodbraid Elf and Kolaghan's Command stomp all over a fair meta.

krieksken on Jund post horizons (work in progress)

4 weeks ago

Changes:

-Mainboard: -1x Bloodbraid Elf +1x Unearth

-Sideboard: -1x Nihil Spellbomb +1x Unearth

Reasoning:

Bloodbraid Elf while still able to produce huge turns, either by finding answers to stabalize the board or to switch the board to your favour, does not need to be more then a 2 off, due to so many fast decks it is a very bad card to have more then once in opening hands. With the addition of cycle lands and Seasoned Pyromancer it is much easier to go through your deck and find the cards that you need, in the limited playtesting done so far I find that Bloodbraid Elf when running 2 copies are still casted plenty of times during games. The addition of 1 copy of Unearth in the mainboard gives the deck more options to get back the lower curve creatures, as I am running only 1 copy of Kolaghan's Command I felt that getting more value of dead or discarded creatures was still needed. Unearth also allows us to discard a Seasoned Pyromancer to Liliana of the Veil in those scenarios where you do not have access to double red and being able to reanimate with Unearth for additional value.

Unearth in itself is never a dead card as cycle is still an option if needed.

Sideboard wise the decision came alot easier, as we are already running 3 scavenging oozes mainboard I do not feel the need to include 2 cards in side to deal with graveyard shenanigans. Adding an extra Unearth to the sideboard to get easier value out of other sideboard tech cards as fulminator Mage and Kitchen Finks.

Funkydiscogod on G/R Devotion

1 month ago

I think you should go all in on the combo: replace Bloodbraid Elf with Stone-Seeder Hierophant , and find room for Eternal Witness .

So, if you Genesis Wave with a Heirophant on the board, you'll put down a buttload of triggers to untap the original shrine to Nyx (don't legend rule yourself), and if one of those revealed cards was Witness, the next wave will be insane.

Servo_Token on Free Real-Estate (RG Lands)

1 month ago

Hey bud, just wanted to drop some advice as resident Loam expert.

Your mana base is a little funky for this style of deck. Since you have so many of the triple cost enchantments, Fire-Lit Thicket is a must because it helps you cast either as easily as possible. 2 is enough, but I saw some other guy suggest taking them out without knowing what they're talking about.

You also don't have enough draw lands. I like 5-7 in a two color build. Forgotten Cave , Tranquil Thicket or the horizon lands need to be in here in full force. The cycle lands are about twice as good as the horizon lands, so definitely more of them in the mix.

Some lands to take out: Copperline Gorge and Cinder Glade aren't doing much for you and are kind of a wasted land slot. You're a loam deck, take advantage of that. you can also go down to 2 creature lands.

As far as your main deck goes, Throes of Chaos is a terrible card. Sure, it's fun, but if you want that effect just play Bloodbraid Elf . Throes is really just kind of a waste of mana because you could be doing so many other things. Flame Jab and Worm Harvest can go up in numbers. If you feel like you have to play throes for the fun factor, just play one and use it when you have nothing else to do. Or you can play like Lightning Axe or some other burn.

Anyway, I like the deck, I just think these few little fixes could make it a lot more effective. Have fun Loaming!

InfinityMinusOne on RUG As Foretold Delver feat. Crashing Footfalls

1 month ago

Thanks for the response! Wrenn and Six were in the initial build solely because they are a cool-looking new card that I wanted to test out. The initial thought was that they help guarantee Turn 3 As Foretold, can kill dorks/Bob/etc, and in the case of a long game can do cute things with their ult (unless I'm misreading the cards, retrace on Footfalls/Vision is disgusting with As Foretold, allowing the suspend spells to be cast from the yard for free every turn). That said, this is absolutely Magical Christmas Land in a format where a vast majority of games end early. I might relegate a couple copies of the walker to the sb, but they're not important enough to the mb.

I tested out Looting in the deck recently, and you're right - it's /very good/. Initially I was skeptical because it provides less-than-card-parity and can't be cast on my opponents' turn off an As Foretold , but the filtering is deeper than things like Opt and, as you said, it dumps things in the yard much more efficiently - too efficiently to be ignored.

Hour of Promise is spicy as all get-out and something that I hadn't even considered, though I worry it might suffer from the same faults that Electrodominance did - that is, it's bad off of Bloodbraid Elf and is a dead draw unless you've got a hit. I'll test it out, especially because it gets more powerful with more things in the yard, but I might pass. Thanks again for the advice!

InfinityMinusOne on RUG As Foretold Delver feat. Crashing Footfalls

1 month ago

Thank you for the suggestions! I've been considering Thought Scour and/or Faithless Looting as alternatives to Opt and Serum Visions because the deck needs more ways to get Footfalls/Vision in the yard for Dreadhorde Arcanist . I still have yet to really test the deck but I imagine at least looting will probably make the cut. Electrodominance is a card that was in the initial build because T2 Footfalls at instant speed seemed like a really good play. It's just a really mediocre hit off of Bloodbraid Elf unless I've got Vision/Footfalls in hand, so they were cut for the Arcanists. If the deck develops in a direction more focused around the suspend spells then I could picture including it alongside both Foretold and Arcanist.

Hexdrinker and Arcanist admittedly die to a lot/most of the removal present in Modern, but they're also both creatures that can't be ignored. While As Foretold -> Crashing Footfalls is one of the main plans for the deck, I'm not sure that Bolt/Snap/Bloodbraid/Footfalls is enough to be considered a wincon. I could definitely be wrong though, it's the sort of thing that I'll figure out with testing. Thanks again for the input!

JuiceKelly on Temur Suspend

1 month ago

so if you hit Electrodominance with Bloodbraid Elf is the plan to hard cast your suspend cards?

Load more

Bloodbraid Elf occurrence in decks from the last year

Modern:

All decks: 0.15%

Commander / EDH:

All decks: 0.01%