Bloodbraid Elf

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Planechase Anthology Uncommon
Commander 2016 Uncommon
Eternal Masters Uncommon
Planechase 2012 Edition Uncommon
Alara Reborn Uncommon
Promo Set Uncommon

Combos Browse all

Bloodbraid Elf

Creature — Elf Berserker

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

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Bloodbraid Elf Discussion

abby315 on I own every Chandra

1 week ago

My Bloodbraid Elf page is always evolving :)

she's the prettiest

sonnet666 on abby315

1 week ago

My Grave Titan is M12, so it's a little higher, even using TCG market prices.

How about:

My: Grave Titan, Recycle, 2 Bloodbraid Elf (Alara Reborn, not Conflux, my bad), and Mental Misstep (Total: $14.73)

For your: Green Sun's Zenith, Ezuri, Claw of Progress, Joraga Treespeaker, Regal Force, and Aven Mindcensor (Total: $14.21)

?

The_Squirrel on loopholes

2 weeks ago

Unmask may be a good fit for you. Countermagic will be your biggest problem. You should cosider putting Force of Will in the mainboard as well.

If you can adjust your manabase a bit, Ardent Plea is better than Demonic Dread and Bloodbraid Elf. As it doesn't need a target and only costs 3.

Good luck!

zogg2000 on JUND MY DECK - in your ass...

4 weeks ago

Bloodbraid Elf is banned in modern

SaberTech on Ancestral Animar

1 month ago

So after racking enough counters on Animar with the Hoverguard combo, I'm guessing that you just bounce back Metamorph, copy Imperial Recruiter again, then tutor and cast Walking Ballista for the win? That's the simplest line I can currently think of to kill multiple opponents in one turn.

And yeah, I've been looking at Brutalizer Exarch. It's sending me on a bit of a nostalgia trip, because I had included it back in my first version of my Animar deck.

Mad World Rising is my current Animar list, but there are a number of cards that are due to be replaced. Bloodbraid Elf, Venser, Shaper Savant, and Slithermuse only occasionally give me the value I would like from them, and Duplicant is a recent addition that I'm still not sold on. Brainstorm has done good work for me but may not be worth including now that I finally have a Sylvan Library for the deck. Priest of Titania is another recent inclusion that I'm second-guessing. I'm going to keep the Kiki-jiki package for the now because Pestermite and Deceiver Exarch have integrated themselves into how I like to pilot the deck.

So if you are up for giving me some suggestions; lets say I freed up 6 slots in my deck by removing the cards I mentioned above, based on your experience what would be your top six recommended cards that I should include that I don't already have?

CaptSillva on nostalgia.dec

1 month ago

Heedless One and Drove of Elves I would say. For this kind of deck you want to be going wide, not big and in my experience running tribal in commander, these cards never work out the way you want them to.

On a side note, I just noticed that you can run Bloodbraid Elf and your not. Maybe you should fix that.

Fatboy26105 on Flaming Elf in Turbofog

1 month ago

Since you have red in the deck why not use Bloodbraid Elf?

Duke.Fleed on Yidris Storm Buttkicking

1 month ago

since its a commander deck this took me a little longer, sorry. I also have a Yidris though so I think I wont be totally lost on this one.

So the biggest things in a Yidris deck is getting combat damage through so you can cascade. You've got a few things in there that do that, however I think you could put in more. Aboshan's Desire is one of my favorites. I would concentrate on getting him through and getting double strike in order to make big plays rather than just increasing pure damage. So I would cut Hero's Blade and Blood Tyrant. Also I don't think Satyr Wayfinder, Rakdos Charm, or Dark Intimations belong.

Also I'm sensing a Windfall and discard sub theme in the deck. While I do like a good wheel effect, and the pre constructed version was built that way, I do think too much of that is unfun for your friends and also not as effective as increasing the consistency of your storm game plan. So if, after adding some of the cards I've mentioned and you're over 100, I'd cut some of the weaker discard and wheel effects like: Nath of the Gilt-Leaf and notion theif are some of the more unfun ones(also they banned leovold for a reason), Dark Deal is the most under powered wheel effect in the deck I think. If you really like the wheel effects, then I think you should forget the storm part and just build a wheel reanimation deck.

I really like the untapping lands concept to fuel your ability to storm off, as such I think you really need Kodama's Reach, Cultivate, and Burgeoning. These, though they seem boring, are absolutely crucial to ramp so you can have one big explosive turn. That said, when you add more land finding you can go down on land. I would say 37 is a good number. Also some a good couple of lands to have would be Cabal Coffers (or Magus of the Coffers and Urborg, Tomb of Yawgmoth.

Some really good storm cards you can add are: Magus of the Will and Yawgmoth's Will (similar to past in flames), Shrieking Drake can bounce itself and you will get as much storm count as you have blue mana, other cascade cards like Bloodbraid Elf,Shardless Agent, and Maelstrom Wanderer are good for casting a lot of spells, the black and blue versions of the expertise cycle Yahenni's Expertise and Baral's Expertise are very good.

I hope this helps, if you have any questions about my ideas, just ask.

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