|Commander / EDH||Legal|
Printings View all
|Duel Decks: Speed vs Cunning (DDN)||Uncommon|
|Magic 2015 (M15)||Uncommon|
|Ravnica: City of Guilds (RAV)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Creature — Goblin Berserker
Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
Price & Acquistion Set Price Alerts
|Have (9)||Yawkcorb , stephen1212 , orzhov_is_relatively_okay819 , YossarianLives , JAT0 , CampbellStev , DudeMan1031 , bakeraj4 , mcstang1986|
Frenzied Goblin Discussion
2 days ago
If you like Goblin Kaboomist, Arms Dealer and Frenzied Goblin then you should play with them! The most important thing is that you enjoy playing your deck! Ultimately magic is about building the deck one likes and having fun with friends. A hilarious card I played earlier was Sensation Gorger, it can be great when you actually get to draw those extra cards, and can be good against control. Ultimately I found it too slow for local meta, but it's really funny! If you want to invest some money then Blood Moon can be great for goblins, especially with Goblin King.
Some SB tips: A fun card I'm trying out in my SB right now is Everlasting Torment. It's not the best card there is, but it's thematically fitting. I SB it in against midrange decks with big creatures, since it means that even a blocked goblin can be a good trade for you. It completely shuts down any decks that build on life gain as well. Regarding GY-hate in SB I personally prefer Tormod's Crypt for goblins, since it doesn't cost any mana to cast you won't loose any of your momentum.
2 days ago
Thanks for this! Impact Tremors is great. I did find Goblin Kaboomist works really well with chieftain, also Arms Dealer and Frenzied Goblin have proven their worth many times. You have given me lot to work with many thanks!!
3 days ago
Fun deck! I too have a Goblin deck, so I know how fun they are to play! I have some tips regarding your cards if you're interested. You seem to have 62 cards in the deck, it's never a good idea to have more than 60 card - consistency is king! In general you want a curve that is as low as possible, since you need to keep a pressure all the time. If you don't win turn 4 or 5, you will probably loose the game.
The lands look good, what you need is red mana and you've got it. A tapped land can be dangerous since you need to keep a pressure! I'm trying to run Contested War Zone in my goblin deck, it's risky since it only produce colorless mana, but it's +1/0 ability can be game winning.
Card you can consider adding, price tag in (parenthesis):
Goblin Guide - (Expensive), but really good!
Foundry Street Denizen - Can get really big really quick, (cheap).
Legion Loyalist - Devastating against token heavy decks, first strike can be really good if your goblins are buffed. (Kind of expensive).
Goblin Piledriver - Get really big, game winner with Legion Loyalist's trample, (average price), well worth the cost!
Goblin Rabblemaster - Creates you a massive goblin army, constant pressure, one of these can totally dominate the battlefield, two of them wins you the game. Recently reprinted, so it's (cheap) for what it does. Great if Quest for the Goblin Lord.
Lightning Bolt - 4x.
Goblin Bushwhacker - One of the best one/two drops for goblins, (cheap).
Warren Instigator - Haven't tried myself but he can be really powerful. (Average).
Mogg War Marshal - I like it more than cards like Krenko's Command, since it gives you a bit more resistance against sweepers. It's also a great gobling to sacrifice for Goblin Grenade.
Additional card to consider, mainly for sideboard:
Cards I'd cut:
Obelisk of Urd - In my experience, Obelisk of Urd is rarely a good card aggro or modern in general. Too expensive, or forces you to not attack a turn if you want it early.
Arms Dealer - Too slow, isn't a threat in it's own.
Goblin Kaboomist - Too unreliable.
Frenzied Goblin - There are better 1-drops.
Fury Charm - Not really a good card.
Hope you appreciate the tips and make sure to ask if you have any questions!
3 weeks ago
Rigging Runner might be good budget option but otherwise it's just too slow. Most of the time you throw goblins during MP1 because they have haste or give it to everyone. There are some that aren't doing this but have static effects that help others like Goblin Arsonist or Frenzied Goblin, while this guy just has First Strike and MIGHT come as 2/2.
Overall, this creature has too conditional ability in my opinion, that needs some preparation for it. But we are playing Goblin deck, 1-drops go on turn 1 :D (Goblin Bushwhacker is just a 2-drop)
Hope this helped and thanks for upvote :)
1 month ago
A couple of Frenzied Goblins can help break through stale board states.
1 month ago
You choose a target when the ability is first put onto the stack, i.e. when Frenzied Goblin attacks. It's just a regular triggered ability, not a delayed or reflexive one.
1 month ago
PS: I understand it so that there already has to be a target creature when the ability resolves/you pay the . So my answer would be: You have to declare the target when you attack with Frenzied Goblin, but the target creature might be able to block after resolution of the triggered ability, because you decided to not pay .
Source: I'm 100% positive you have to declare the target of Lightning Bolt when you but it on the stack, too. ;)
1 month ago
I know that I don't have to pay the additional R until Frenzied Goblin's triggered ability resolves. Now my question is: Do I announce the target of Frenzied Goblin's triggered ability when it goes on the stack or when it resolves, after I paid R? I couldn't find an answer to this because I became confused with delayed/reflexive triggers.
Thank you in advance!