Wingcrafter

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Avacyn Restored (AVR) Common

Combos Browse all

Wingcrafter

Creature — Human Wizard

Soulbound (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both.)

As long as Wingcrafter is paired with another creature, both creature have flying.

Wingcrafter Discussion

McToters on Where's The Tiger?

2 months ago

Ok! Sorry I missed you already have Prowler's Helm ! I also totally get the unfavorability of Hot Soup but A) it’d hilarious and B) I’ve personally won games with it. Of course this isn’t meant to say your points still don’t stand cause equip 3 is a lot. I just think most people will underestimate it’s power if they’re not slinging non-combat damage with ease.

A counter-suggestion to Stormtide Leviathan + Part Water ... how about Wonder and Filth + Buried Alive . You don’t necessarily need Buried Alive but it’s an enabler for the other two to automatically work. And I would personally take out Wingcrafter and Jace's Phantasm for them.

All 3 of the “Extra Turn” spells are dope, but in the name of practicality I would probably take out the weaker 1 or 2 for Scroll Rack and Sensei's Divining Top as they fit into the theme of manipulating the top of your library and they will also get you out of trouble a majority of the time.

Smoke Shroud is amazing flavor but I eould probably replace that with Dauthi Embrace .

What do you think?

Rez09 on Master of Ninjutsu

2 months ago

For Modern discard options, red has access to Faithless Looting , Cathartic Reunion , and Burning Inquiry , all of which come down quick and can get cards into both your hand and graveyard; Blue has Discovery / Dispersal and Ideas Unbound , as well as Chart a Course , which you already have in the list and is nice because you can pick if you want to discard with it or not.

Looking at the Ingenious Infiltrator vs. Ninja of the Deep Hours , she's a hard call -- Infiltrator is finally giving the tribe a much needed payoff, but the double mana symbols make it less reliable to cast on turn 2 than Deep Hours, so it's up to how you feel about the situation. If you do decide to run the Infiltrator, you'll want to swap the Slither Blades out for Changeling Outcast s, as they are also unblockable and count as ninjas.

Mist-Syndicate plays nasty with Tetsuko, but that's probably its only draw right now. Maybe a Wingcrafter ? I'm not sure, I'm still theorycrafting on that one right now. :x

Rez09 on Dimir Ninja Deck

2 months ago

Out of curiosity, have you done any testing with this deck? New ninja support is dropping in Horizons (WHOOOO!), and where I love Kamigawa I'm looking at the archetype again -- have you considered things like Judge's Familiar and Mausoleum Wanderer for the deck? It seems to me like the combination of their low cost, evasion, and spot removal taxing might be ideal for the archetype, possibly freeing up some of the slots you have open for evasion at the moment, as might the Wingcrafter , which can airlift some ninja friends. >: D

ulf5 on Nivmartyr

2 months ago

I used to bring a version of this to my local game store a few years ago. Without Nivmagus Elemental as Flusterstorm was not modern legal.

Anyway, I found that the games I won usually involved Ninja of the Deep Hours and Wingcrafter . Maybe there's no space for Wingcrafter with the new cards, but maybe you could consider trying it out, seems like giving evasion to Nivmagus could help against some decks.

Hayte123 on Yuriko WiP

4 months ago

Thanks for the recommendations multimedia! I haven't gotten a chance to play this yet at my LGS, still waiting on a few cards to arrive, but from the perspective of someone who hasn't quite seen it fully in action yet, cards like Elder Deep-Fiend and Distended Mindbender seem really pricey for what feels like a more aggressive deck archetype. I know that the emerge cost definitely helps, but given that so much of the deck are cards that cost under 3 mana, it feels like they'd either be dead in hand or they'd stop your card draw engine with Yuriko. I'm certainly willing to give it a try (especially since they're pretty cheap) and it honestly might be awesome, but I'm just skeptical about it for now.

Library of Leng is super interesting, thanks for letting me know about it. I've heard that decks like this tend to fill up their hand quickly, so a 3rd Reliquary Tower effect could definitely be useful, but I'm scared that I'll end up drawing Library and having nothing to do with it, to where it just kinda sits there and does nothing. Currently my only way of discarding anything is with Wharf Infiltrator , and even if I do include Copter I end up with only 2/100 cards in the deck that synergize with it. It might be better if I play some of the cards you have in your deck such as Tortured Existence or maybe a way to transmute into it. Then again, it does have a pretty strong payoff if anyone else at the table has discard effects. I love the suggestion for sure!

Lastly, Wingcrafter is phenomenal! I'm 100% going to slot that in over Night's Whisper , which I'm honestly not sure why that's there in the first place. It really has all the synergy you could ask for: evasive 1-drop so you can get your value train rolling on turn 2, gives another creature evasion as long as it stays in play, and even gives you the ability to replace the effect by bouncing it back with all the ninjas. That's a fantastic recommendation, I wish I'd found that earlier.

Thanks a ton for the feedback!

multimedia on Yuriko WiP

4 months ago

Hey, I'm also playing a $200 Yuriko deck, Shadow Ninjutsu (Budget). A fun interaction is Emerge and Commander Ninjutsu.

Elder Deep-Fiend , Distended Mindbender , etc. when either is revealed make all opponents lose 8 life. That's good, but the reason to play them however is emerge since it reduces the casting cost of them. They cost four mana using Yuriko as emerge fodder, sending her back to the Command Zone. This is a repeatable play as long as Fiend or Mindbender attack and aren't blocked can then Commander Ninjutsu in Yuriko bouncing one of these creatures back to your hand to cast it again using Yuriko again.

I also really like the interaction of Smuggler's Copter and Library of Leng with a high CMC card in hand. When Copter attacks you draw and discard, it's an attack trigger. When Copter is crewed it becomes a creature who has flying, good with Ninjutsu. With Leng you can choose to discard the card instead to the top of your library.

This sets up Yuriko's reveal ability for a high CMC card all before anything is declared not blocked. Leng also has no max hand size which is helpful when you're drawing a lot of cards. With Leng you can choose when you discard to put the card into your graveyard or on top of your library. This is helpful for both Yuriko's reveal ability or getting cards in your grave for Delve.

With cards such as Looter il-Kor and Wharf Infiltrator you can stack their combat damage to player whenever triggers and make their draw and discard abilities happen first before Yuriko's whenever reveal trigger. Letting you with Leng setup the top of your library with potential high CMC cards before revealed.

Wingcrafter is a good card with Yuriko since it can change who it's Soulbound too. With Ninjutsu, creatures are bouncing back and fourth, synergy with Soulbound especially with other Ninjas. Just being able to Soulbound to Yuriko and give her flying is good enough; letting her attack unblocked more because of flying.

Good luck with your deck.


multimedia on Vicious Ninjutsu

5 months ago

Hey, nice budget version of Yuriko. Delve spells are quite powerful with Yuriko's reveal ability because they have high CMCs, but their mana cost can be reduced by you by exiling cards from your graveyard including lands.

Budget cards ($5 or less each) to consider adding:

Cards to consider cutting:

  • Kindred Dominance
  • Ghostform
  • Raise Dead
  • Resourceful Return
  • Counterlash
  • AEtherspouts
  • Cloak of Mists
  • Armillary Sphere
  • Darksteel Forge
  • Minamo Sightbender
  • Possessed Skaab

Good luck with your deck.


multimedia on Thrasios/Tymna

5 months ago

Board wipes are death to strategies with Edric or Tymna therefore my advice is to include a lot of creatures/counterspells that can stop or slow down board wipes.

Mystical Tutor is helpful to be able to tutor for a counterspell and then draw it thanks to Tymna or Edric. Worldly Tutor and Eladamri's Call are great to tutor for a hatebear to help stop a board wipe or any other creature. Diabolic Intent is a budget unconditional tutor that's good when playing a lot of little creatures. Creatures such as hatebears/mana dorks who don't have evasion can benefit from Wingcrafter . Mirror Entity is another mid/late game way to pump all 1 power fliers or unblockable creatures; nice with Tynma because she has lifelink and Throng because Entity EOT turns creatures into Rogues.

Notorious Throng in combination with Rogues is another potential powerful mid/late game card. Land Grant and Nature's Lore in combination with Shock lands (Pool, Garden, Tomb) can be very helpful when you're trying to keep the manabase land count low. Brainstorm , Ponder , Preordain , Serum Visions are other spells that help to let you keep the land count low, since they can help to find lands.

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Wingcrafter occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%