Nightshade Peddler

Nightshade Peddler

Creature — Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have Deathtouch.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Avacyn Restored (AVR) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Nightshade Peddler Discussion

thinkoriginal on Wrath of Marath 2.0

3 days ago

mattr2013 Yes I do want that. I was unaware of this chain and I love it. I can cut Resto for Gaurdian, and I think that while a neat trick, Nightshade Peddler just isn't quite good enough anymore, so Karmic Guide can go there. Thank you for that idea.

HarleyTheKind on Marath, The Swiss Army Knife EDH

3 months ago

I'd want Finale of Devastation to work mostly as a finisher, but I think the deck as it, is trying to race towards a combo or dominating board state quickly, and Green Sun's Zenith would help with that, to quickly fetch the pieces.

I havent had too many issues with color fixing yet, especially since I just added the fetch lands, but I've never even heard of the Vivid lands, and might give them a chance, at least for testing.

Bow of Nylea is great in this deck. Giving Marath deathtouch means you can kill any creature with 1 mana. I recently took it out because I think it might be easier to tutor or birthing pod for Nightshade Peddler . Druidic Satchel has always been a favorite, but forgot to considere it for this deck.

WizardSibs on marath, big boy with big intentions

7 months ago

PookandPie thank you for the suggestions! I really like Nightshade Peddler , I didn't really think about the synergy of deathtouch and Marath's ability. Also, I totally forgot that Unbound Flourishing got printed, will have to get rid of something for it!

PookandPie on marath, big boy with big intentions

7 months ago

A new card you may want to look into is Unbound Flourishing . It doubles Marath's abilities- so it's effectively a Doubling Season when making tokens or adding counters to your creatures, but it also doubles the damage Marath deals! Nightshade Peddler with Marath and this card can effectively let Marath kill 2 creatures for only 1 mana and 1 counter, which is kind of a big deal. I'm cutting Primal Vigor for it in my own list, but you could likely cut something else for it.

DerektheRed on Good Boi Voltron

7 months ago

My two cents:

(1) you need more evasion. You have a metric ton of +1/+1 counters, which is great... but only 2-3 things that give trample and only 1-2 other pieces of evasion. Against the wrong deck, you'll get chump blocked all day. These specific cards are mostly just examples, but consider adding unblockable ( Suspicious Bookcase , Whispersilk Cloak ); deathtouch ( Gorgon Flail , Nightshade Peddler ); trample / multi-purpose ( Loxodon Warhammer , Haunted Cloak ).

(2) you need more protection. Everyone will gun for your doggo, knowing that it's your whole win-con. You have a few things, but not enough IMO. Add more indestructible ( Hammer of Nazahn ) and hexproof ( Mask of Avacyn , Archetype of Endurance ).

I'd suggest culling some of the +1/+1 cards - especially one-shot like Battlegrowth . Also, shroud isn't great with voltron because you can't target/enchant/equip, so I'd lose Lightning Greaves and Aspect of Mongoose .

Looks like a fun deck!

Luarviq on Surrak Dragonclaw Angry Mongol Horde

11 months ago


You have a good point. I might need to run a counterspell package, after all.

So far I plan following:

To be removed:

To be added:

And Gyre Engineer is questionably to be swapped with Incubation Druid , since latter can be pumped to give 3 mana and become 3/5 to survive small wipes.

What do you think? I definetely need to clear some space, but right now I am not sure what to remove. So this is what I have: Counterspells:

Only 4 counterspells in 100-card deck... I am really not sure. Maybe Mystic Snake or Frilled Mystic would be better? Boardwipes: Other stuff

I don't run tutors not because they are expensive (Though Wordly Tutor, Gamble and Mystic Tutor are fairly affordable as an upgrade), I don't want to make deck too (uhh) strong. I made Lavinia, Azorius Renegade deck which revolves around getting Knowledge Pool out, and if I draw one of the artifact tutors and have anti-counter in hand, I win, it's only a matter of time. Which is nice to spook new players, but not that great when I play N'th game with same people.

Bababad on Marath Midrange (Toolbox)

1 year ago

Ogre Battledriver and Avenger of Zendikar are absolutely bomb in this deck. especially as TaN targets.

Pir, Imaginative Rascal always feels great, goes absolute ham just like Hardened Scales does

Nightshade Peddler is another Basilisk Collar

Saffi Eriksdotter fits in the Sun Titan, Reveillark, etc loops and protects a win con almost as well as Mother of Runes

glad to see another mary deck out there!

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