mtg, mtg cards, magic the gathering, gaming, geeks
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
There's not really a full 11.7 percent chance of winning. Even you said that it only works if you get Countryside Crusher in your opening hand AND your opponent doesn't counter/destroy. There is a better chance of getting Countryside Crusher when you mulligan. However, the combo with Fatal Frenzy still won't work if it's near the top of the deck. You'll only get that one turn chance to attack because the turn after, your library will be depleted and you'll lose. A simple damage prevention could counter the damage and you'll end up losing. The deck just has a gamble in getting the necessary power with only one chance.
AEther Vial will help you to get around counterspells. I'd swap the Shock s out with Magma Jet , the scy will really help to make sure you're not just top-decking land. Countryside Crusher can help with this too.
ahhh ok, yeah i know how the steps go but for some reason it didn't dawn on me that I kept reading upkeep on Countryside Crusher
I'm confused how this works. If you play Countryside Crusher on turn 3, then on turn 4 during your upkeep you keep self milling till you hit Fatal Frenzy then, Fatal Frenzy will still be on top of your deck. So while you can potentially swing with a very large creature on turn (assuming fatal frenzy wasn't near the top of your library) they still can chump block him with ease. The combo doesn't really work, because you still have to wait a whole another turn before you can cast Fatal Frenzy , in which case it's not really a combo, it's just casting Fatal Frenzy from your hand, targeting a big creature.
Well, if he plays Aqueous Form , he'd need to mill more lands, leading to a less chance he'd win, as opposed to running Fatal Frenzy , in which he'd only need to mill half of the land required to reach fatal damage. Also, he'd need to splash blue, leading to less of a chance to pull off the winning combo immediately, as you'd need to pull more types of land in your opening hand to get out both Countryside Crusher and Aqueous Form , and might require an extra turn, which could mean the difference between win and loss in a deck like this.
|Power / Toughness||3/3|
|Avg. draft pick||1.46|
|Avg. cube pick||9.06|
|Commander / EDH||Legal|