Countryside Crusher


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Morningtide (MOR) Rare

Combos Browse all

Countryside Crusher

Creature — Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Latest as Commander

Countryside Crusher Discussion

The_Dark_Mage on Countryside Crusher Combo (Mono-Red, Ultra-Budget)

3 months ago

Thanks for the suggestion Peoyogon! The original deck that I created had Fling, but I decided to trade it out for Thud because they are basically the exact same card with different mana costs. Until now, I had not realized the benefits to having an instant as opposed to a sorcery in this deck. I will definitely add it to the maybeboard, but the reason I decided to keep Thud is because you will have enough mana to play Fatal Frenzy + Thud on your Countryside Crusher turn 4, but Fatal Frenzy + Fling will take an extra turn which might make the deck a little slower.


4 months ago

ThePhantomOfTheOrzhov and Mighty_Devil_1 The 11.67% is the odds of drawing Countryside Crusher in your opening hand. No other maths are involved to determine Fatal Frenzy being your next draw and thereby killing you immediately

Spazik008 on Eternal 8Drakes

4 months ago

maybe get some Countryside Crusher and Seismic Assault in there for a plan B, I've seen that deck lurking around in the shadows of the metagame.

Mighty_Devil_1 on 11.7% OF THE TIME, IT WORKS EVERY TIME.

5 months ago

As much as I love this deck, I do want to know the actual maths behind the 11.67%. For example, does it include the chances that after playing Countryside Crusher, that the very next card at the top is the Fatal Frenzy, which is basically the only time this deck would get close to winning but lose horribly?

Also, if this were to be imported directly into an EDH deck (just add another 39 lands and a random commander with red), what would the odds look like? Obviously, this deck is a one shot one kill deck, and after that, you die, which could theoretically make for interesting politics.

the__odysseus on Let the Lands Win

5 months ago

Why Walking Ballista? I find in EDH you aren't casting it for more than 6, and usually it's if you don't have enough card draw so you need something to do on your turns. Also, if you find yourself getting mana flooded, I recommend Abundance, which also triggers off of Windgrace's +2. Also, Centaur Vinecrasher Can get big off of all your pitching of lands with windgrace and whatnot. Also, paying a deck similar to this, I found that Elixir of Immortality often helped, both with getting my bombs back into the deck but also my lands that I pitched earlier. Turntimber Sower had some fun interactions. And finally, (but this is iffy and only works in longer games) Countryside Crusher

NauticalJohnson on Lord Windgrace Deck

6 months ago

I'd add The Gitrog Monster, Crucible of Worlds, Countryside Crusher, and multani yavimaya avatar. Just straight "lands matter" value.

Scytec on shirouu

6 months ago

I'm not sure bud, Countryside Crusher can net you incremental value in a deck, insuring you draw into gas instead of dead land draws. However, the combo is a glass cannon similar to my Treasure Hunt deck. It strives to do one things very well. I'd say it would be possible, but honestly I think you'd be giving up explosive plays for consistency. Also, Fatal Frenzy may not even make the final 60. You may just go with traditional pump spells and utilize the value of Crusher to make it work really well. I think I'd go Gruul with it personally.

Load more

No data for this card yet.