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At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
I've played this deck a few times, and it's so much fun! People are definitely surprised by it, which makes playing games so much more interesting. So far I've played against some casual mono-green decks and some weird deck that used Urza's Armor , Pestilence , and a bunch of the black Thrull mana dorks. I won most of these games, somehow tied another. The only game I've lost with it was against a Countryside Crusher deck... I got out-janked hah.
If you were to make this a budget deck, how would you account for the advantage Rishadan Port provides?
this is just an idea and since Countryside Crusher is your only one of it should be fine but maybe throw in Tibalt, the Fiend-Blooded for draw and if you are playing against a lot of creatures you can take them all and swing. Also some Skullcrack wouldnt be a bad sideboard card instead of having two different cards that do the same thing
Thanks! Glad you like it.
To start the game off, it really doesn't matter if you go first or second. That shouldn't influence your decision to keep or mull. The god hand in this deck, if I could pick 7 cards, would be Blood Crypt
, Raven's Crime
, Copperline Gorge
, Life from the Loam
, Seismic Assault
. Just play your hand out in that order, and you pretty much have the game. A non-keepable hand would be one that has less than 2 lands, or less than 3 lands that are off-color to the cards in your hand. You just can't keep a hand with 2 swamps as your only mana sources. Use the fetch lands to your advantage early game, and loam them back to find all of your basics early. Because apparently Blood Moon
can be a thing.
There aren't any interesting combos, per say, but the deck just wins off of synergies. Between Worm Harvest , Seismic Assault , and Countryside Crusher , you have so many options to just drown them in card advantage. Everything plays off of each other, and you have the option to do whatever you need to every turn. Playing big zoo? Pick off their dudes as soon as they play them with Seismic Assault . Playing UWR? pick off their hand with Raven's Crime , then Flame Jab them to death for the lols.
Some key moves would be to use Faithless Looting or Life from the Loam as quickly as possible to start filling up your grave. I've loamed for 1, even though that isn't the full potential of the card, it helped me because I then dredged into 3 lands. Heck, i've gotten away with playing loam for 0 just to get it in the yard. Also, remember that you have man-lands. They provide great blockers in a pinch, and can be a great source of beat down if you want to get things over with quickly.
As for your comment about filter lands, I don't think that they're necessary. The mana is super tight as it is, so I would just be adding to the budget. Also, this is, at it's core, a red deck, so G/B lands won't be too much help in the end.
If you have any more questions, feel free to ask!
This is the exact same deck my brother built. Reminds of those 58 mountain Countryside Crusher decks.
It's not just lands I like. I think cards like Seismic Assault and Countryside Crusher are extremely powerful and drastically underplayed in the current Modern format. Have you seen Travis Woo's 45 land aggro deck? It's awesome! As far as suggestions go, I'd recommend Oracle of Mul Daya , Courser of Kruphix , and Azusa, Lost but Seeking for creatures, and in all honesty I think you should add red for powerhouse cards like Kessig Wolf Run to make sure your 1515 Knight of the Reliquary doesn't get chumped out of the game by cards like Lingering Souls .
|Power / Toughness||3/3|
|Avg. draft pick||1.46|
|Avg. cube pick||9.06|
|Commander / EDH||Legal|