Evolutionary Escalation

Evolutionary Escalation

Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

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Set Rarity
Commander 2016 (C16) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Evolutionary Escalation occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Evolutionary Escalation Discussion

TheCDC on Daghatar the Adamant (30$ budget EDH)

1 month ago

Gladehart Cavalry and Sandsteppe Mastodon don't seem to be doing a lot for you. In low budget games grind is the name of the game and you're severely lacking in draw power. Even something simple like Lead the Stampede can push you ahead in the game. Camaraderie is likely 10x better than either Biogenic Upgrade or Incremental Growth.

Other options include Duskwatch Recruiter  Flip, Vivien's Grizzly. Mana outlets like this help you pull ahead when everyone else has either dumped their hands.

Evolutionary Escalation can also easily replace any or your more synergy based +1/+1 counter generators and your commander has a super secret mode of stealing the counters from the opponent's creature.

Evolving Wilds and Terramorphic Expanse are also suspiciously missing.

Gleeock on Philosophy Represented

1 month ago

This was kindof fun. I feel like it says more about personalities than bulky argument-fodder could.

Gleeock on EDH vs cEDH

1 month ago

That kind of wall of text is what I was hoping to avoid. As Wolfsbane706 concisely states -- with the inclusion of punishment cards. It feels that the most competitive philosophies don't include this wider spectrum of interaction, only the most efficient of 1:1 removals or boardwipes (direct interaction)... Now where this Turn0 philosophy gets shot is with more midrange, responsive, & indirect interaction. I've seen several Marchesa decks beat Turn2 decks.... but they are built in this fluid, response-based way such that you could call them "competitive" but you can't really put them in a TurnXYZ class.

I've heard it verbatim so many times: "that card won't help you win" - "I don't like playing with people who don't play to win" just because it is indirect or relies on politics... or the rest of the deck, then I somehow end up winning. Goofy stuff like: Evolutionary Escalation, Oath of Druids, Captive Audience, Frenzied Fugue. Several of which are either exchange-based or cause a cascade of indirect interaction. All cards with Panache. In response to your competitive Force of Will I will yawn. "Competitive" or "win-now" decks certainly have "interaction" but it is so narrow in scope compared to what the game has to offer. The challenge lies in being a champion of the pet cards & still managing to beat high-end, narrow interactions. & DrukenReaps you aren't wrong, I am a little dismissive of those 2 interactions, probably because I do tend to get-wrecked by the same darn suite of cards - but I just look at that as a challenge to be overcome :) - without "doing as the Romans do" to overcome them.

Gidgetimer - condescension is a response to feeling patronized -- Being told that a narrow host of interactions is how the game works, then having how the game works explained to me. Then being asked to go on a defensive with a list of cards.

Wall of text not avoided.

Optimator on Bastards on Parade

2 months ago

Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:

Ramp:

Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.

Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc  Flip, Harrow , Circuitous Route

Utility:

Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,

Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.

Counters:

Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.

Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty

I have a Drove of Elves I'm not using

multimedia on

5 months ago

Hey, interesting budget version of Atraxa.

Atraxa is your best source of life gain with her lifelink because the damage she does to a player is also Commander damage. She already has evasion (flying) meaning you're most likely going to be gaining life when she attacks. Gaining life while at the same time potentially killing your opponents. I would focus more on Atraxa and beefing her up which then in return makes cards that benefit from gaining life better. Counters are a fine way to beef up Atraxa because they also interact with her proliferate. Consider including more ways to get counters on Atraxa?

Cards within the budget to consider adding:

Counter Engines

Ancient, Escalation and Advokist are repeatable sources of counters to put on Atraxa. Even though Escalation and Advokist put counters on an opponent's creature Atraxa is still going to be bigger and more powerful. These cards and Ancient can beef up Atraxa quickly. A big reason to add Climb is Winged Temple of Orazca . It's a win condition land with Atraxa.

Draw and Tutors

Ramp

Ramp that can make any color of mana is very helpful when playing four colors with a budget manabase. Adding more of it lets you ramp into Atraxa faster.

Value from Gaining Life

Sunmare and Resplendent are repeatable sources to make big tokens when you gain life. Resplendent is very good with Lyra Dawnbringer . Well is good when you're consistently gaining life, turning that life gain into drawing cards.

Lands Upgrades

The Pain lands (Llanowar, Coast), Battle lands (Vista, Sunken, Stream) and Check lands (Woodland, Sunpetal) are upgrades for the Bounce lands. The Battle lands are good with Basic lands and Farseek to be able to search for a dual land. The Check lands are good with the Basic lands and the Battle lands. If you cast Atraxa with Opal then she ETB with a counter on her ready to proliferate.


Cards to consider cutting:

  • Azorius Chancery
  • Dimir Aqueduct
  • Dromar's Cavern
  • Golgari Rot Farm
  • Orzhov Basilica
  • Selesnya Sanctuary
  • Simic Growth Chamber
  • Thespian's Stage
  • Myriad Landscape
  • Ill-Gotten Inheritance
  • Lawmage's Binding
  • Spirit Loop
  • Witching Well
  • Ageless Entity
  • Arvad the Cursed
  • Basilica Bell-Haunt
  • Bloodbond Vampire
  • Elderwood Scion
  • Vampire of the Dire Moon
  • Horizon Chimera
  • Evra, Halcyon Witness
  • Elite Guardmage
  • Deathsprout
  • Scour All Possibilities

Good luck with your deck.

Gleeock on Marisi, C-C-C-C-Corona Breaker

6 months ago

Cats off the Lawn! - more of a temporary use/haste focused deck. I like what you've done with yours though. Distinctly different, yet still viable. From what I've playtested, surprising workhorses have been Evolutionary Escalation , Oath of Druids , Earnest Fellowship , Wishmonger .. Earnest fellowship is hilarious, always funny to see opponents start to realize they really want to invest in removing this 2 CMC enchantment. I've found that a little evasion voltron subtheme is surprisingly good. The swords are strong in many EDH decks, but I've found they are above average strength in a Marisi deck.

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