Evolutionary Escalation

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon

Combos Browse all

Evolutionary Escalation

Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Price & Acquistion Set Price Alerts

C16

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Evolutionary Escalation Discussion

KingofCorns on Fishy Bois

1 month ago

I always prefer less counterspells in general so I'd be inclined to say one of them, but that's really dependent on your playgroup.

The next thought would be maybe Shapers of Nature, because your Bident of Thassa and Evolutionary Escalation effects are less of a mana sink.

Faceless_Being on Hallar's Ferocious Frenzy

2 months ago

The only reason Savage Offensive made the list is because it's a cheap-ish way of triggering Hallar. Kicker spells in Gruul are pretty limited as is and I want the capability of consistent Kicker triggers. I will however simply swap Offensive with a copy of Dictate of the Twin Gods for testing sake.

Regarding Evolutionary Escalation I know it's a double edged sword but through playing it in my current group has yielded promising results. If there were another card capable of granting counters as fast as EE does then I'd gladly swap it out.

Howling Mine could probably be switched out for Rishkar's Expertise so thank you for that suggestion. Definitely could be a card advantage monster.

Honestly I totally forgot Temur Sabertooth was a thing. When I was looking for Bounce effects in my colors I didn't think to check effects. Definitely an easy swap

I super appreciate your feedback and suggestions mate, I really like this deck and getting fleshed out and polished is my goal.

LittleBlueHero on Hallar's Ferocious Frenzy

2 months ago

Ah, right you are I was just going off the top of my head, forgot that one was combat damage.

At first pass my gut tells me Savage Offensive since like you said you aren't worried about combat damage much, could probably go.

And Evolutionary Escalation is a card that has made for some headaches when I ran it in the past. When its good its good, but giving folks the means to come at me with giant creatures wasn't always great.

other than that, along those same lines, i haven't had much luck with Howling Mine type effects unless im playing to abuse them. giving your opponents cards is rarely going to help you out, and don't be surprised if someone draws off of it and then destroys it before you can even use it :)

Rishkar's Expertise has quickly become my favorite green draw spell.

Also if you are noticing the deck is a little creature light you could swap out Blood Clock for Temur Sabertooth. One of the best bounce cards green can offer.

Faceless_Being on Hallar's Ferocious Frenzy

2 months ago

So someone has suggested some decent changes so I'll list them below if anyone has any opinion on slotting. For the most part I'll be testing most of these changes out before anything concrete

KingofCorns on ANIMAR commander help. Please

2 months ago

Soul of the Harvest, Rattleclaw Mystic along with some Eldrazi Titans and/or Artifact Colossus'. I'd put in Copper Myr + Iron Myr + Silver Myr since they're essentially free; Surrak Dragonclaw is always a good addition.

If you want to have some real fun, I love cards like Evolutionary Escalation and Mistcutter Hydra which is an infinite haste creature with Animar, Soul of Elements + Ancestral Statue.

If you plan to go for more casual/fun games, Forgotten Ancient is a favourite of mine, Bioshift can be good, Ivy Lane Denizen for heavy green.

Going wide with Fungal Sprouting and Nissa, Voice of Zendikar could be fun too (I play Ghave, Guru of Spores +1/+1's). Inspiring Call too.

Apocalypse Hydra is freaking cool. Vorel of the Hull Clade could easily pump up Animar.

Natalbee on Ezuri Scissorhands EDH

2 months ago

Last_Laugh: Regarding your first comment, my response is pretty much what ThallionDarkshine said. And as a defense for Master Biomancer though... he does ruin my experience counters, but I would much rather have all my creatures enter with 2+ additional power/toughness than make one creature bigger every turn. If I can get just one trigger of Evolutionary Escalation on him, all my stuff enters with +5/+5, which is insane. And at that point, Ezuri, Claw of Progress isn't even part of the equation for me.

- Prime Speaker Zegana was in my first list, and while it's a very good creature to bounce with Deadeye Navigator, I just felt like Fathom Mage is a better draw engine with a better casting cost.
- Momir Vig, Simic Visionary was also in my original list, but it didn't work out like I wanted it to. But it's such an awesome card, I might try it out again (I don't think I really gave it a chance).
- I've also tried Cloudstone Curio and Equilibrium in this deck and you're right, Equilibrium is awesome, but I never got enough use out of it. Cloudstone Curio is more of a combo piece to me, and I don't have enough of the other pieces to make it worthwhile.
- I'll take yours and Thallion's recommendation with Fierce Empath, as it can tutor for most of my finishers.

Thank you for the suggestions!

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