Centaur Vinecrasher

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Commander 2015 Rare

Combos Browse all

Centaur Vinecrasher

Creature — Plant Centaur

Trample

Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.

Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

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Centaur Vinecrasher Discussion

KingMathoro on On a Pale Horse

2 weeks ago

Hello there as a fellow Meren enthusiast I feel I may have some advice for you. You certainly have a lot of creatures and while Momma Meren loves her some creatures I feel as though you have a few too many. Verdant Force is a prime example of a card of which there are better options in the form of enchantments like how you have From Beyond in your maybeboard. It is much better because it m=has more survivability and it costs less. Another card that plays off of that is Awakening Zone. Both create tokens that Meren can sac. A few other creatures that are in my experience under performers are Great Oak Guardian, Vulturous Zombie, Centaur Vinecrasher, Cloudthresher, Kessig Cagebreakers terastadonBlood Bairn, Apocalypse Demon, Sifter Wurm, Hooded Assassin. They have a high cmc and/ or don't really do all that much. A few options for replacements would be things like Dictate of Erebos, Black Market, Diabolic Tutor, Cultivate, Kodama's Reach, Reclamation Sage, Beseech the Queen, Animate Dead, Strionic Resonator, Spore Frog(a champion of a Meren deck is this frog let me tell you), Viscera Seer, Merciless Executioner, Fleshbag Marauder, Buried Alive, Eldritch Evolution, Blood Artist, Zulaport Cutthroat, Beast Within, Pawn of Ulamog, Sifter of Skulls, Evolutionary Leap, Gonti, Lord of Luxury, Smothering Abomination, Living Death. They offer Meren much more support and help you get the most value out of what you got going on. Because when you have too many creatures the lack of support spells like the ones mentioned above can really slow you down and make you more vulnerable to board wipes and the like and limit your potential wincons. I would also heavily consider Dictate of Erebos over some of the curses because it can just do a lot of work for you. Another thing I noticed is you have Dredge listed in your tag list and I don't really see that much of a Dredge-y presence in the deck. Those are just some thoughts I have after playing both Budget and Much more Expensive versions of Meren for quite a while. But if you don't like what I have to say that's cool. I don't mean to offend at all. And ultimately the choices are your's anyways. So please tell me your thoughts on what I brought up!

Also here is my take on budget Meren that I mentioned earlier. Who Needs $200+ Dollar Decks???

DiabolicEsper on Borborygmos, Destroyer of Value town

1 month ago

skyninja135 your average cmc is too high (3.81) and your Abundance combo is solid but there's a lot of win more cards in there (whats Worldspine Wurm and Realm Seekers doing?). A number of your artifacts don't seem competitive at all, Storm Cauldron, Horn of Greed, Ghirapur Orrery all benefit the opponents as well which is something you want to avoid (except cards like Selvala, Heart of the Wilds), giving them extra lands basically speeds up their game plans as well. Most of the creature ramp (Wood Elves, Yavimaya Elder etc.) you got can be cut for normal dorks ( Elvish Mystic, Llanowar Elves etc.). I get the fact that you want to ramp heavily with lands, but most of the spells that enable you to do so are rather slow; compare Cultivate to Mox Diamond, of course, mox may be out of your budget but this kind of ramp allows early explosive turns ( after all you're aim is to pull off the combo asap) rather than a slow accumulative ramp (someone's bound to go off before you do). You can take out the landfall theme it's just not fast/strong enough. I'm unsure what the optimal land count for a deck like this would be, but removing the tapped lands is a definite (Temple of Abandon, Evolving Wilds) and adding in off-color fetches (unless your budget prevents you but it should be one of your top priorities). Also, why no artifact hate? Just some other cards that I think should be cut:
- Seek the Horizon (for 4?)
- Tempt with Discovery (letting the opponent search for a land is not a good idea)
- Rites of Flourishing (should really be adding cards that benefit yourself like I mentioned above)
- Constant Mists (unless there's someone who plays the kiki combo)
- Knollspine Dragon, Kodama's Reach (let's be honest: it's too slow)- Krosan Tusker (better options out there)
- Mina and Denn, Wildborn, Oracle of Mul Daya ( 4cmc is a bit too much for this effect and they don't really do anything else, you also want enough lands in the library for Borborygmos to discard)
- Temple of the False God (when you can just replace it with an Ancient Tomb)
- Centaur Vinecrasher (yyyy?)
- Kessig Wolf Run, Thespian's Stage (kessig if you must, but I don't see the value in stage)
As for the cards, you'll want to add:
- The green tutor package (Worldly Tutor, Sylvan Tutor etc)
- Taiga (when you can ocf)
- Red Rituals (Desperate Ritual, Rite of Flame etc.)
- Mana Rocks (Mana Crypt, Mana Vault etc if budget allows)
- Autumn's Veil, Guttural Response, Pyroblast, Red Elemental Blast to ensure Borborygmos sticks
I believe there's a loop to reshuffle the lands discarded through Kozilek, Butcher of Truth I may be hallucinating tho, but if someone finds a way then the double damage + Illusionist's Bracers package can go.
Either way, I'm looking forward to the development of this list :)

Arcaneful on Staples for Gitrog Monster?

1 month ago

Decklist

So I made a Gitrog deck from cards I had lying around. Thankfully I had some win cons like Titania and Centaur Vinecrasher. What are some other important staples needed in the deck? And no saying crucible of worlds that guys expensive. I might look at the new one that's a creature though.

EDIT: Also how many lands should be in a Gitrog Monster deck? I've seen some with 39, some with 58, is there a sweet spot in between? I'm currently running 42, but I'm unsure if that's right.

lilgiantrobot on Kamahl - Green Land Destruction

1 month ago

I don't have a decklist up but run with the same concept. Here's a few thoughts:

Since dropping $200 for Living Plane is never fun, you could throw in Nature's Revolt. 2/2's aren't as easily killed as 1/1's, but it still makes creatures. Once thats down, you can follow it up with Ezuri's Predation or Nevinyrral's Disk. Disk doesn't hurt too bad if you're running Titania, Protector of Argoth and you're the only one left with an army. A Splendid Reclamation also makes this one-sided for you. Natural Affinity is a good one-shot spell that hits every land.

If you for some reason DON'T want to kill your own lands, Jolrael, Empress of Beasts is basically Kamahl #2 and still works well with the bigger removal. Lure/Nemesis Mask effects + Engulfing Slagwurm or any other Cockatrice effect will also wipe their lands out.

Centaur Vinecrasher likes dead lands, as does Terravore. Scavenging Ooze has nothing to do with the theme, but is overall a very powerful card that I like to mention. Nobody ever packs enough gy hate.

Athraithe on BAD LANDS

2 months ago

ever thought about Centaur Vinecrasher?

Leifis on Landfill (Gitrog EDH w/ Pseudo Primer)

3 months ago

Forceofnature1

Playtesting is going well. I am finding Centaur Vinecrasher very underwhelming and will probably trade that out for Lord of Extinction or Rogue's Passage. I am also thinking of adding in Diabolic Intent but not really sure what to cut for it at this time. My biggest concern with my meta is a friend who plays a semi-competitive Yisan Chord deck. He often has Yisan out on turn 2, turn 3 tutors Sylvan Safekeeper and turn 4 tutors Scavenging Ooze which is a tough counter for me. I often have to decide whether I am going to race him or hold back and try for a wipe if no targeted removal is in my hand.

Ahmonket was kind of blah as far as the Gitrog is concerned, though I am interested in seeing how Shadow of the Grave may interact with this deck. I am also praying that Hour of Devastation will include a B/G land with Cycle in it. That would be amazing.

Mind linking your deck?

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