Centaur Vinecrasher

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Commander Anthology (CM1) None
Commander 2015 (C15) Rare

Combos Browse all

Centaur Vinecrasher

Creature — Plant Centaur

Trample

Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.

Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

Price & Acquistion Set Price Alerts

C18

CM1

C15

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Centaur Vinecrasher Discussion

Iamme10000 on The Dead Lands Rise

3 weeks ago

I just started dipping my toes into Lord Windgrace. I like this build; it's definitely more fun than mine (I run mass land-denial and boardwipes to back up Windgrace's land engine). I'd say if you have room for Centaur Vinecrasher and Anger, both are definitely worth it: mass difficult-to-disrupt haste is amazing in this type of deck, and Vinecrasher can just keep piling on hurt: it's only a big creature, but it's a big creature.

If you hate friends and have some spare cash, I'd recommend Jokulhaups. Even if you don't go for the rest of the land destruction, it's a good card and incredibly powerful when you can reliably recur your entire land base. Death Cloud is also a similarly awful card that's still horrendously powerful.

If you want to see what monstrosity I've created after having mentioned those cards, it's Ashes and Arbors, Wreckage and Woodlands.

the__odysseus on Let the Lands Win

2 months ago

Why Walking Ballista? I find in EDH you aren't casting it for more than 6, and usually it's if you don't have enough card draw so you need something to do on your turns. Also, if you find yourself getting mana flooded, I recommend Abundance, which also triggers off of Windgrace's +2. Also, Centaur Vinecrasher Can get big off of all your pitching of lands with windgrace and whatnot. Also, paying a deck similar to this, I found that Elixir of Immortality often helped, both with getting my bombs back into the deck but also my lands that I pitched earlier. Turntimber Sower had some fun interactions. And finally, (but this is iffy and only works in longer games) Countryside Crusher

kojiro on Omnath

3 months ago

Few possible suggestions:

Using the ability of the Avenger of Zendikar:

And since you have land recursion, you could even look into more things that require you to sac lands, or destroy everyone's lands!

Or maybe stuff to get lands back in your hand, but still ramp you at the same time?

Pawstitute on The Lord of the Land

3 months ago

After playing my own version of the deck, you might want to include Wildfire, Ember Swallower, and Destructive Force as ways to wipe the board and put yourself ahead in the game - they can hate you all you want, but if they can't cast spells, then it doesn't matter.

You might want Dryad Greenseeker to compliment your Courser and Oracle, dropping the Borderland Explorer, since leveraging/knowing the top card of your deck can be pretty useful. More ways to dig further into your deck would be Harmonize and Reforge the Soul.

Another thing to consider is Anger, giving your Centaur Vinecrasher, Omnath, Locus of Rage, Avenger of Zendikar, Rampaging Baloths,or Borborygmos Enraged haste is big game.

Lands for you to consider are Arch of Orazca, as well as Temple of Abandon, etc. Hour of Promise can also be included to put Thespian's Stage-Dark Depths as another win condition.

I think if you're going heavier on the Crucible of Worlds/Ramunap Excavator, you might be playing a slower control-y list, one that would accommodate Destructive Flow.

_Delta_ on Grave Lands Fall

3 months ago

I was recently thinking that Xenagos, God of Revels could be useful in a deck like this? As you have cards like Baloth Woodcrasher, Centaur Vinecrasher, Crash of Rhino Beetles, Multani, Yavimaya's Avatar and Terravore. There's plenty of other creatures that can be big too like Rubblehulk and Ulvenwald Hydra and so this might be something I include in my list I think some time to try out.

I have added a few utility lands to my deck also such as Arch of Orazca, and Bojuka Bog which I just thought I would share as you might not even have thought of using them yourself.

Traverse the Outlands and or Boundless Realms are cards that I think you should consider for here too.

DirtyMenLikeYou on No Dakmor Gitrog

4 months ago

Centaur Vinecrasher would do pretty well with the land destruction, and could be brought back if milled

seshiro_of_the_orochi on Living lands

6 months ago

Very interesting indeed. I do like many of your ideas, so you definitely get the +1 you were wishing for. There are some cards you could consider: Splendid Reclamation is cool with zuran orb. Also, though it is blue, you could try to add some copies of Treasure Hunt. Cutting like 6 forest for three island and three Terramorphic Expanse could do the job without losing to much beef. Also, Centaur Vinecrasher might be nice here.

If you like land heavy deck, The living desert might be of your favour.

_Delta_ on Muldrotha: Recursion, Reanimation, Repeat

8 months ago

Additionally there exists the card Zuran Orb also, and this was one I have been considering in my version of Muldrotha, as the synergy seems quite good with it and The Gitrog Monster, Titania, Protector of Argoth, Centaur Vinecrasher and Dark Depths.

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