Touch of Darkness

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Touch of Darkness

Instant

Any number of target creatures become black until end of turn.

Virlym on Death's Playground

1 year ago

@dacardgabo Sheoldred, the Apocalypse and Phyrexian Obliterator are two that I've been leaning towards putting in (or back in when it comes to the Phyrexian Obliterator). My current edge cards are Yahenni, Undying Partisan (just kinda falls short of the other 2 tbh), Mikaeus, the Unhallowed + Skithiryx, the Blight Dragon (they generally cause a lot of hate to be directed towards me even tho I love skippy to death), Torment of Hailfire (just a stale way to win due to how common of a wincon it is for black), Praetor's Grasp (it's fun and stayed in since I cracked a foil back in the day, but it's hard to use on spelltable and ppl generally just don't like u taking things. Note, you can exile a combo card even if you never plan on using it), and the tutors Beseech the Queen and Grim Tutor (70% of the time, they just find land or a targeting permanent, but I would rather them just be better draw spells). I just haven't found anything personally interesting enough to put in for them yet.

Profane Command's last ability allows you to target multiple creatures to kill with Horobi, Death's Wail similar to how Touch of Darkness and Cauldron of Souls work, but requires mana for each target. The third ability gives you a way to get around indestructible. The other two options are more niche and game state specific, but are still nice modes to throw onto a card that already fits the game plan.

Necromancy is a general good-stuff card. It targets things in the graveyard so it won't kill them with Horobi, Death's Wail (as they are already dead when the target happens, and just become attached when they enter the battlefield. Similar to how Gift of Doom can be attached to Horobi, Death's Wail if you morph it). I generally just play it if I wanna bring back something big for value (like Ink-Eyes, Servant of Oni) or flash it in to grab a sneaky blocker.

Darksteel Ingot is decent because my friends like to just blow everything up. There's a lot of Vandalblasts, Bane of Progresses, Aura Shards, etc. But Relic of Legends is perfectly fine as the second ability doesn't actually target what it taps. And you have it right, it is still a mana ability, so you can use it at any time you would have priority. Do note that the ability is coming from the Relic of Legends itself, so you can tap a creature with summoning sickness for it too.

Lol, I'm glad other ppl are using Mimic Vat. It was always a pet card of mine. Super fun when you can throw a Phyrexian Metamorph under it. Or cheat the trigger by ending the turn with Sundial of the Infinite so you can keep the token.

Orange+ on Horobi and the Wailers ~100$

1 year ago

Hi, KongMing and Profet93.

Lately, Ive started killing Horobi, Death's Wail in addition to the opponents boards on the turn that I play it. Forge of Heroes would in those cases not be very useful for killing other commanders. It does however give me another option for killing Horobi myself (alongside High Market).

Im not sure suiciding Horobi is good in every case. But often, if I can cast something like a Touch of Darkness, my creatures are the only ones left on the battlefield. If Horobi stays in play during the following turns, my board does usually empty pretty quick from all kinds of targeting effects from my opponents. This is a motivator for playing suicide Horobi.

Profet93, lol, you cant just tell me that a card 15 times the monetary value is better than something I play, and expect it to be a good suggestion. If I didnt play budget I wouldnt play 90% of the cards in this deck. But I would also not be playing an original deck. Im obviously not gonna use Cruel Tutor. And if I did want to spend the money, I would much rather just play Demonic Tutor.

So the budet noted for this deck is currently "~100$ total, max 5$ per card (with exceptions)". I would not make exceptions for generally good cards, or good staples. When I do make exceptions, it might be because I really enjoy playing a card, but more often because its a piece that is just essential to play with the theme. If you sort this deck by Card Kingdom prices, you'll see that the only two cards over 5$ are Touch of Darkness and Cauldron of Souls. These cards are exceptional fits with Horobi, and the deck would really suffer by taking them out.

Thanks for your suggestions

Orange+ on Horobi and the Wailers ~100$

1 year ago

Hey, punchdrinkcry

I have stumbled upon Touch of Darkness before, and I know its probably the best Horobi tech! Additionally, I really like old cards, the stranger wording the better :) Like Remove Enchantments is a card that just really facinates me.

However, Touch of Darkness is like 9$ (cardkingdom price), which would really stand out in this 69$ (cardkingdom) priced budget deck.

Might get it one day just for the flavor, but for now I'm gonna watch my wallet :P

Anyways, thanks for the suggestion

punchdrinkcry on Horobi and the Wailers ~100$

1 year ago

Oh gosh, Horobi rules. One of my absolute favorites. Can I interest you in Touch of Darkness? It's from Fallen Empires and is therefore a zillion words long, but all it does is make any number of target creatures black until the end of turn at instant speed for . It's can't miss tech for Horobi griefers.

Flagellum on Mono-Black Destroy

3 years ago

Horobi, Death's Wail is the best commander if you want to destroy things. Would require a complete retooling of your deck to fit in things like Baton of Morale or Touch of Darkness. Also, Equipments destroy any creature they attempt to equip as they target. But you could make it really cheap!

If you need an example here's:


Horobi's Death Chimes

Commander / EDH* Flagellum

SCORE: 9 | 13 COMMENTS | 1468 VIEWS | IN 1 FOLDER


Natalbee on

4 years ago

RNR_Gaming - Thank you :D Touch of Darkness is insane in this deck, I added it to the list with Drana, Kalastria Bloodchief . I appreciate your help!

RNR_Gaming on

4 years ago

I definitely think you're going in the right direction with this deck. Touch of Darkness and Drana, Kalastria Bloodchief would be good includes.

TheCenterOfTheUniverse on Extreme Budget No-Scoping - M19 Updated!

5 years ago

WordBurn yeah I haven't checked prices for all the cards recently; Touch of Darkness was 60 cents and the most expensive card when I added it, and Sepulchral Primordial was something like 30 cents. I a planning on updating soon with Commander 2018 (Just waiting to see if prices go down any more) and will check cards then.

I don't know why touch of darkness jumped, I wish but doubt that it was because of this deck.

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