Essence Capture

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Uncommon

Combos Browse all

Essence Capture

Instant

Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.

Browse Alters

Essence Capture Discussion

SynergyBuild on MONO sUperfriends

1 month ago

You can't run so many playsets of legendaries like the walkers. Please trim these, and run cards to replace them, like Blink of an Eye , Spell Pierce , Negate , or Essence Capture

BioProfDude on Azorius Control BO3

1 month ago

You biggest problem is that 8 of your 24 lands are colorless. I suggest you drop Mobilized District , and only 1x Karn's Bastion (maybe none, to be honest), and only 1x (2x absolute max) on Blast Zone . I would try for absolutely no more than 3x total for colorless lands.

Devious Cover-Up is okay, but there are better counters. Maybe Essence Scatter or Essence Capture , and Negate .

You might also consider Augur of Bolas , but it's not essential.

Just some thoughts! I like the idea of the deck and it's pretty solid-- just too many colorless lands for a control deck.

mistah6202 on Simic Climb to Ascend

2 months ago

Hi Myrphy. I had completely forgotten about Growth-Chamber Guardian ! I had a playset in my original version, but I seem to have thrown them off the list for some reason. I'm probably going to take the two Zegana, Utopian Speaker out, and all 3 of Territorial Allosaurus . I don't see a reason to keep 1 allosaurus in the side.

I used to have 3 Biomancer's Familiar in the main, but I took them out, seeing as I had so few creatures with Adapt or activated abilities. But seeing as I'll have more adapt, I'll add 2.

I'm going to do this:

-2 Zegana, Utopian Speaker , -3 Territorial Allosaurus , -4 Merfolk Branchwalker

then +2 Biomancer's Familiar , +3 Essence Capture , +4 Growth-Chamber Guardian

Murphy77 on Simic Climb to Ascend

2 months ago

It looks like you are focusing on winning with Simic Ascendancy . I would think that staples in this deck would be Biomancer's Familiar (which allows you to adapt creatures multiple times and reduces the cost of adapting) and Growth-Chamber Guardian (which searches copies of itself).

My starting point to upgrade this deck would be:

-2 Galloping Lizrog -4 Merfolk Branchwalker -2 Territorial Allosaurus -2 Zegana, Utopian Speaker

then +3 Biomancer's Familiar +4 Growth-Chamber Guardian and +3 Essence Capture

When WAR cards come out, adding proliferate to the deck will make it really nasty.

BioProfDude on Temur Niv-Mizzet Control

2 months ago

I wonder whether you have enough red sources to consistently cast Niv-Mizzet, Parun ? I think you want Essence Scatter or Essence Capture in at least your sideboard. When War of the Spark comes out, Augur of Bolas might be a good addition to the deck. Just some thoughts.

gnizz00 on Ultra Budget Glue Deck (standard)

2 months ago

When it comes to sideboard cards, I think Surge Mare is awesome. Would also recommend Disdainful Stroke and possibly a few other counterspells ( Essence Capture & Negate ). Entrancing Melody and Deep Freeze are also viable options.

Don't know much when it comes to green cards, never really enjoyed that colour. More of a blue player, which is why I only have blue cards to recommend ^^

gnizz00 on Ultra Budget Glue Deck (standard)

2 months ago

Looks sweet! Simic is one of the more interesting colour combinations!

Just looking at the deck I have several cheap cards that spring to mind:

Merfolk Trickster - would combo well with Merfolk Mistbinder .

Opt could work, for you to cycle through your deck quickly. With 24 lands in such a fast-paced deck, controlling your draws will allow you to keep up tempo. An end of turn Opt gives you super-high value. Scry 1, draw one, and draw another on your turn.

Pteramander is also a potential heavy hitter that can be dropped turn 1, and quickly be transformed into a 5/5 flyer.

Have you thought about counterspells? Essence Capture and Negate are some great cards that are cheap and effective.

Dive Down has already been recommended, so no need to go into that.

Was also thinking Curious Obsession . Don't know how well it would play in your deck though, but throwing one on a Mist-Cloaked Herald turn two, you'll start building up your ward much faster than your opponent.

Overall, I think it looks like a sweet deck! Love the straightforward and simple design, no wacky combos or complicated mechanics. It's a cheap deck that can win games, I like it!

9-lives on Testudo Tactic Holy Cadre

3 months ago

Thank you very much, MontaukMonster

I plan on using my 1-drop Duskborne Skymarcher in the beginning, 2-drops Martyr of Dusk or more Duskborne Skymarchers, and saving up enough mana so that I can counterspell with Negate or especially Essence Capture which would give me time to gather more Lands and give +1/+1 to whoever needs it. Then hopefully I will be able to cast, most of all Benalish Marshal , or Radiant Destiny which would be somewhat helpful as long as I still have some Vampires on the field, or Queen's Commission or even Squire's Devotion . As long as I have some 1/1 Vampires with Lifelink, I'll be able to block enemy creatures without trample for some life and more time for Lands. The main problem I have is Mana cost, as most of my cards are 3 and 4 drops: Unbreakable Formation , Sanguine Glorifier , Benalish Marshal , Radiant Destiny , Squire's Devotion , Mavren Fein, Dusk Apostle , Queen's Commission . I'll have to change my deck entirely in order to make a better Azorius Deck as those are my main White Vampire cards to choose from.

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Essence Capture occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Standard:

All decks: 0.16%

Blue: 4.64%