Artifact Creature — Scarecrow
, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
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Wild-Field Scarecrow Discussion
1 month ago
Unfortunately there isn't much of an option for the ruby slippers (anything involving the name "ruby" is Red).
I kinda looked around and thought of stuff that MIGHT work (obviously there aren't any green wicked witches and flying monkeys) but I hope these give you an idea of what you can do:
Bitterheart Witch, Tree Monkey, Wild-Field Scarecrow, City of Brass, Scarwood Treefolk, Bog Imp, Emerald Medallion, Fork in the Road, Brass Man if you don't mind older cards, also maybe Treasure Keeper?
That's what I was able to come with in like... 15 minutes? If you were to expand your colors you may find more options (I could not find a Wizard of Oz and other staple characters in Green/Black).
I hope this helps. I don't know what kind of deck you could build that would fit within the theme and function well, but I wish you luck. Please keep me updated on this. I'm interested in seeing how well this goes.
2 months ago
2 months ago
I also recommend checking out Ichor Wellspring, Mind's Eye, Wild-Field Scarecrow, Dreamstone Hedron, a Sin Prodder for a win-win, an annoying card but not useless Urza's Blueprints, an Illuminated Folio combined with winding clock is good, Im unsure how much colorless mana you have access to but Endbringer, and Mycosynth Wellspring for land and card advantage.
As for other things that could help out Blinkmoth Urn for some sick manas. Arcbound Crusher can help with closing a game out by getting real swole creature. Shimmer Myr useful myr if you wanna move to towards myr tribal. A Workshop Assistant makes a great thing to pitch to your commanders negative. A Contagion Engine gives you your commanders negative ability every turn you pay for it. a Rings of Brighthearth can give you double effects on abilites bit pricy though.
4 months ago
I'll just list some of the cards I personaly like for delirium (budget):
first Wild-Field Scarecrow. It fixes color, which is especialy useful in three-color deck, and adds two types to delirium. Also you can actively get it into your graveyard (unlike your other artifact creatures). Speaking of color-fixing, Fork in the Road helps with that and puts a land into your graveyard for delirium, which is usualy not the easiest card type to get there. Third Fortune's Favor is realy interesting and funny card, in my opinion. And in delirium deck, you can decide based not by what you need in your hand, but what you need in your graveyard.
Now for cards, that reward delirium, I would again point out three. My favourite of these, Kindly Stranger Flip. Although 2/3 for 3 is not so amazing, 4/3 that also kills something for 6 sounds good. Moldgraf Scavenger is a nice one. Attacking with a 3/4 by turn three is not a bad deal (and is very doable). Finaly, the delirium star Gnarlwood Dryad. What's not to like about this one? 1/1 deadtouch for G? sure. 3/3 deadtouch for G later? definitely.
Hope some of this helps.
4 months ago
I don't see Heroic Intervention in your deck.
A four color manabase is going to be tough to accomplish. White and Blue sources should make up the bulk of your manabase, as most of your cards are in those colors. Right now, you have way too many red sources and too few green. And that double on Eldritch Evolution is going to be very hard to cast.
5 months ago
I really want to play Noxious Gearhulk as a finisher, but I'm concerned that the I won't get to 6 mana in time. I'm toying with the idea of running Pilgrim's Eye and Wild-Field Scarecrow in order to reliably have 6 lands by turn 6, ready to fire off a Gearhulk.
5 months ago
I absolutely love the deck. After seeing this I am now determined to make my own variation including some of the following suggestions. Btw this is so long because its also a note to myself.
The Inkmoth Nexus and Blinkmoth Nexus won't come back because Shirei, Shizo's Caretaker says to return the creature card; they are land cards regardless of what they were on the battlefield. I recommend replacing them with Reliquary Tower and notably Winding Canyons. With all the ways of getting mana on others' turns you can use it quite effectively. Other lands you should consider include: Volrath's Stronghold, Crypt of Agadeem, Westvale Abbey Flip, High Market, Lake of the Dead, Vesuva Maze of Ith and Wasteland (instead of Tectonic Edge.)
Glistening Oil seems a little out of place. Are you using it to make your larger creatures small enough to be returned? If not then you have no reason to play it. If so then you should cut it because there are much better options. You could use Fevered Convulsions to achieve the same thing faster despite the mana investment (and you can use it on enemy creatures.) However, I recommend Sorceress Queen instead, for not only serving the same purpose but also being more versatile and being a creature with power 0 it fits very well.
I don't like Kiku, Night's Flower here because it cant answer anything immediately with summoning sickness and is far less efficient (and fast) than your already insane amount of removal. I recommend replacing it with Zulaport Cutthroat as another Blood Artist. You can also add Falkenrath Noble
At first glance AEther Vial looks really good considering all the 2 and 3 drops. but after thinking about it I realized that there is a far better option you can use: Vedalken Orrery. You may have to spend more mana but you can use it multiple times every every turn rather than once each turn rotation once you get an altar out.
Other cards you could consider are: Marionette Master, Summoner's Egg, Triskelion, Triskelavus, Mesmeric Fiend, Weaponcraft Enthusiast, Noxious Toad, Wild-Field Scarecrow, Dutiful Attendant, Workshop Assistant, Gnawing Zombie, Chimney Imp, Insidious Bookworms, Disciple of Phenax, Fume Spitter, Rotting Rats, Ravenous Rats, Corrupt Court Official, Vampiric Rites, Dark Prophecy, Contamination, Shadows of the Past, Sheoldred, Whispering One, Gate to Phyrexia, Disciple of Griselbrand, Harvester of Souls, Mindlash Sliver, Deathgreeter, Kalastria Healer, Altar of the Brood, Altar of Dementia, Black Market, Disciple of the Vault, Blasting Station, Abyssal Gatekeeper, Bitter Ordeal, Buried Alive, Palace Siege, Soot Imp, Tree of Perdition, Spine of Ish Sah, Trading Post, Solemn Simulacrum, Thrull Surgeon, Slithery Stalker, Ashen-Skin Zubera, Geth's Grimoire, Killing Wave, Necroskitter, Thorn of the Black Rose, Myr Moonvessel, and Arcane Lighthouse (just in case they have a Sigarda, Host of Herons or something.) Also if you can afford it: The Tabernacle at Pendrell Vale.
6 months ago
I would also like to suggest Metalwork Colossus. Casting him for free and a built in recursion engine seems pretty good!