Anvil of Bogardan
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.
|Want (4)||MeJeremy , thejordan0 , Camypo , EvilRich|
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|Commander / EDH||Legal|
Anvil of Bogardan occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Anvil of Bogardan Discussion
2 weeks ago
So, I don't see any of the normal Nekusar cards here, and if you don't mind, could you explain why? Haha. Dictate of Kruphix, Font of Mythos, Temple Bell, Howling Mine, Teferi's Puzzle Box, Kami of the Crescent Moon, Spiteful Visions, even Anvil of Bogardan, or Forced Fruition.
You may also consider running a few board wipes at least. Vandalblast is quite good. Cyclonic Rift is amazing if you have one, they are a little pricey. Toxic Deluge, Damnation, even things such as Crux of Fate or Decree of Pain would be better than having no way to deal with a massive board state.
Lightning Greaves, Swiftfoot Boots, and Whispersilk Cloak are all excellent options for protecting Nekusar or other key pieces of your board as well. Just make sure you give him Shroud after you equip or enchant him if you're wanting to do so.
Sorry for the paragraph...this went a little longer than I wanted, but I really love Nekusar and while my deck got stolen about 2 years ago...I really am considering rebuilding him, he is an absolute blast to pilot.
3 weeks ago
I like the idea of having the plan B of milling your opponents. This way your commander has more targets and Rise of the Dark Realms becomes so much spicier.
For this I’d suggest running cards that fill your opponent’s hands and graves using cards like Font of Mythos/Howling Mine, Fascination, and Anvil of Bogardan. This sets up explosive combos with cards like: Psychic Corrosion, Dreamborn Muse, and Windfall/Jace's Archivist.
Another suggestion I have is to run Phyrexian Altar. It’s 1. a sac outlet 2. Ramp 3. a whole lot of fun with Gravecrawler. He combos with the altar giving you infinite 2/2s with Diregraf Colossus and infinite Altar of the Brood triggers.
Things I’d cut for the 9 cards I mentioned would be: Kalitas, Traitor of Ghet (see above), Liliana's Mastery (too much for too little)), Dark Salvation (same reason), Sinister Sabotage (same reason), Expropriate (cut for something that synergies with your general. Take a cooler Rise over some stolen permanents), Ancient Excavation (Dreamborn Muse tho), Liliana, Untouched By Death (the best part about her Gisa and Geralf do already), Entomb (not sure about this one actually), and a land.
Thank you for coming to my ted talk.
1 month ago
Anvil of Bogardan seems good with madness Apocalypse could be board wipe with madness Avatar of Discord is good value with madness Bog Witch & Skirge Familiargets you mana with madness Bola Warrior synergizes well with creatures like Book Devourer
2 months ago
Well of Knowledge and Rites of Flourishing are odd cards I found worked well when I ran this guy as a commander. On the surface level, they reduce your threat level in multiplayer (after all, you're doing nice stuff for them, aren't you?), but in actuality, they're filling their hands out as fast as possible.
Dragon Fangs doesn't target on it's triggered ability, so once it's in the yard Multani will get trample each time he's cast.
2 months ago
Anvil of Bogardan doesnt work well with Megrim and Liliana's Caress they only discard one card. and because you skip the discard phase, you dont exactly purge your hand down to 7,same with opponents. if oyu keep those two discard type cards, i would use Invisible Stalker regardless of her liking creatures, and Whispering Madness and cipher that card on to the stalker.every time the stalker hits, it causes hand resets and discards. Id also use Waste Not with madness. drop the white cards for stalker, madness and waste not, and you have a fairly mean simple deck. and yes Dark Ritual for mana ramp. Norn's Annex while technically white, doesnt need white mana too cast, just 4 life, and slows attacking down big time, especially if they dont have white mana to pay the cost. Vengeful Pharaoh will also kill off creatures that attack should annex fail, and is a card you discard with Whispering Madness rather than casting it
3 months ago
My last game of 2019 ended in a five-player tie after a four-and-a-half hour match. Exquisite.
At one point, I had Font of Mythos , Howling Mine , Anvil of Bogardan , and Walking Archive out on the field. Most of the board had been wiped by a "destroy all nonland, nonartifact permanents" spell (which was warranted, since I had basically my whole deck on board). With all the card draws I had, I also had over one hundred treasure tokens from the recently removed Smothering Tithe (great card, by the way; even better with Teferi's Puzzle Box ). I dumped it all into Walking Archive , now with twenty-six counters.
It looked like I was about to win; each of my opponents had less than thirty cards in the library (one even at seven). But in the true spirit of my deck, I cast Emergency Powers , effectively resetting the game.
To think, this all started because I wanted an excuse to run Haunted Angel .
3 months ago
Thanks for checking out the deck and for the comments. I greatly appreciate it! I'll start from the top:
Imp's Mischief - The card is great without question and can be game winning in the right situation, however, I think it's a much better fit in a Xiahou Dun, the One-Eyed control deck, which can easily recur it every turn. As I have to rely on XHD being in the 99, the value of Imp's Mischief is lower for Chainer. I'll never tutor for it and end up having to draw into it. I've also had situations where it sat in my hand being unable to cast because people are casting non target sorceries/instants or taking non targetable extra turns XD. Another aspect is that the card became fairly infamous in my meta and people were aware of the tricks I could do with Imp's Mischief or Sudden Spoiling . When I was leaving 2-3 mana open it was fairly telegraphed. Over time I may add it back in as I love the tricky unexpected stuff in black (Imps, Sudden Spoiling, Darkness )
In regards to Grave Titan , the slot was contested by three cards. Originally I was running Sengir Autocrat , which in my opinion is superior to both Grave Titan and Wurmcoil Engine . I figured I needed some additional lifegain as I encountered some life issues in the previous game sessions. Wurmcoil Engine fits the similar niche as Grave Titan and with Nim Deathmantle Zombie clause, allows for Gravecrawler loops. Wurmcoil containing Lifelink was what made me choose it over Grave Titan. With Mikaeus, the Unhallowed and Ashnod's Altar , we could make infinite deathtouch or lifelink tokens + infinite mana. I've spent most of the day today thinking about this slot and ultimately I think I'm going back to Sengir Autocrat . It has better synergy with Skullclamp and Razaketh, the Foulblooded AND most importantly breaks parity on Chainer/Altars/Aristocrats/ETC. We end up netting and 1 life as opposed to Grave Titan or Wurmcoil Engine .
About Artifact/Enchantment hate: I chose Oblivion Stone over Nevinyrral's Disk due to how many mana doubling cards I'm running. This allows me to play and active O-stone on the same turn, which is less telegraphed than NDisk. Also it doesn't suffer requiring to untap+survive a turn on a table to use, which makes it superior in my eyes. If I had to add another card it would be All Is Dust most likely cutting Sheoldred, Whispering One . Time will tell if this is required but at this state I'm unsure yet. In a dreamland we can 'theoretically' deal all perms with Mikaeus, the Unhallowed + Meteor Golem + Ashnod's Altar + Nim Deathmantle .
Necropotence is there :). I do like Syphon Mind but I'm running Night's Whisper + Sign in Blood as they're cheaper to use. I'd rather be developing/Controling board w/ 4cmc cards. Nights Whisper+Sign in Blood could be subbed for something else. I'll test em as is for now.
The three lands that I removed could be detrimental but I'm not sure. I'll need to test it live, but I've been goldfishing for hours every day throughout the week. 30 lands seems fine with the recent minor rebuild.
3 months ago
I agree with all of your recent edits except Imp's Mischief - It counters counterspells (although as you said yourself, blue isn't prevalent) redirect removal, redirect extra turn spells, etc... Very powerful versatile card. Yes it's a bit conditional, but the + side IMO far outweighs the negative.
No Grave Titan for nim deathmantle or just overall goodness?
Where is your artifact and enchantment hate, as without it, you are shit out of luck in certain matchups since you can't always rely on politics. The below isn't extensive but is meant to give you an idea of the better removal you have access to. What you choose is up to you.
EDIT: Just realized you have 0-Stone but as someone above commented, artifact hate stops it, so you might want to consider another option (as well, or to even replace it perhaps, dependent on how much artifact hate you face). Meteor golem is nice too, glad to see its in here.
I would love to see a list of combos the deck has. So far I see...
- Mike + Trike
- Basalt + Rings + Top
- Coffers + temple + rings (and swamps/urborg)
- Grave titan combo if you add it
I know you just added it in but Font of Agonies seems weak, I would replace it with some more card draw or interaction. Perhaps an Infernal Darkness to Anvil of Bogardan to go with chains as another wincon? It also helps fuel your GY strategies and provides virtual card advantage.
Your land count seems low, even with all the ramp. Be sure to let us know how cutting the lands in your recent update has played out.