Behold the Beyond

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Shadows over Innistrad Mythic Rare

Combos Browse all

Behold the Beyond

Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

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Behold the Beyond Discussion

phoenixdowner on Waking Nightmare

1 month ago

Thank you for your suggestions. I will definitely be trading the Murder for Putrefy and the Behold the Beyond for Diabolic Revelation (although I am sad since that was the whole idea for the deck). I will also trade out the Acid Web Spider for the Silklash Spider. I'm not a fan of the expensive tap lands. I appreciate the help.

PhotogenicParasympathetic on Tribal Zombies

1 month ago

Artifacts:

By and large, I like your artifacts. I might try out a few more of the tribal buffs, like Door of Destinies or Obelisk of Urd or Konda's Banner or Coat of Arms, but I don't think any of those are necessary if you don't want them.

Instants:

You're running a lot of spot removal. I don't disapprove (after all, I run a Toshiro Umezawa kill spell tribal deck), but I think you've got room to drop some of the weaker ones, like Hero's Demise, Vendetta, and Devour in Shadow. In exchange, try out things like Empty the Pits, which can win you games out of nowhere, casting on an opponent's end step for huge value. You could try out a touch of countermagic to protect against things your kill spells/zombies can't handle - try out Swan Song, Negate, and/or Disdainful Stroke.

Sorceries:

Again, I'm more or less happy with the sorceries you're running. Languish is probably your weakest spot, but even that's not bad. Behold the Beyond could be really good for you, letting you find answers while also filling your graveyard. Victimize could be a faster reanimation option, as could Ever After and Dread Return.

Planeswalkers:

Maybe you want Ob Nixilis Reignited? Maybe? I dunno. Lili OTDR seems really good for you, definitely keep her.

Lands:

Miren, the Moaning Well and High Market. If opponents are gonna try killing your stuff, may as well get some value out of it.

Dimir Aqueduct is kinda meh. It gets you a land drop, I suppose, but in general I find the bounce lands to be too slow with too little benefit. I'm also not a fan of things like Darkmor Salvage and Drownyard Temple. You aren't running enough self mill/self discard for those to really be effective.

Jagd_Tallgeese on Skithiryx presents: The Black Plague Tour

1 month ago

One last revision before I play test this deck in a multiplayer format. Dark Petition is being replaced by Life's Finale, Battle at the Bridge is replacing Behold the Beyond, and 1 swamp is being replaced by a Bojuka Bog.

JaceFromStateFarm on Gisa & Giralf Lol Zombies

1 month ago

I have a similar deck that I was actually able to just build out of cards I had lying around and a 60 card casual zombie deck I gutted. Lots of sad filler zombies in mine but lots of cool stuff too. I like this list a lot, but there are some improvements you could make. Here are my suggestions:

First of all, I agree that the Sanguine Bond/Exquisite Blood combo should go. It doesn't really fit the theme of the deck, and the chances that you find both, they both resolve, and they both stay on board is minimal. Other win conditions I would recommend are Grimoire of the Dead (try to have a counter spell to protect it, but discarding isn't usually a big deal for you), Rise of the Dark Realms, Exsanguinate, and a bunch of stuff you already have.

A few counter/removal improvements could be made. Countersquall could be just a tiny bit better than Negate in this deck since you have plenty of black mana. Arcane Denial is one I am fond of, better than Scatter to the Winds in my opinion. I second In Garruk's Wake, it will help your horde of zombies get through for lethal and act as an effective reset button. Cyclonic Rift is a similar board wipe I would recommend. A couple more wipes could be included like Black Sun's Zenith (I'm sure there's better ones I can't think of), but aren't as necessary because you'll probably usually be the one with the token swarm. A few are never a bad idea though, I see you already have one or two which is good.

Pox can be really rough for all kinds of decks (controllier decks with huge hands don't want to discard, creature decks don't want to sac creatures, sacrificing lands sucks for everyone), but you should be able to safely recur many of your lost resources. Smallpox and Death Cloud are similar.

I like Diabolic Revelation more than Behold the Beyond. For only one more mana you get the same amount of tutors, but without having to discard your hand first. Plus you can pay less or more mana as appropriate.

You are playing blue. You are playing commander. Therefore, Rhystic Study is never a terrible idea.

Now, on to more zombie-related things:

Ghoulraiser could be replaced with Gravedigger. Gravedigger allows you to choose and also can pull back the few non-Zombies in your deck.

Lim-Dul the Necromancer and Havengul Runebinder are both fun cards with zombie synergy, but aren't zombies themselves. Runebinder requires you to exile stuff from your graveyard, but it could definitely be worth it.

Recurring a Fleshbag Marauder every turn is absolutely backbreaking against lots of decks. I would definitely recommend running one. Similarly, Sidisi, Undead Vizier is a great card to recur.

Corpse Connoisseur will help you tutor up the zombies you need and dump them in your graveyard for future use.

Nantuko Husk is a surprisingly useful free sac outlet, and later on forces people to block it or immediately take lethal. It also protects your stuff from getting exiled - sac to Nantuko Husk in response.

Withered Wretch could be cut, and a Swamp could be replaced with Bojuka Bog instead. The wretch just doesn't seem too great to me. It's not terrible if you need graveyard hate I suppose. Depends on your meta.

Good luck! Zombies are fun.

PhotogenicParasympathetic on I Call Her Vera: Sidisi EDH | *PRIMER*

1 month ago

So first of all, I love this deck and everything about it.

Second, a handful of suggestions:

Behold the Beyond is my favorite tutor for graveyard combos. The drawback just... isn't a drawback. It costs a lot of mana, but a successful resolution can usually mean the game.

Next, Undead Alchemist makes your combo with Selhoff Occultist and Altar of Dementia faster than just relying on Sidisi. That said, it IS a win-more/win-faster, but if you ever find yourself without access to Sidisi, it could be an alternative.

Vengeful Dead seems good for punishing anyone who dares stand in your way. Noxious Ghoul, on the other hand, prefers to make the punishment happen BEFORE the crime.

Last, the not-budget-at-all suggestion, Survival of the Fittest. Or, if you prefer, it's significantly cheaper cousin, Evolutionary Leap. Either should help you dig for the pieces you need.

Deos on Standard Hedrons

2 months ago

JackTheWaterBear, I was definitely considering adding Secret Salvage to the deck, but I'm worried it will be somewhat slow. It tutors a Hedron Alignment into exile, but so does Lost Legacy for less mana. The search is good, but I have Diabolic Tutor to do that. It might make a good replacement for Behold the Beyond, but again I am not entirely sure about it.

dragonsandgoblins85 on King Macar, Tin-Cursed(<15$)

2 months ago

If you want to make him hexproof there is a way i believe. There is a card thats an artifact called Mask of Avacyn, if you put that equip card in your deck then have cards that will help you search for cards in your library. Find it then equip it.

Example Cards: Demonic Tutor, Behold the Beyond, and Diabolic Tutor.

I'd suggest the Tutor cards more than the Behold the Beyond one... Just an idea. Hope you like the idea.

d&g85

VageGozer on Secret Salvage Alignment (Budget)

2 months ago

Any Hedron Alignment-based deck gets an upvote from me. I also think Secret Salvage is really making this strategy a lot more viable. One big question I have: Do you really need to play red? Sure, Fiery Temper is good and Unlicensed Disintegration is non-conditional instantspeed removal, but is better than putting in more black removal (Murder is also non-conditional) and counterspells? I haven't played with Bomat Courier enough to have an opinion about it. It could be good, it can also be just a 1/1 that blocks once. I prefer to make the manabase as straightforward as possible, since the deck revolves around a strategy that needs proper setup. Less unnecessary complications = better chance for the setup to work properly.

I've been playing around Hedron Alignment for a while and I found out that once you have atleast one Alignment and a Secret Salvage the game is pretty much done. So my preference goes to getting those cards as fast as possible, i.e. going through my deck with Oath of Jace, Catalog, Anticipate and Treasure Keeper or just getting the needed cards directly with Diabolic Tutor and Behold the Beyond.

Prior to Aether Revolt, I was trying using Lost Legacy to get one Hedron in exile from anywhere. Now that Secret Salvage is a thing, I don't know if it has completely replaced Lost Legacy, because LL can also target your opponent. I like to keep one in the sideboard, just in case.

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