|Commander / EDH||Legal|
Printings View all
|Masters Edition (MED)||Common|
|Fifth Edition (5ED)||Rare|
|Ice Age (ICE)||Rare|
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Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
Price & Acquistion Set Price Alerts
|Have (3)||bakeraj4 , ZombieFood , Roadhog|
|Want (11)||arthurxisde , shrimpandwalrus , TeamRocketTyler , Loading_Error , Teufell , bpm4 , TiredTofu , kodie53 , Druidyczny , zgriffin1989 , westerhack|
1 month ago
Heyainumaan, thanks for the reply, will try to address your suggestions now:
1) Poxis interesting, and it fulfills the same role as Death Cloud for a cheaper cost, but potentially less devastating consequences. I like both of them but triple black makes it really hard for me to consider it seriously. Even double black cards make me think twice if they are worth, triple black needed to be game winning on spot, which none of them are :) With that being said, Death Cloud would be the next MLD spell in the hierarchy, after Tectonic Break. Might test it but don't really think it will make the cut.
2) Sensei's Divining Top and Mirri's Guile are decent card filtering mechanisms. With the amount of fetches we run they are both worth a shot. However, I don't feel card filtering is good enough for this deck. We need to draw cards, hard. I will put a card like Tireless Tracker in front of any card filtering mechanism, any day of the week :P That being said, Top is better as it actually can draw us an answer imediately.
Hope I answered all suggestions :P Will update the list today as well as report my first testrun of the deck :)
1 month ago
Jimmy_Chinchila Thank you very much! Looking forward to finally getting to try her out myself!
scumbling1 Oh wow, that's a great idea! I actually like the card more than I like Death Cloud. Will try and fit both in; but if I can't find space for both I'll be replacing Death Cloud for Pox (also trying to find space for Fraying Omnipotence).
cdkime You make a really good point. I was trying to build this deck under the assumption that the situation that you're describing would rarely happen. If the player that is in control of Xantcha dies, I was hoping that everyone else would be at such a low life total that the game would end sometime around the next turn OR that the player controlling Xantcha is the 2nd or last player to get knocked out of the game. So instead of running sacrifice outlets, I was trying to run a bit more spot removal to use on Xantcha if push came to shove.
That all being said, Ashnod's Altar is just a great card regardless. It's definitely worth at least playtesting! Will add it into the list.
1 month ago
I have Xantcha on pre-order right now. I completely understand the appeal of her.
How about Pox to compliment Death Cloud?
1 month ago
Hey Daedalus19876! Dang I'm sorry to hear about your hand, but I hope it heals quickly (and properly)!
With Archfiend of Dispair, I figured it'd be an iffy one, and that's a good point about the reanimation (that I totally didn't even think about). On a side note, Wound Reflection is a wonderful card that I never knew existed, so thanks for that!
Krav, the Unredeemed is definitely teetering between being good, or completely useless. At his base he's a 3/3 for 5CMC, so that's actually pretty bad... but if you could activate his ability at least once sacrificing a couple tokens, then it's somewhat worthwhile? He's definitely not a card you'd want to draw/play if you're far behind though.
I like the "Friend or Foe" mechanic. It's pretty cool in multiplayer matches. My only issue is that most of those cards rather suck. Regna's Sanction I think is just at that borderline of not sucking. I believe it's also one of the only ones that have one colored mana in its CMC? Anywho, I definitely couldn't tell you what it could replace if you did decide to try it out.
I honestly did not think about that with Thrilling Encore, so my apologies! But yeah, I suppose with this deck having five open mana would set off all kinds of red flags for your opponents.
Forge of Heroes: Fair enough. Can't argue with sound reasoning like that.
Magus of the Balance: Ah, very true. It's definitely weaker compared to other Pox effects, and it's practically useless if you're ahead. And not being able to hit mana rocks and the like is a big loss. And with the new Saheeli deck coming out with all those shiny new artifacts, I'm sure there'll be a big artifact surge.
Skull Storm: Ah, another oversight on my part. First, I forgot that Elenda is mainly just another cog in the pox machine. Second, I realize that I was focusing on plays far too situational to truly warrant its use.
Oh, what are your thoughts on Isareth the Awakener? A 3/3 Deathtouch for 3 CMC definitely isn't bad, but how useful would its ability be to you?
Until next time!
1 month ago
Hello there! It's been quite a while since I've contributed here, and I'm truly sorry for that. When life takes up all your time even for fun...
Anyways, though I'm pretty sure you've already cycled through the latest sets I'll go ahead and put in my two cents. First off, I have to say that I found little to no cards from Battlebond and Core '19 to be that beneficial to your deck. At least, none that I could truly recommend replacing something already in your deck. That said, there are a handful of cards I saw that might be worth considering.
Krav, the Unredeemed: a strange one that I think is better without its partner. A good sac outlet if needed, and reliable card draw.
Regna's Sanction: I know counters aren't a big focus in your deck, but maybe this is just good enough to consider?
Thrilling Encore: probably the card with the most potential? Great after a board wipe.
Now this year's Commander decks have quite an interesting array of cards that - if I'm not being too bold - feel like at least one could find a cozy home in your deck. Here are my top picks:
Forge of Heroes: I feel it's a fairly strong land. Doesn't come in to play tapped and bulks up your commander (if even a little bit).
Magus of the Balance: powerful but tricky. As a creature its already a bit weaker than other cards with similar effects, plus having to tap it for its ability isn't helping it. On the bright side, with it being a creature you can bring it back for multiple uses. Plus 1 W isn't too shabby. Oh yeah, and I suppose you could activate its ability at instant speed, so that's something.
Night Incarnate: it's like Sweltering Suns but with a body!
Skull Storm: badass name to go with the badass effect! Yes it's bloody expensive, but it's almost like it was made specifically for your deck!
Well, this was quite the lengthy post, but I hope it is worth your while!
1 month ago
golgariizzet, I've considered Pox and one of the new cards Fraying Omnipotence several times. I might have to test them out soon. They definitely seem like they'd work well. especially with Archfiend of Despair on the field.
SynergyBuild, I like the suggestion dude! Normally I opt for Caustic Caterpillar since he is only 1 CMC, however in a heavy enchantment meta I would absolutely grab that guy up. He will likely be in a sideboard.
Thankyou both for the support!
1 month ago
i run a meren deck and i love it got a few idea's for ya i'll start with creatures Blood Artist why not get some hit points in when you sac or die along with Bontu the Glorified, Mazirek, Kraul Death Priest, Mycloth, Necroplasm helps controll, Nyx Weaver helps feed your grave yard which is your tool box, Rune-Scarred Demon, Tarmogoyf, Xathrid Demon, Brawn, Mortivore, Lord of Extinction, Grisly Salvage is good for feeding your graveyard, Putrefy, Dictate of Erebos, Deathreap Ritual, Small Pox, Pox,Westvale Abbey Flip and i really think that these last 2 are key Mesmeric Orb, Smokestack. just some thoughts my meren functions really well and is around where your looking to be in your meta give it a look over Gravedigger