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Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
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3 days ago
I like this deck a lot. It's a cool idea that I haven't seen all that often. Just some card that I think might be good would be Pox for resource denial and Liliana of the Veil for repeated discard. I'm intrigued why you used Blackmail and Stupor rather than some combination of Thoughtseize and Inquisition of Kozilek.
1 week ago
Some words to this decklist from a fellow stax player here.
For a stax deck you are pretty slow and have a really high mana curve. Fast Decks will simply overwhelm you before you get to a point of control. The Angelic Arbiter comes way to late for example and does not much for stax. I would suggest to take a look at the stax primer: klick here
Better take in some mana rocks and set your sight more on the land count then on the punishment. Because you will punish yourself while your opponent will punish you too as fast as possible and you have very few means to stop him from hitting you with at least 2 creatures. Remember: There are still counters in the game and spot removal and you will face them.
I would cut Michiko Konda, Truth Seeker too since she does not prevent the damage that might kill you. Stuffy Doll is cool but with 5 mana you better get yourself some mana rocks in here and then you might still die to flyers.
I would cut all lands that come into play too since they hurt you more then needed with Static Orb out. Alternately you should look for cards to go around the orb. Then you could still play those.
The key to stax is that you should punish your opponent more then yourself. As it is the deck punished you almost equally, like 60 to 40.
Quicksilver Amulet is a good card but what for? In stax you usually don't need any big mana cost creatures to flash in. In a 60 card deck you can run almost no creatures at all and still get no damage from your opponent.
The rest sounds pretty interesting. Keep those enchantments and do sth with them while keeping the deck at a lower risk level for yourself.
Last suggestion: How about a Pox build? Though this would cut a lot of those cool enchantments you put in here sadly. If you want to keep it with those in I will be really excited to see the deck progress.
I hope this helped. Greets MA.
2 weeks ago
2 weeks ago
2 weeks ago
As a servant of Bolas, the description rustles my jimmies.
As an EDH player, I bequeath this deck an upvote because of the Atraxa colors and superfriends. Only the deck, not the description.
I recommend experimenting with cards like Smallpox, Pox and Death Cloud - cards that deal with lands, creatures, cards in hand, etc. but don't affect planeswalkers, leaving you uniquely qualified to walk through the storm you've created while others crumple in the fetal position in agony.
3 weeks ago
A different direction you could take for this deck would be a heavier discard suite with Shrieking Affliction as a win condition; this deck is known as 8-Rack, read up on the deck and check the budget section for an example list. The Rack, Pox, Smallpox, and Funeral Charm (instant speed discard) are all fantastic cards to include in this deck.
While this deck may stray a bit from your original gameplan or vision for the deck, you'll find the list to be a bit more streamlined when focused on discard as an 8-Rack deck. Changing the deck to accommodate this plan is a bit more costly as well (nothing terrible expensive though), but could be worth it in the end.
All depends on what you want to do with the deck; good luck making your deck better, hope I could help you :)
1 month ago
Mass discard is a "mean" strategy, and I think you may have built this list afraid to be the villain. It looks like you tried to hybrid an aggressive deck and a cruel control deck, and those don't really work together. First thing I would do is slow down the deck, and put in more longevity.
A lot of your discard is low-impact. Black Cat, for example, only makes one opponent discard once. Why not play, for example, Hypnotic Specter, which can hit multiple times. In addition, I would add things that benefit off of discard, like Liliana's Caress, Sangromancer, Geth's Grimoire, and Waste Not. Symmetrical effects are a little harder to build around, but things like Sire Of Insanity, Oppression, and Bottomless Pit can really get your job done faster. Notion Thief can prevent your opponents from refilling their hand, and Torment of Hailfire is a good finisher from HOU.
In addition, Tymaret already wants you to have tokens, so I would beef up that sub-theme, adding things like Ophiomancer and Endrek Sahr, Master Breeder. Tokens would keep you alive longer, and would allow you to play things like Sadistic Hypnotist and Mind Slash. If you have fodder lying around a lot, Pox and Death Cloud hurt you a lot less than your opponents.
A cruel control theme is not an easy way to make friends at the table, but playing a lot of spite cards can make people reluctant to attack you. Mind Twisting for 7 or having Attrition on the board will stick with people (and, if your budget is bigger, No Mercy).
1 month ago
Crucible/strip mine is definitely a good trick but it doesn't win on its own. You can go different ways with that...
If you play green you have the new Ramunap Excavator, Crop Rotation and other stuff to search for a certain land, Azusa, Lost but Seeking, Exploration and others that let you play more than one land per turn.