|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Common|
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Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then puts the top card of their library into their graveyard. You gain 1 life.
Vicious Rumors Discussion
SwissRolls on 8 Rack
3 days ago
I haven't thought about Deathrite Shaman . Its an interesting thought. Perhaps that gives us reasons to run some number of Fabled Passage too. I've wanted to replace waste not in the deck for ways that generate more immediate card advantage, and that could be it. I could see it being good but I haven't tested it.
As for Vicious Rumors . I kinda forgot about this card. It seems okay? I can see why it looks appealing, but discarding a card of their choice is a lot worse than you choosing. Maybe 4 thoughtseize, 4 duress, 2 vicious is fine for 1 mana discard.
Plaguecrafter seems good but I'd like to keep the main creatureless. I will probably cut murderous rider for just hero's downfall. Invalidating a lot of our opponents removal seems like such a strong upside for the deck.
Tasigur's Cruelty , I also forgot about this card. It seems fine as a 1-2 of since we aren't really filling our graveyard too quickly. It could be reasonably cast for 2-3 mana on turn 4.
danielwile on 8 Rack
3 days ago
Have you thought about Deathrite Shaman ? I am also brewing a similar deck and I am running four. DRS turns your spells in gy into fuel to deal addition 2 to their face, or exiles lands to generate extra mana. Also you aren't running any number of Vicious Rumors . I am running 4. It is the only 1 mana 'opponent discards a card' spell in the format which helps get the last couple cards out of their hand (Upside it also pings them for one). Also I like to run Plaguecrafter over To the Slaughter . I am not sure how frequently you turn on delirium, but plaguecrafter has its own little upside that when your opponent doesn't have a creature or PW down, it acts as another discard spell. Finally the last card I am going to mention is Tasigur's Cruelty . If we are going to have cards in our graveyards in Pioneer, I feel we might as well delve them. Let me know your thoughts on these couple cards I'd love to discuss the deck.
2 weeks ago
I received the first order of paper cards, still pending my second order. I'm hoping they all arrive before Fri casual and Sat tournament.
I've done quite a bit of online testing and found: 1) Hasn't improved my avg win turn significantly (bad) and 2) Its increased how, meaning winning by combo only significantly (good).
To my surprise so far the lands have tested fine. I've been watching my T3 land drop %, and so far so good. I'm going to do a comprehensive test on it (30 runs) to do a full audit, but in the games so far, good good!
Thoughtseize was added, because of the need to get Kiki-Jiki, Mirror Breaker , Karmic Guide , Restoration Angel out of my hand, now also in the current build Worldgorger Dragon . Faithless Looting can do this, but needed an alternative, and Thoughtseize can also be used to remove a win-con from a player, if a play tutors twice, I can Thoughtseize in and remove a component. Vicious Rumors doesn't work because doesn't have the modular ability to put the aforementioned creatures in the graveyard from my hand.
Still no Mox Diamond , hopefully my F2020-Q1 bonus will provide me enough cash to buy the damn thing! Need 3 now, have 0!
Dark Ritual has been better than expected, enables a bunch of T1/T2 wins that I didn't have before. Any Swamp producing land + Dark Ritual + Mana Crypt + Buried Alive + Reanimate or Animate Dead as an example.
Demonic Consultation was in, then out, then in again. I thought the only downside would be the 6 random cards killing me. Turns out, unless it's tutoring the final piece (eg. a Reanimate ) the other components have to played or it exiles them. Buried Alive then Demonic Consultation then Reanimate . It's a dead draw in opening hand unless you have the other tutors already, and it exiles you alt-win cons if your primary doesn't end up working.
Worldgorger Dragon I thought if I drew Dragon Tempest that I had a quicker tutor path to Entomb + Animate Dead , much like when I draw Goblin Bombardment I have a path to Leonin Relic-Warder + Animate Dead . The problem is that Dragon Tempest only gives Kaalia of the Vast haste, whereas Goblin Bombardment can be used in other combos (like drawing into a Karmic Guide and then using Entomb to put Kiki-Jiki, Mirror Breaker in the graveyard. Expensive CMC5 to cast Karmic Guide but builds Goblin Bombardment builds towards alt-win, whereas Dragon Tempest still useful but no combo. I don't think I need the Worldgorger Dragon , I've found Leonin Relic-Warder is enough anyway and usually faster.
The additional Talisman's (2) and Arcane Signet just improve the crappy mana ramp rocks that Mardu had access to before, so it's a definite upgrade.
Necromancy I'm still not enjoying the CMC, but Dance of the Dead doesn't work with Kiki-Jiki, Mirror Breaker because he needs to to use his ability. Uncertain if I need it as a duplicate to Animate Dead , not much left in the realm of tutor packages, so been aiming at drawing the combo cards. With Kiki-Jiki, Mirror Breaker , Leonin Relic-Warder and worldgorger all now relying on Animate Dead the Necromancy seems to make sense even at ridiculous CMC3.
Mana Vault has held it's weight so far as well, no complaints.
The ADD is light now, so have run into situation where CAN resolve a haste Kaalia of the Vast but have nothing to drop, but as realsoupersand was explaining, it doesn't matter if you have an ADD to drop if it doesn't change the board state where you win (don't resolve low/no-impact ADD). Trying to keep that in mind, haven't quite paired it back enough or identified any more impact ADD to add back in.
3 weeks ago
Boy oh boy it sure has been some time; I been completely out of the game and stopped when WAR came out. How has the revised deck been playing, any improvements on the average win rate since the revisions or still the same?
How has the reduction of Lands affected the tempo (or so it seems they've been reduced)
Any benefits playing with Thoughtseize ? Its never a dead card so I wouldn't say if its taking up space but I guess I wouldn't know who to single it out on and I'd be more of a gamling man using Vicious Rumors which would probably do absolutely nothing but its at least hitting everyone. lol
Still no Mox Diamond or did you end up testing it and did not like its addition to the deck?
Any updates would be sweet, thoughts on certain cards you added, dislikes. I see theres a few other additions, just didn't want to list every single one.
Now I got to go and blow all the dust off the decks and see where I last left off with their builds :D
1 month ago
You might like these: Myojin of Night's Reach , Cabal Conditioning , Capital Punishment , Arterial Flow , Tasigur's Cruelty , Vicious Rumors , Shared Trauma , Champion's Helm , Cauldron of Souls , Syr Konrad, the Grim , Worn Powerstone (gets your general out 2 turns early), Coalition Relic , Extractor Demon
2 months ago
It does. However, i fell like Vicious Rumors would more often than not make them discard a extra land since the deck doesn't have any other source of discard.
On a side-note, despite Scheming Symmetry being sorcery speed the deck has many cheap draw one effects to take advantage of the tutor before the opponent either winning the game with a combo or milling them with Grinding Station or, post-sideboard, Ashiok, Dream Render (if he's already on board preventing search just mill yourself after drawing the tutored card).
4 months ago
I don’t think Master of Cruelties (or your other red cards) are worth running, and is probably better served as being a third bridge. It feels like you should just keep this deck as BW, the red splashes you’re including all seem to be sub-optimal cards, i don’t see them helping you much.
Vicious Rumors is probably another card worth ditching - you have tons of hand disruption already and so its not particularly helpful.
Consider saving up for some Liliana of the Veil - they’re pretty useful in any control build like this
Vicious Rumors occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.0%