Hammerfist Giant

Hammerfist Giant

Creature — Giant Warrior

: Hammerfist Giant deals 4 damage to each creature without flying and each player.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Hammerfist Giant Discussion

mitcho78 on Geralt of Rivia

6 months ago

protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat

wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering

other fun card Coalhauler Swine

fighting for exemple Titanic Brawl Dromoka's Command Khalni Ambush  Flip Inscription of Abundance Ulvenwald Tracker

redirection Spitemare Boros Reckoner Rite of Passage Pariah's Shield Pariah

same effect Vigor Retaliator Griffin The Ozolith Phytohydra

get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger

boost and finish Pathbreaker Ibex Thunderfoot Baloth

become huge Inquisitor's Flail Solidarity of Heroes Hydra's Growth Invigorating Surge Furnace of Rath Kalonian Hydra Duelist's Heritage on yours creatures and on a creature attacking you

Block more or become blocked Bloodthirsty Blade and all goad Nemesis Mask Lure Brave the Sands can block 2 creatures with your commander Entangler Goblin Diplomats

juste some exemple, make a choice now :)

BMHKain on The 轟音 of Frigid Flame & Scalding Frost.

1 year ago

WARNING: TL;DR comment ahead.

@king-saproling: I apologize for my impatience & seeming like a stalker, sir; no intent on this at all. Anyways, Still not sure what to cut from those 3 decks? Maybe I can help?

Deck 3: You stated it can go from Cold to Hot/Hot to Cold & Weiß-Versa on a whim. Should I revert back to that build; w/ only minor changes to further the performance?

Deck 2: SO sorry about my statements; Docent of Perfection  Flip & Hammerfist Giant is better than I thought. These 2 back in; but, I've some ideas: Why not keep Karma + Kormus Bell + Urborg, Tomb of Yawgmoth all in just the same? Sunforger is great, but not truly incredible in Sevinne, the Chronoclasm . Potential Cut there. Elsha of the Infinite is stated to be amazing as hell; look at her builds. Keep. While Mizzix of the Izmagnus is incredible, He'd rather his own dedicated build, like Sevinne already is in the works of one of his own kind; and we've Thousand-Year Storm already. Chopped. Other notable inclusions worth keeping:

Jaya Ballard , Comet Storm (Why...?), Banefire , Time Wipe (Actually, maybe Azorius isn't so bad.), Winds of Abandon (But exiling even your Opponent's Swamps? Better than Armageddon .), God-Eternal Kefnet (WHAT?! He's practically a staple here.), Fanning the Flames (An X-Burn w/ Buyback? Back in.), Counterspell , Swords to Plowshares , Enlightened Tutor (All three of these are awesome no matter what. Keep^3), Scour All Possibilities (Scrying & Drawing is a good 241 here), & Echo of Eons (This is a permanent keep as so few Timetwister effects don't exile themselves right away. Unless you want Day's Undoing or Time Reversal , this is as good as limits can allow.)

We're at 112 (113 if we count Time Wipe ). Maybe you could find better cuts from what I stated please? Thanks. One deck remains; Deck 1.

Omnath, Locus of Mana still at 33 Cards over, The deck has one purpose; Unify both & ; as all 5 Mana Colors each had the masterful Trinity of Magic, Science, & Technology, cares much less about their own. Huge Prejudice over flight, Impurities, Anything that only counts as a creature within limits, is fine; & they blatantly Hypocritically used all those "Non-Creatures for themselves, & got away w/ it. Even long before The Ur-Dragon 's birth, even now, -Affiliated individuals don't give a care.

I'd like it if you cut 33 cards from this deck as well, all while keeping the theme of Magic, Science & Technology/Nature Technology Equality theme in mind for a & Mana Deck, please.

Finally, I might think of doing Atemsis, All-Seeing one last time. But I'm replacing my Deck entirely. Does Solemnity ring a bell? I tried to find the right Partner Commanders (C16); only to find all 5 colors have this property I can work with. But, Any suggestions for a 5 Color Commander that might help well w/ the idea of No-Counters Allowed Gameplay?

Sorry this is too much; I've no intention of being forceful. That said, I did help w/ some of the cuts. Now, king-saproling: Do you want to make some cuts for the 3 decks above alongside me

1: Omnath #1 Magic, Science, & Technology Unity Matters' Deck (Nature + Technology Themed.)

2: Sevinne Mass Burn Wrath, Non-perm Matters, & Self Protection Deck

3: Arjun Deck in question; you stated a build of this at one point was very great; albeit below 100 at the time. Should I revert back to that build w/ minor improvements?

4: What 5 Color CMDR would help w/ cards w/ Age Counters , Undying Counters , Charge Counters & Similar , & even after-death itself Phyrexian Unlife + Repay in Kind + Solemnity . Any ideas? Karona says no... XP ; Wonder if they also reject Experience Tokens , or even Energy Counters... (: You Know...)

Sorry if this was too much; I was just asking for one more favor to cut to 100 for said decks; not add more in please... X/

BMHKain on The 轟音 of Frigid Flame & Scalding Frost.

1 year ago

@king-saproling: Thanks. Just renamed the deck to clarify what Todoroki is. & added some more stuff in. I've also 2 Decks I'll handle myself. The rest, I'd like just one last form of advice in some way if you're still willing; excellent choices BTW. :D: I'd actually like your thoughts on...


Omnath, who Mana Breaks for us all.

Commander / EDH* BMHKain

SCORE: 2 | 2 COMMENTS | 235 VIEWS | IN 1 FOLDER


: Even w/ so much for going for it in the upcoming THEROS: BEYOND DEATH, I just wanted this deck to stay on the Concept of Nature & Artifice as an allying Duo as a theme. 33 Cards over, all that is needed is to keep the philosophy of the deck while shredding 33 of those cards to 100 Cards.


A Space-Time Quaking Ressurection of Dead Magic.

Commander / EDH* BMHKain

SCORE: 2 | 6 COMMENTS | 309 VIEWS | IN 1 FOLDER


: 17 Cards. But I've also some things to note: If I had to start the 17 cuts: they'll be the following: Arcbound, Spark Double (What to Clone?), Hammerfist Giant (It's like a one use card...), Docent of Perfection  Flip (Same abilities in general as the Front Side? Not sold.), Quiet Speculation (W/ so few Flashback Cards now, this may actually Warrant a Cut.)

That's 5 Cuts IMO. I'll leave it to you for what you believe should be cut. These are just my thoughts. What about yours?

&


The 轟音 of Frigid Flame & Scalding Frost.

Commander / EDH* BMHKain

SCORE: 3 | 4 COMMENTS | 124 VIEWS | IN 1 FOLDER


: Yep. This deck. I ultimately concluded that even w/ the right support, CHAOS has become the equivalent of THE BABYSITTERS CLUB (Yeah, I know. It's so DUUUUUMB (IMO).). So I decided to lessen the CHAOS & try a Wheel Deck Theme as a result. But this is currently 135 cards. All I know is that 35 of them must be severed out of the equation. What do you think of an Arjun Wheeling Deck? Does it seem more viable, or is the original idea a better concept as well as overall deck? I'd like some opinions on this.

So sorry that I actually recommends some cuts to 100 cards for 3 Decks now. No worries; I'll handle the rest, king-saproling. Thanks so much for your efforts :D

king-saproling on A Space-Time Quaking Ressurection of Dead Magic.

1 year ago

Hi BMHKain. You are an interesting person haha. Well I can't reject the call of duty. Here's what I would swap:

Elsha of the Infinite --> Light of Sanction
Jaya Ballard --> Arcbond
Alter Reality --> General's Regalia
Comet Storm --> Sunforger
Banefire --> Ashling the Pilgrim
Time Wipe --> Hammerfist Giant
Winds of Abandon --> Jeskai Ascendancy
Karma --> Kormus Bell
God-Eternal Kefnet --> Spark Double
Fanning the Flames --> Warmonger
Counterspell --> Narset's Reversal
Swords to Plowshares --> Quasiduplicate
Enlightened Tutor --> Idyllic Tutor
Scour All Possibilities --> Bonus Round
Echo of Eons --> Docent of Perfection  Flip

Gecko83 on Prepare for Glory!

2 years ago

First off I love the build, and aside from what has been mentioned above I only have a couple of suggestions. One, is a personal favorite of mine, Pristine Angel she has protection from everything and is hard to target. The other is Basilisk Collar, all your angels have lifelink why not give one deathtoch. If that doesn't work you can always attach Lightning Greaves to Heavenly Blademaster then put Basilisk Collar on Hammerfist Giant and wipe the board at will. Maybe not a great suggestion but it seems fun.

Cheers

Tarzunga on Gisela's angels

3 years ago

I think Iona, Shield of Emeria you should consider to put at least in the sideboard. She completely shuts down mono-color decks. I don't know how your playgroup is, but if there are several mono-color players in it, you should definitly put her. Even against decks with 2 or 3 colors she is already a pain. Also speaking about mana, Serra Angel is not much worth the slot imo, for her mana cost she is just an angel with vigilance and flying, I'd rather put in her place another creature with something more impactful, like the suggestions I gave previously that do something as soon as they enter, and can affect the board in a big way, while she simply doesn't untap to attack. It was a great card once, now compared with what we have it's not a big deal.

Hammerfist Giant is also a bit expensive in mana but he fits well in the deck, he is also basicly a boardwipe, when Gisela is in play of course, that you can do once per turn. Plus even if Gisela isn't in play most of your creatures can survive it.

I think Berserkers' Onslaught is also worth considering, double strike plus double damage from Gisela, you can almost one-shot someone. True Conviction aswell, it's basicly the same thing but for 1 more mana it also gives lifelink.

I don't know where I put the other cards tho. When I was building my Gisela deck (ended up not finishing it), I had all the cards together but then I put them somewhere else and I can't find them. But I guess the suggestions I gave you for now might help. Good luck. :)

DespairFaction on Everyone Hates Gisela

3 years ago

Hey I am a long time Aurelia player. I have a deck that functions similarly to yours, you can check it out for some ideas here http://tappedout.net/mtg-decks/aurelia-angel-tribal-1/.

First off you need a lot more lands. I would run 39-40 for a deck like this. You never want to miss a land drop.

Anyways here are my recommendations to add:Furnace of Rath, Dictate of the Twin Gods Manabarbs, True Conviction, Aurelia, the Warleader.

For mana production and ramp: Thran Dynamo Gilded Lotus Quicksilver Amulet Belbe's Portal Hedron Archive Gift of Estates Land Tax Tithe Burnished HartFor Removal: Day of Judgment Blasphemous Act, Fault Line Earthquake Return to Dust Comeuppance.

Creatures: I like the idea of sticking to one tribe, I recommend working your way in that direction even if it takes a while to achieve. The suggestions above will work for any type of big creatures, angels, giants, dragons, eldrazi etc. High impact angels Reya Dawnbringer Emeria Shepherd Sunblast Angel Angel of the Dire Hour. Some high impact giants Hammerfist Giant Inferno Titan.

Card draw: Wheel of fortune is great but expensive so Runehorn Hellkite, and Reforge the Soul and Dragon Mage are budget options. Planar Bridge is great in a high mana deck, you can tutor for the permanent you want most. Otherwise group hug cards are also reasonable Temple Bell, Howling Mine Font of Mythos Horn of Greed.

Things I would cut:Both Archetypes - they get lost easily to board wipes. Fall of the hammer, suppression bonds, solemnity, fall of the hammer, blazing volley, disaster radius, breath of darigaaz, dawnglare invoker, bloodshot Cyclops, anya, prism ring, and saving grace. All of these cards can be replaced with better more impactful cards listed above.

I would also cut Blade of Selves and Conjurer's Closet since they are not well supported in this deck. You really want to be using a lot of enter the battlefield creatures, so this doesn't seem like the right home for those cards.

Anyways, let me know what you think.

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