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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Enchantment — Aura
Enchanted creature can block any number of creatures.
2 months ago
Entangler falls outside of the CMC requirements.
7 months ago
Entangler is pretty funny, but we achieve the same thing with Pariah. We also have enough protection from creatures that another that only gives indestructible is outclassed. Timely Ward is just better since it also has flash.
Thanks for looking at the list!
7 months ago
I debated the Entangler type cards when I first built the deck and finally decided against them. They feel too clunky. Too much mana for what they do, don't progress my game plan, and need extra synergy to work properly.
Sevinne's Reclamation has been on my radar for a bit. I am not sure I need it with all the mass graveyard recursion I have, but I might playtest it soon.
8 months ago
One card I think your deck will absolutely benefit from is Hundred-Handed One. He plays on curve, and can become Monstrous relatively easily. There is also Avatar of Hope, Entangler, Guardian of the Gateless, Ironfist Crusher, Palace Guard, Thoughtweft Trio and Wall of Glare.
8 months ago
Nice deck! I love a good aura deck. It just feels very old school magic goodness, you know?
I can think of a few things from my white deck that may or may not help. Up to you, but I figured I'd mention.
Blaze of Glory effects can be really funny/oddly powerful with protection and umbras. Things like Entangler Valor Made Real Guardian of the Gateless Give No Ground Palace Guard I kind of love valor made real. You don't always end up playing it, but when you do, it's a huge surprise. And you can even throw it on an opponent's creature if it seems like it will swing something big. One of my favs is to Darksteel Mutation one of my creatures if I don't need it for removal and then put an Entangler on it : )
Cast Out is a little expensive, but it's really nice that it can hit a variety of things at instant speed. Exiling things to break up combos can be really useful. And cycling is kinda nice sometimes.
Might think of some other ones. My decks are packed up right now, but that's what I could think up off the top of my head. Not sure if it helps or not, but just throwing some ideas : )
Oh and Moon-Blessed Cleric gives you a tutor and a decent body to put auras on. Every time I play her I feel like she's way better than I thought she'd be.
1 year ago
protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat
wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering
other fun card Coalhauler Swine
get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger
juste some exemple, make a choice now :)
2 years ago
Cool idea! You might like these: Mogg Maniac, Spiteful Sliver, Stuffy Doll, Coalhauler Swine, Arcbond, Pariah's Shield, Wall of Souls, Druid's Call, Sheltering Ancient (make opp's dude big, then fight it with taunter!), Evolutionary Escalation, Spiteful Shadows, Binding Agony, Gratuitous Violence, Dictate of the Twin Gods, Trove of Temptation, Lure.