
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Valorous Stance
Instant
Choose one —
- Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
- Destroy target creature with toughness 4 or greater.



Akujiki on
Elsha, Threefold Master - Mystic Meditation (v0.4)
1 month ago
I guess you could use Valorous Stance and cut one protection spell this offer you more choice, maybe Isochron Scepter you have alot of targets for it
lil_cheez on
Boros Puppies
5 months ago
I second Battlefield Forge, maybe you could try two of that and two Boros Garrison
Instead of Legion's Judgement I'd go with Valorous Stance!!
Dogpile and Release the Dogs are not very powerful but fun
There are two basics with dogs on the art, if you'd care for that
Also, pretty cool deck, this has a feeling a haven't felt in years :)
Apollo_Paladin on
Toxicubation
2 years ago
Hey +1 just for seeing another Arena player on here!
The first thing I'd suggest is that (without reliable extra card draw) a 68-card build is going to be problematic in delivering consistent games. I'd trim down to 60 cards. Drop 1 basic plains for sure, as 26 lands is fine for your mana curve.
You might also look at some other protection options. You have a wide array of permanent types here (Enchantment, Planeswalker, Creature, which is fine), but adding in a few copies of a common card like Tamiyo's Safekeeping can help a lot for protecting some of your more important big drops. The Valorous Stance copies your running aren't bad cards, but they don't do anything to protect your other permanents, and also Indestructible isn't itself 100% reliable since Exile effects aren't really that hard to come by, and Indestructible shows up often enough on cards that many control decks run at least 1 Exile option. Safekeeping gives Hexproof in addition to Indestructible, so it can do wonders against a wide array of threats, including Exile and Return-to-Hand effects.
You could leave Valorous Stance's in (they really aren't bad cards) for extra protection (you are rather creature-slanted in this build) and potential removal, but I would make room for 2 or even 3 Safekeepings if you intend to keep the build mostly as-is. Without knowing what cards you favor and find most reliable, it's hard to suggest further what to add or remove, but that'd be my starting recommendation: Trim down to 60 cards, and also find a way to slip 2 or 3 Tamiyo's Safekeepings in & go from there.
Either way, you have a good direction going here. Feel free to add me on Arena if you want to discuss deck builds/strategy or run some test games:
Apollo_Paladin#83413 on Arena
greyninja on
tBZ_Shanna-purify
2 years ago
+1 from me! Looks fun. I like a lot of your choices like Shabraz, the Skyshark, Daxos, Blessed by the Sun, and Ivory Tower.
What do you think about Well of Lost Dreams or Dawn of Hope to take better advantage of cards like Spectrum Sentinel or Daxos who will often gain life on your opponent’s turns? I had them both in my original list, but found I was mostly gaining life on my turn and wanted the extra slots instead of redundancy. Food for thought though.
If you do add the Horizon Chimera and Drogskol Reaver combo, be sure to leave a few mana open to Valorous Stance your own Reaver to stop it! Or have Thassa's Oracle out before you start! Would hate to die in an unstoppable loop hahaha love it
Please give an upvote to my Shanna deck if you can!
Hawksfield on
Burn It All V2
2 years ago
Velomachus is very important to your strategy, so a few more ways to protect him would not go amiss. Some options like: Brave the Elements, Stave Off, Valorous Stance, Adamant Will, Blacksmith's Skill
HashBR on
Suicide Hammer - Budget - Feedback is welcome
2 years ago
Edited a bit.
Removed Boros Charm and Valorous Stance added some Chained to the Rocks which makes me wonder If I should try to get more dual-lands so I can get more mountains.
Also reduced some artifacts amounts with these Open the Armory.
Got Basic Lands since Base Camp is slow and not that great to a 2-color deck.
eliakimras on
Breena - Silverquill Statement Upgrade
3 years ago
Hey, me again! I really like Breena, the Demagogue's premise. I want to build her in the future, since I'm cultivating a combat metagame. But I have some ideas that can make your deck funnier and stronger:
I imagine you're trying to keep the idea of giving gifts to your opponents for them to killing each other, while reaping benefits to you.
One way is to force combat. You might want to put Martial Impetus and Parasitic Impetus back to deflect attacks and get draws off Breena. (Too bad goad is a blue-red thing - come on Wizards, give us on other colors). Otherwise, they buff Breena to hit harder.
Another thing you should consider is protection for your creatures:
- Sejiri Shelter Flip and Malakir Rebirth Flip can be slotted as lands.
- Lightning Greaves, Swiftfoot Boots, Whispersilk Cloak, Darksteel Plate and Hammer of Nazahn are great utility artifacts.
- Timely Ward has flash.
- Dawn Charm doubles as a fog.
- Valorous Stance doubles as a removal spell.
How about protection to you?
- No Mercy, Dread, Michiko Konda, Truth Seeker and Teysa, Envoy of Ghosts deter attackers.
- Koskun Falls is a second Ghostly Prison if you can pay its upkeep cost. Solitary Confinement is even more efficient, as long as you can keep up with its cost.
- No one will mess with you again once you cast Hellish Rebuke. Darien, King of Kjeldor also shows them why attacking you is not advisable.
- If you prefer the way of taxing opponents, Sphere of Safety synergize with your other pillowfort enchantments.
About recursion:
- You run a lot of permanents that might die. How about getting them back with Sun Titan or Emeria Shepherd?
- Mistveil Plains has good synergy with tutors.
- Liesa, Forgotten Archangel also acts as graveyard hate.
About card draw:
- Breena costs 3 mana and it is easy to recast, but you can't rely on your opponents wanting (or being able) to attack each other. Sign in Blood, Night's Whisper, Read the Bones, Treacherous Blessing, War Room and Castle Locthwain can be great options (it is good to lower your life total to trigger Breena). Erebos, God of the Dead can also act as a blocker and life-gain hater.
- Skullclamp is good if you can reliably generate X/1 tokens.
- Syphon Mind is a favorite of mine.
- Mangara, the Diplomat... The name says it all. #bffBreena
- Shadrix Silverquill is not only on-theme, but on-school aswell.
- Endless Atlas and Dread Presence require many basic lands.
- The cards above can replace Ambition's Cost, Ancient Craving and Secret Rendezvous (if they want free cards, may they attack each other).
About your ramp:
- I see you run cards that ramp you if an opponent has more lands than you, a la Knight of the White Orchid. Your Lotus Field is great for setting that up. You might also consider putting Orzhov Basilica back for the same effect.
- Loyal Warhound, Verge Rangers, Weathered Wayfarer, Archaeomancer's Map and Isolated Watchtower also capitalize on opponents ramping. I recommend replacing Boreas Charger (if you can't kill it easily), Scholarship Sponsor (not advisable to give ramp AND card draw to your opponents) and Oreskos Explorer (it is better to get lands on the battlefield instead of on hand, unless it is an unrestricted tutor like Weathered Wayfarer).
- If you ramp using the cards above, you will have a lot of Plains on the battlefield. Emeria, The Sky Ruin is free recursion on a land - enjoy ;-)
- You might also consider Fellwar Stone and Dowsing Dagger Flip as ramp options. Breena has flying, so it is easy to transform the artifact.
Sorry for not commenting on your whole deck. Since I have not played her myself, I could only suggest more general things. I hope the suggestions have inspired you somehow. As always, have fun with the Demagogue!
LinkOpensChest_wav on
Yikes! Humans!
3 years ago
I added some more targeted removal such as Valorous Stance and Oblivion Ring. I could still probably use more, but at least it's something.
I also replaced Citywide Bust with Vanquish the Horde. There are better wraths out there, but that's at least an improvement.
I also took out a couple less effective humans and put in some creatures like Lena, Selfless Champion and Nils, Discipline Enforcer - which in my playgroup might be good since there are often a lot of counters on the table.
I did a lot more too. I'm going to test it in my playgroup in less than 40 minutes, so I'm sure later I'll want to do even more. In fact, I wanted to go into more detail about some other updates I made, but I've got to leave or I'll be late lol