Choose one —
- Target creature gains indestructible until end of turn.
- Destroy target creature with toughness 4 or greater.
Printings View all
|Double Masters (2XM)||Uncommon|
|Fate Reforged (FRF)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Valorous Stance Discussion
1 week ago
There is also artifact/enchantment removal you should have like Crush Contraband , Aura of Silence which can also slow your opponents down, and Forsake the Worldly which can also be cycled away for 1 card.
Some board wipes can also be very good like Cleansing Nova , Fumigate , Mass Calcify this one costs a lot of mana so I wouldn't recommend it too much , Rout which has the advantage of being able to be used at instant speed. There is also Martial Coup which if you put enough mana into it then you'll have some soldiers on board after everything is over.
1 month ago
Nice deck! I'd like to just make a few suggestions from my experience playing Ruhan. I won't suggest too many card worth more than $2 since you're on a budget, but I'll start out with a couple that I think would be pretty good additions. Two of the most important things I find when playing Ruhan is to get him out and attacking as soon as possible and also keeping him protected from removal. Therefore, Lightning Greaves and Swiftfoot Boots are pretty invaluable.
I also think you could utilize a couple more ways to make Ruhan unblockable. Cards like Spirit Mantle, Holy Mantle, Aqueous Form, and Whispersilk Cloak all fit the bill and provide some additional utility.
Lastly, I'd like to talk about Sunforger. I'm just putting a Sunforger package into my Ruhan deck and after doing some research I think there's a few cards you could consider swapping out. First, the counterspells. If you swap in Dovin's Veto for Negate, Render Silent for Cancel, and Counterflux for Rewind, you can have a counterspell that can be cast by Sunforger for almost any situation. Absorb and Izzet Charm could also do the trick. There's also a few protective spells that you could swap in. Valorous Stance works great as a way to save Ruhan from removal or remove a big threat from an opponent's side of the board. Eerie Interlude can protect all of your creatures from a board wipe. And to wrap things up, Steam Augury does a nice imitation of Fact or Fiction that can be cast off of Sunforger as well. I would trade it in for Thought Scour or Read the Runes.
2 months ago
BRG24Turban thank you all for the recommendations! I added 2x Feline Sovereign and 3x Kaheera, the Orphanguard and got rid of Watchers of the Dead and Metallic Mimic. This is even better since I can use Kaheera, the Orphanguard as a companion with all cats in my deck.
I will keep Heroes' Reunion regardless of what so many people have said. Why do so many people hate fog and lifegain cards? I find them very useful! Just three of those cards give 21 life, which is as much as the starting amount... For that, considering that the main currency in this game is life points, it's pretty important.
I'm also keeping Oketra the True over God-Eternal Oketra because the former is indestructible, and the latter is without indestructible. Plus, from all of the times I've played with this deck, I've always had enough people on the battlefield to play her in the turn I can cast her.
Valorous Stance is an amazing card for its cost and ability to take down a T-rex! I've used it so many times against heavy hitter cards. Unless you can find me a green or white hand-control card, I think this card would be best.
I'm not worried about artifact removal. If they want to go artifact removal heavy, they will find only Oketra's Monument! And that card isn't really that important!
2 months ago
Hello there, really nice deck. With all the new cats released in M21, I have a few suggestions, along with some older cards you may have missed.
Fleecemane Lion is a very strong cat, being aggressively statted and with the potential to become a major problem for you opponent if it ever becomes monstrous. I would 100% recommend you include this if you’re looking to aggressively threaten your opponent’s life total.
In a similar vein, Bronzehide Lion might also be quite nice, having the same stat line and the ability easily protect itself, or other creatures later on. Not as strong as Fleecemane, but maybe worth considering.
New from M21, Feline Sovereign is a nice lord for your board, as well as giving incidental artifact hate which could prove to be important in some matchups.
Kaheera, the Orphanguard is another lord that seems very good here, potentially even as companion if you want to make the necessary changes to facilitate it. The vigilance she gives is pretty significant too, making a lot of your attacks safer, although you would lose synergy on Oreskos Sun Guide.
With Anointed Procession, another nice token producer might be Cubwarden. Since all your creatures are cats, you can mutate onto anything, and then you’re getting a massive amount of value from it, especially if you have any sort of lord on the field. Also works really well with Adorned Pouncer, since you would then have a 3/5 double striker, which is pretty good.
Prowling Serpopard is another very solid cat, especially into control matchups. At the very least should make the sideboard to be able to combat control and cut off lots of their options.
Keeper of Fables could be an interesting alternative top-end for the deck, you are lacking quite badly in the card draw department, so could be necessary to be able to compete in more drawn out games.
Garrison Cat might be another good one-drop, although might not be better the what you already have. However, if you want to push a more aggressive strategy it could help towards that.
Brimaz, King of Oreskos is another brilliant cat, although is slightly pricier as a result. Rewards you for playing both aggressively and defensively, and gives great value when paired with Anointed Procession. If you can afford him, I feel he is a must for any cat strategy.
With this type of strategy, one of the major weaknesses will always be board wipes, so I’d recommend either Heroic Intervention (although may be a little expensive) or Unbreakable Formation. Formation can be particularly useful since it can also be used offensively to finish off your opponent.
If we are running Ajani's Pridemate, why not run a planeswalker that makes them as well. Ajani, Strength of the Pride feels very strong here, both making Pridemates, working well again with Procession, capitalising on the large board that this deck hopefully gets by bolstering your life, and also having an emergency board wipe for if your opponent gets too far ahead on board. Plus, Ajani is really on flavour for any cats deck.
Similarly, Ajani, the Greathearted will work well with the go wide strategy by pumping all your creatures, plus the vigilance anthem is nice and lifegain can help in a pinch.
If you’re adding any of these cards, you will of course have to make some cuts, and here are my thoughts on what you could remove.
Heroes' Reunion should get out of the deck really quickly. Pure lifegain cards are not as powerful as incidental lifegain on cards with additional effects, even in decks entirely built around the concept of gaining life, which this deck is not. It synergises with one card of which you aren’t even running a full play set (Ajani's Pridemate), so it should not have a place in your deck.
Similarly, I feel that Oreskos Sun Guide is not a card that you want here. The deck feels like it wants to play quite aggressively, and for its cost there are so many cards that do that far better, like Fleecemane Lion, for example. It’s effect is a slow and unreliable form of lifelink and it’s body isn’t great, so I would replace it quite quickly as well.
Watchers of the Dead feels much more like a sideboard card to me. There are lots of decks where the graveyard hate will be meaningless, and so you’re left with a vanilla 2/2 that can be killed by artifact removal. Also, lots of decks will only care about a few cards in their graveyards, and so they would be able to keep them there when you activate the ability. At the minimum I would move this to the sideboard, or ideally replace it there with some more reliable graveyard hate like Tormod's Crypt or Grafdigger's Cage.
While a flavour win and a powerful card, Oketra the True, doesn’t feel great here. She doesn’t benefit from any of your lords, and neither do the tokens she creates. There are more synergistic four-drops that you have access to, so I feel like Oketra should be dropped. However, if you are dead-set on playing the cat god, I would say that you play God-Eternal Oketra instead, the card is just so much more powerful.
Pride Sovereign I find can be an awkward card. It’s a valuable token producer and can be huge creature that is difficult to deal with, but the exert is just too clunky and inefficient, so I would cut down to only a two-of.
Personally, I’m not sold on Valorous Stance or Blessed Alliance. Alliance works well with Pride Sovereign, but since I’d recommend cutting down on the card and pushing for more vigilance cards, the untapping doesn’t feel as strong. The protection from Stance is strictly worse than that of Heroic Intervention, and Dromoka's Command is better removal, so I would cut both Stance and Alliance.
Finally, if you are considering running Kaheera, the Orphanguard as your companion, then unfortunately Metallic Mimic would need to go. Even if you don’t do that, I’d consider cutting down to only two, since double drawing feels sort of bad as they don’t get the benefits of your lords and buffs.
I know that this is very long, but hopefully this is of help to you. Good luck with the deck.
5 months ago
6 months ago
To add on to the Sunforger options, Valorous Stance is good both at protecting Saskia and removing an opposing threat, while Brave the Elements and similar effects will let you punch in through blockers.