Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal


Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

All damage that would be dealt to you is dealt to enchanted creature instead.

king-saproling on Only Slightly A Richard

4 months ago

Cool deck. Personally I would make these swaps:

Dunedain Blade -> Pariah (put Pariah on Tajic and you will never take damage)
Starfield Mystic -> Unquestioned Authority (makes Tajic unblockable)
Geode Golem -> Ornithopter of Paradise (gets Tajic out a turn sooner and can help trigger his ability)
Butcher's Cleaver -> Loxodon Warhammer (strictly better)
True-Faith Censer -> Conjurer's Mantle
Heavy Mattock -> Horn of Valhalla
Commander's Authority -> Forth Eorlingas!

HatchMichael18 on No Pain No Gain

1 year ago

Aetherflux Reservoir might be a good idea for all that life gain Add to Deck Pariah because indestructible

Gidgetimer on Stuffy Doll with Pariah attached …

1 year ago

There isn't a singular rule, so I'm just going to end up quoting the rules for trample and the rules for redirection effects. After reading the rules for redirection effects, they are a bit unhelpful in this case. We are going to have to look at the fact that none of the things that stop a redirection effect apply and so the the redirection effect must still apply. It might be more productive if you explain why you think the damage won't trample over and then be redirected if these aren't sufficient.

702.19b The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any excess damage is assigned as its controller chooses among those blocking creatures and the player or planeswalker the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt. The attacking creature’s controller need not assign lethal damage to all those blocking creatures but in that case can’t assign any damage to the player or planeswalker it’s attacking.

614.1. Some continuous effects are replacement effects. Like prevention effects (see rule 615), replacement effects apply continuously as events happen—they aren’t locked in ahead of time. Such effects watch for a particular event that would happen and completely or partially replace that event with a different event. They act like “shields” around whatever they’re affecting.

614.9. Some effects replace damage dealt to one creature, planeswalker, or player with the same damage dealt to another creature, planeswalker, or player; such effects are called redirection effects. If either creature or planeswalker is no longer on the battlefield when the damage would be redirected, or is no longer a creature or planeswalker when the damage would be redirected, the effect does nothing. If damage would be redirected to or from a player who has left the game, the effect does nothing.

Bonus rule to show that really it doesn't matter that Stuffy Doll is indestructible. If a creature enchanted with Pariah (with the same controller as the creature) is trampled over, the damage assigned to the player will be redirected since all damage is dealt at the same time in a combat damage step.

510.2. Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time combat damage is assigned and the time it’s dealt.

Gidgetimer on Stuffy Doll with Pariah attached …

1 year ago

Technically, yes they can assign the stuffy doll 1 (or whatever would be lethal to it) and the rest to you. However; Pariah will redirect the damage to the doll when it is dealt.

Supersaulty on Stuffy Doll with Pariah attached …

1 year ago

Will the trample go through if my Stuffy Doll has a Pariah attached to it?

Arrzarrina on What is Your Opinion of …

1 year ago

It's not just trying to make a budget deck work.

If you're like me and have a thing for more out there commanders (think Sasaya, Orochi Ascendant  Flip or Ben-Ben, Akki Hermit), then you need to work harder in the 99 to bring the deck up to parity since you're trying to get theme with less card support than Big stompy Jodah, the Unifier has.

Continuing in terms of card support, there are many effects that can protect a creature. Swiftfoot Boots gets reprinted every 5 minutes while Lightning Greaves is an extra effect in the same vein. Mask of Avacyn, Whispersilk Cloak, Neurok Stealthsuit and Mirror Shield all fill a very similar role. You can get 4 of those equipments to protect your commander for under a dollar each. On the flip side, an effect like Pariah's Shield exists on very few cards (I only know of Pariah as a similar effect) so outside of a white colour identity, you've got to use one card for that idea which was printed nearly 20 years ago and has never (The list is so diverse it basically doesn't count) been reprinted.

Pariah's shield isn't a bankbreaking card, but the scarcity of similar effects shows how even the most creative budget player is stuck away from creative/interesting strategies when their brew needs a specific piece which will cause problems in their budget.

NV_1980 on The Kill(ian) Box

1 year ago

Looks very nice but I think this deck needs a few wipes; in my view it's too vulnerable against opponents that go wide. Right now you only have Sphere of Safety, Crawlspace and Silent Arbiter (maybe also Pariah combined with granting Killian indestructibility) to counter such strategies and I don't think that will cut it.

Two or three wipes could really make a difference. Wrath of God, Damnation, Mandate of Abaddon, ... pick your poison.

Load more